Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
Removes all harmful effects on all allies and grants Immunity on the allies with no harmful effects to be removed for 2 turns. Afterwards, creates a shield that's proportionate to your Defense on all allies for 3 turns. (Reusable in 5 turns)
Fills up an ally's Attack Bar to the MAX and increases the target's Attack Speed for 2 turns. (Reusable in 5 turns)
Show Skill Ups
Cooltime Turn -1
Cooltime Turn -1
Buddy (Passive)
Becomes best friends with an ally with the lowest HP when the battle begins. Grants one of Increase ATK/Recovery/Endure effects according to the friend's HP status for 1 turn. [Automatic Effect]
Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
Increases the Attack Speed of all allies and recovers their HP by 15% in each turn for 3 turns. Gains a turn instantly after using the skill. (Reusable in 7 turns).