Imp Champion

Imp Champion consists of 5 natural 3 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Attack

LEVEL 40

Max Stats

SPD 101

HP 8070

ATK 604

DEF 505

Awakened Stats

SPD 102

HP 8565

ATK 703

DEF 538

380% Spear Charge
Charge towards the enemy with a spear to inflict continuous damage for 1 turn with a 50% chance. Increases your Attack power for 2 turn if you get a Critical Hit.
Multiplier: 380%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for two turns if you get a Critical Hit. (Reusable in 4 turns)
Multiplier: 480%+10%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Flame Thrower
Throws a ball in flames to attack all enemies 2 times and inflicts continuous damage for 2 turns with each attack. (Reusable in 5 turns)
Multiplier: (190% +120) x2
  Show Skill Ups


Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Early Runes

Fatal / Blade(Atk%/Atk%/Atk%)

Atk%
Atk%
Atk%

Late Runes

Violent / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Imp Champion has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Water

TYPE Attack

LEVEL 40

Max Stats

SPD 101

HP 8895

ATK 615

DEF 439

Awakened Stats

SPD 102

HP 8235

ATK 714

DEF 549

Spear Charge
Charge towards the enemy with a spear to inflict continuous damage for 1 turn with a 50% chance. Increases your Attack power for 2 turn if you get a Critical Hit.
Multiplier: 380%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Spear Pierce
Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for two turns if you get a Critical Hit. (Reusable in 4 turns)
Multiplier: 480%+10%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Wipe Out
Charges towards the enemy to attack 5 times consecutively. Ignores the enemy's Defense with a 25% chance. (Reusable in 4 turns)
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Early Runes

Fatal / Blade(Atk%/Atk%/Atk%)

Atk%
Atk%
Atk%

Late Runes

Violent / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Imp Champion has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Wind

TYPE Defense

LEVEL 40

Max Stats

SPD 101

HP 8070

ATK 549

DEF 560

Awakened Stats

SPD 102

HP 9060

ATK 593

DEF 615

Spear Charge
Charge towards the enemy with a spear to inflict continuous damage for 1 turn with a 50% chance. Increases your Attack power for 2 turn if you get a Critical Hit.
Multiplier: 380%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Defensive Formation
Takes a defensive stance, recovering 25% HP and counterattacking for 2 turns. (Reusable in 4 turns)
Multiplier: 75%*
  Show Skill Ups

Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1

Storm Warrior (Passive)
Embraces the power of thunder, granting all attacks a 35% chance to stun the target. [Automatic Effect]

Early Runes

Fatal / Blade(Atk%/Atk%/Atk%)

Atk%
Atk%
Atk%

Late Runes

Rage / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Imp Champion has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Light

TYPE Attack

LEVEL 40

Max Stats

SPD 101

HP 7905

ATK 549

DEF 571

Awakened Stats

SPD 102

HP 8895

ATK 604

DEF 615

Spear Charge
Charge towards the enemy with a spear to inflict continuous damage for 1 turn with a 50% chance. Increases your Attack power for 2 turn if you get a Critical Hit.
Multiplier: 380%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Defensive Formation
Takes a defensive stance, recovering 25% HP and counterattacking for 2 turns. (Reusable in 4 turns)
Multiplier: 75%*
  Show Skill Ups


Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1

Shining Spear
Attacks the enemy and recovers by the amount of the inflicted damage. Gets another turn immediately if your HP is full after the attack. (Reusable in 4 turns)
Multiplier: 830%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Early Runes

Fatal / Blade(Atk%/Atk%/Atk%)

Atk%
Atk%
Atk%

Late Runes

Rage / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Imp Champion has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 101

HP 387

ATK 681

DEF 483

Awakened Stats

SPD 102

HP 8070

ATK 747

DEF 527

Spear Charge
Charge towards the enemy with a spear to inflict continuous damage for 1 turn with a 50% chance. Increases your Attack power for 2 turn if you get a Critical Hit.
Multiplier: 380%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Spear Pierce
Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for two turns if you get a Critical Hit. (Reusable in 4 turns)
Multiplier: 480%+10%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Attacks the enemy 5 times by throwing a javelin and inflicts continuous damage for 3 turns with a 50% chance for each attack. (Reusable in 4 turns)
Multiplier: 240% x5
  Show Skill Ups

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Early Runes

Fatal / Blade(Atk%/Atk%/Atk%)

Atk%
Atk%
Atk%

Late Runes

Despair / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Imp Champion has it's own detailed review page that you can view by tapping on 'View Full Review'.

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