Increases the HP of ally monsters in the Dungeons by 33%
Trickster
Attacks an enemy 3 times. Each attack has a 30% chance to decrease the enemy's Attack Speed for 2 turns. This attack will deal more damage according to your Attack Speed.
Calls upon the wandering souls to attack the target 4 times. Each hit has a 50% chance to cast one random effect among weaken the Defense, weaken the Attack Power or disturb recovery for 2 turns. This attack will deal more damage according to your Attack Speed. (Reusable in 4 turns).
Attacks all enemies 2 times. The first attack has a 75% chance to inflict Continuous Damage for 1 turn and the second attack has a 25% chance to increase the duration of Continuous Damage inflicted on them by 1 turn. (Reusable in 5 turns)
Increases the Accuracy of ally monsters in the Dungeons by 40%.
Trickster
Attacks the enemy 3 times with each hit having a 30% chance to decrease the target's Attack Speed for 2 turns. This attack will deal damage according to your Attack Speed.
Increases the Attack Speed and Critical Rate of all allies for 2 turns. (Reusable in 4 turns)
Show Skill Ups
Cooltime Turn -1
The Cunning (Passive)
Steals a beneficial effect from the enemy target when landing an attack. Your Attack Speed increases according to the number of beneficial effects currently on you. In addition, recovers your HP by 10% whenever you steal one beneficial effect from the enemy. [Automatic Effect]
Increases the Defense of ally monsters in the Dungeons by 33%.
Trickster
Attacks the enemy 3 times with each hit having a 30% chance to decrease the target's Attack Speed for 2 turns. This attack will deal damage according to your Attack Speed.
Increases the Attack Speed and Critical Rate of all allies for 2 turns. (Reusable in 4 turns)
Show Skill Ups
Cooltime Turn -1
The Shadow of the Moon (Passive)
Becomes immune against the Defense decreasing effect and creates a shield that's equivalent to 10% of your MAX HP for 1 turn on all allies when you're attacked. This effect only activates once a turn. [Automatic Effect]
Increases the Critical Rate of ally monsters in the Dungeons by 24%.
Trickster
Attacks the enemy 3 times with each hit having a 30% chance to decrease the target's Attack Speed for 2 turns. This attack will deal damage according to your Attack Speed.
Calls upon the wandering souls to attack the target 4 times. Each hit has a 50% chance to cast one random effect among weaken the Defense, weaken the Attack Power or disturb recovery for 2 turns. This attack will deal more damage according to your Attack Speed. (Reusable in 4 turns).
Becomes immune against inability effects. Your Attack Speed is increased by 15%, up to 150%, whenever an enemy's turn ends. In addition, the damage you receive from the enemy who has slower Attack Speed than you is decreased by 20%. [Automatic Effect]
Increases the Resistance of ally monsters in the Dungeons by 40%.
Trickster
Attacks the enemy 3 times with each hit having a 30% chance to decrease the target's Attack Speed for 2 turns. This attack will deal damage according to your Attack Speed.
Increases the Attack Speed and Critical Rate of all allies for 2 turns. (Reusable in 4 turns)
Show Skill Ups
Lv.2 Cooltime Turn -1
The Night's Comfort (Passive)
If your turn ends without attacking any enemies, a shield that is proportionate to your level and lasts for 3 turns is generated on all allies. While having the shield, all damage you deal is increased by 50%. [Automatic Effect]