Info
ELMNT Fire
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 9720
ATK 736
DEF 593
Leader Skill
Increase the Attack Power of ally monsters by 25%
Glorious Attack
Attacks the enemy to decrease the Attack Bar by 30% with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +10%
Damage +15%
Commander's Honor
Calls upon the Celestial Light. While under the Celestial Light, [Glorious Attack] will attack all enemies and you will be immune to inability effects. The Celestial Light gets dismissed when you take 50% of your MAX HP as damage in total. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Narcissism (Passive)
Attacks additionally if your HP is at 70% or above when you attack an enemy on your turn. [Automatic Effect]
Info
ELMNT Water
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 9885
ATK 747
DEF 571
Leader Skill
Increase the HP of ally monsters by 25%
Glorious Attack
Attacks the enemy to decrease the Attack Bar by 30% with a 50% chance.
Multiplier: 3.7*{ATK}
Commander's Honor
Calls upon the Celestial Light. While under the Celestial Light, [Glorious Attack] will attack all enemies and you will be immune to inability effects. The Celestial Light gets dismissed when you take 50% of your MAX HP as damage in total. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Angel Blessing (Passive)
Offsets all of the fatal damage from enemies, removes all harmful effects, and recovers the HP by 20%. Afterwards, uses [Commander's Honor] instantly. [Automatic Effect] (Reusable in 6 turns).
Show Skill UpsCooltime Turn -1
Info
ELMNT Wind
TYPE HP
LEVEL 40
Awakened Stats
SPD 103
HP 10710
ATK 659
DEF 604
Leader Skill
Increase the Attack Speed of ally monsters by 19%
Glorious Attack
Attacks the enemy to decrease the Attack Bar by 30% with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +10%
Damage +15%
Commander's Strike
Attacks the enemy 2 times, stunning the enemy for 1 turn and disturbing the HP recovery for 2 turns with a 70% chance each. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns).
Multiplier: 1.1*{ATK} + 0.14*{MAX HP} x2
Show Skill UpsDamage +20%
Cooltime Turn -1
Perish!
Increases the Attack Power and Critical Rate of all allies for 2 turns and Attack Bar by 15%. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Info
ELMNT Light
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 9555
ATK 758
DEF 582
Leader Skill
Increase the Critical Rate of ally monsters in Guild Content by 24%
Glorious Attack
Attacks the enemy to decrease the Attack Bar by 30% with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +10%
Damage +15%
Commander's Honor
Calls upon the Celestial Light. While under the Celestial Light, [Glorious Attack] will attack all enemies and you will be immune to inability effects. The Celestial Light gets dismissed when you take 50% of your MAX HP as damage in total. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Family Glory (Passive)
When attacking the enemy, Silences the enemy for 2 turns with a 50% chance and recovers the HP by 15% of the damage dealt. [Automatic Effect]
Info
ELMNT Dark
TYPE HP
LEVEL 40
Awakened Stats
SPD 103
HP 11205
ATK 670
DEF 560
Leader Skill
Increase the HP of ally monsters in Guild Content by 33%
Glorious Attack
Attacks the enemy to decrease the Attack Bar by 30% with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +10%
Damage +15%
Commander's Strike
Attacks the enemy 2 times, stunning the enemy for 1 turn and disturbing the HP recovery for 2 turns with a 70% chance each. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns).
Multiplier: 1.1*{ATK} + 0.14*{MAX HP} x2
Show Skill UpsDamage +20%
Cooltime Turn -1
Darkslayer Knight
Attacks all enemies 2 times to decrease their Defense for 3 turns and Attack Bar by 25% each. This attack will deal more damage according to your MAX HP. (Reusable in 5 turns).
Multiplier: 1.2*{ATK} + 0.13*{MAX HP} x2
Show Skill UpsDamage +20%
Cooltime Turn -1