Attacks all enemies with the power of jealousy and weakens the Defense for 2 turns with a 50% chance. The effect is activated with a 100% chance if the enemy has beneficial effects. (Reusable in 4 turns)
Removes harmful effects of all allies and recover the HP by 15%. The recovery amount increases by 5% for each removed harmful effect. (Reusable in 5 turns)
Covers the enemy with poison, removes 1 beneficial effect, and prevents the target from receiving beneficial effects for 1 turn with a 75% chance. (Reusable in 4 turns)
Attacks all enemies with the power of jealousy and weakens the Defense for 2 turns with a 50% chance. The effect is activated with a 100% chance if the enemy has beneficial effects. (Reusable in 4 turns)
Curses an enemy, removing the beneficial effects on the enemy. Also, with an 80% chance, disturbs the enemy's HP recovery and prevents the enemy from receiving any beneficial effects for 2 turns. (Reusable in 5 turns)
Attacks all enemies with the power of jealousy and weakens the Defense for 2 turns with a 50% chance. The effect is activated with a 100% chance if the enemy has beneficial effects. (Reusable in 4 turns)
Summons comets to attack all enemies 3 to 4 times, each hit applying one of the following effects for 1 turn: Decrease Attack Power, Decrease Attack Speed, Increase Chance of a Glancing Hit, Beneficial Effects Blocked. The target defeated by this attack cannot be revived during battle. (Reusable in 6 turns)
Covers the enemy with poison, removes 1 beneficial effect, and prevents the target from receiving beneficial effects for 1 turn with a 75% chance. (Reusable in 4 turns)