Info
ELMNT Fire
TYPE HP
LEVEL 40
Max Stats
SPD 101
HP 11040
ATK 604
DEF 637
Awakened Stats
SPD 102
HP 12510
ATK 637
DEF 670
Leader Skill
Increase the Defense of ally monsters in Guild Content by 44%
Awakened
Justice Strike
Attacks and stuns the enemy for 1 turn with a 15% chance. You'll gain immunity for 1 turn afterwards. This attack will deal more damage according to your MAX HP.
Multiplier: 1.3*{ATK} + 0.18*{MAX HP}
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Prayer of Protection
Removes all harmful effects on the ally and makes the ally invincible for 1 turn. Makes the ally invincible for 2 turns if the target has no harmful effects. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Cry of Threat
Grants immunity on all allies for 1 turn, creates a shield that's proportionate to 20% of your HP on all allies for 2 turns, and goes under Threat state while enemies attack you with a single-target skill 3 times. Enemies excluding the boss can only attack the target under the Threat state when using the attack skill. (Reusable in 6 turns).
Multiplier: 0.2*{MAX HP}
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1
Info
ELMNT Water
TYPE HP
LEVEL 40
Max Stats
SPD 101
HP 10875
ATK 637
DEF 615
Awakened Stats
SPD 102
HP 12345
ATK 659
DEF 659
Leader Skill
Increase the Accuracy of ally monsters by 41%
Awakened
Justice Strike
Attacks and stuns the enemy for 1 turn with a 55% chance. This attack always lands as a Critical Hit.
Multiplier: 4.0*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Fury of Punishment
Attacks the enemy 2 times to remove all beneficial effects with a 75% chance each and provokes the enemy for 1 turn. Afterwards, counterattacks whenever you're attacked for 2 turns. Provokes the enemy for 2 turns if the enemy has no beneficial effects. (Reusable in 4 turns).
Multiplier: 3.0*{ATK} x2
Show Skill UpsDamage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
Cooltime Turn -1
Heavenly Blessing (Passive)
Creates a shield that's proportionate to 30% of your HP on all allies for 2 turns when an ally gets granted with inability effects. Afterwards, removes all harmful effects granted on yourself, counterattacks the enemy target that attacked and gains a turn instantly. [Automatic Effect] (Reusable in 6 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1
Info
ELMNT Wind
TYPE Support
LEVEL 40
Max Stats
SPD 101
HP 10710
ATK 582
DEF 681
Awakened Stats
SPD 102
HP 11700
ATK 593
DEF 769
Leader Skill
Increase the HP of ally monsters in Guild Content by 44%
Awakened
Justice Strike
Attacks and stuns the enemy for 1 turn with a 15% chance. Decreases the Attack Bar by 30% with a 100% chance. This attack will deal more damage according to your MAX HP.
Multiplier: 1.3*{ATK} + 0.18*{MAX HP}
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Prayer of Protection
Removes all harmful effects on the ally and makes the ally invincible for 1 turn. Makes the ally invincible for 2 turns if the target has no harmful effects. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Divine Wind
Recovers the HP of all allies by 20% each and creates a shield that's proportionate to 20% of your MAX HP for 3 turns. Afterwards, grants immunity on the allies with half or more HP for 2 turns. (Reusable in 5 turns).
Multiplier: 0.2*{MAX HP}
Show Skill UpsShield +10%
Recovery +10%
Shield +10%
Recovery +10%
Cooltime Turn -1
Info
ELMNT Light
TYPE HP
LEVEL 40
Max Stats
SPD 101
HP 10875
ATK 593
DEF 659
Awakened Stats
SPD 102
HP 12180
ATK 615
DEF 714
Leader Skill
Increases the Resistance of ally monsters by 41%.
Awakened
Justice Strike
Attacks and stuns the enemy for 1 turn with a 15% chance. Recovers the HP of an ally, including yourself, with the lowest HP by 10% when you attack during your turn. This attack will deal more damage according to your MAX HP.
Multiplier: 1.3*{ATK} + 0.18*{MAX HP}
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Prayer of Protection
Removes all harmful effects on the ally and makes the ally invincible for 1 turn. Makes the ally invincible for 2 turns if the target has no harmful effects. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Cry of Provocation
Provokes all enemies for 2 turns and instantly recovers a turn. (Reusable in 6 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Info
ELMNT Dark
TYPE Defense
LEVEL 40
Max Stats
SPD 101
HP 9885
ATK 604
DEF 714
Awakened Stats
SPD 102
HP 10710
ATK 626
DEF 801
Leader Skill Leader Skill
Increase the Critical Rate of ally monsters in Guild Content by 33%
Awakened
Justice Strike
Attacks and Stuns the enemy for 1 turn with an 85% chance.
Multiplier: 4.0*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Fury of Punishment
Attacks the enemy 2 times to remove all beneficial effects with a 75% chance each and provokes the enemy for 1 turn. Afterwards, counterattacks whenever you're attacked for 2 turns. Provokes the enemy for 2 turns if the enemy has no beneficial effects. (Reusable in 4 turns).
Multiplier: 3.0*{ATK} x2
Show Skill UpsDamage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
Cooltime Turn -1
Internal Force (Passive)
When the battle begins, balances the Defense and Attack Power so that the stat with the lower value will have the same value as the stat with the higher value. Creates a shield that's equivalent to your Defense for 2 turns when you get attacked, and the damage you inflict on an enemy will be increased by 30% when you have a shield. [Automatic Effect]
Multiplier: 2.0*{DEF}