Rakshasa

Rakshasa consists of 5 natural 4 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Attack

LEVEL 40

Max Stats

SPD 103

HP 8565

ATK 703

DEF 538

Awakened Stats

SPD 104

HP 9720

ATK 758

DEF 571

Leader Skill
Increases the Critical Rate of ally monsters by 19%.
Swing
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier: (Spd+80)/0.5)%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Burning Swing
Attacks with a burning whip and inflicts Continuous Damage for 3 turns. The damage also increases as your Attack Speed increases. (Reusable in 4 turns)
Multiplier: ((Spd+290)/0.7)%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Burning Whip (Passive)
Decreases the enemy's Attack Bar by 25% and strikes again with a 20% chance. [Automatic Effect]

Early Runes

Swift / Focus(Spd/Crit R%/Atk%)

Spd
Crit R%
Atk%

Late Runes

Violent / Revenge(Spd/Crit D%/Atk%)

Spd
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Rakshasa has it's own detailed review page that you can view by tapping on 'View Full Review'.

Water Rakshasa

Su

    

Info

ELMNT Water

TYPE Attack

LEVEL 40

Max Stats

SPD 103

HP 9225

ATK 681

DEF 516

Awakened Stats

SPD 104

HP 9885

ATK 769

DEF 549

Leader Skill
Increases the Attack Power of ally monsters by 25%.
Swing
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier: (Spd+80)/0.5)%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Fast Swing
Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns).
Multiplier: 200% x3
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Delicate Whip
Attacks the enemy and recovers by 50% of the inflicted damage. Guarantees to stun the target for 1 turn if the enemy is granted with a harmful effect. The inflicted damage will be increased by 50% if the target is immune to stun. (Reusable in 5 turns).
Multiplier: 810%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Early Runes

Fatal / Blade(Atk%/Atk%/Atk%)

Atk%
Atk%
Atk%

Late Runes

Violent / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Rakshasa has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Wind

TYPE Attack

LEVEL 40

Max Stats

SPD 103

HP 9555

ATK 692

DEF 483

Awakened Stats

SPD 104

HP 10215

ATK 780

DEF 516

Leader Skill
Increases the Attack Power of ally monsters by 25%.
Swing
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier: (Spd+80)/0.5)%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Fast Swing
Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns).
Multiplier: 200% x3
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Dancing Whip (Passive)
Gets an extra turn with a 20% chance when your turn is over. Increases the effect activation rate by 20% each if the effect doesn't get activated. The increased rate will reset when the effect is activated. [Automatic Effect]

Early Runes

Fatal / Blade(Atk%/Atk%/Atk%)

Atk%
Atk%
Atk%

Late Runes

Violent / Revenge(Spd/Crit D%/Atk%)

Spd
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Rakshasa has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Light

TYPE Attack

LEVEL 40

Max Stats

SPD 103

HP 9225

ATK 670

DEF 527

Awakened Stats

SPD 104

HP 9885

ATK 736

DEF 582

Leader Skill
Increases the Critical Rate of ally monsters by 19%.
Swing
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier: (Spd+80)/0.5)%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Burning Swing
Attacks with a burning whip and inflicts Continuous Damage for 3 turns. The damage also increases as your Attack Speed increases. (Reusable in 4 turns)
Multiplier: ((Spd+290)/0.7)%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Cruel Whip (Passive)
Elongates the harmful effect on the enemy for 1 turn and decreases the duration of beneficial effect by 1 turn when you attack. Damage is increased by 30% if the enemy's HP is below 50%. [Automatic Effect]

Early Runes

Swift / Focus(Spd/Atk%/Acc%)

Spd
Atk%
Acc%

Late Runes

Violent / Revenge(Spd/Crit D%/Atk%)

Spd
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Rakshasa has it's own detailed review page that you can view by tapping on 'View Full Review'.

Dark Rakshasa

Ran

    

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 103

HP 9885

ATK 659

DEF 494

Awakened Stats

SPD 104

HP 10545

ATK 747

DEF 527

Leader Skill
Increases the Attack Power of ally monsters by 25%.
Swing
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier: (Spd+80)/0.5)%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Fast Swing
Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns).
Multiplier: 200% x3
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Devil's Whip
Attacks an enemy 4 times, decreasing the Attack Bar by 30% with a 75% chance for each attack. This attack is a guaranteed stun for 1 turn if the enemy's Attack Bar is depleted. (Reusable in 5 turns)
Multiplier: 210% x4
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1

Early Runes

Swift / Focus(Spd/Atk%/Acc%)

Spd
Atk%
Acc%

Late Runes

Violent / Revenge(Spd/Crit D%/Atk%)

Spd
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Rakshasa has it's own detailed review page that you can view by tapping on 'View Full Review'.