Attacks the enemy, dealing damage and transferring 2 harmful effects on you to the enemy. Increases the damage by 15% if there are no harmful effects to transfer.
Multiplier: 4.0*{ATK}
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Damage +5%
Damage +5%
Damage +10%
Damage +10%
Spear of Devastation
Attacks the enemy 2 times, removing 1 beneficial effect and setting back the target's skills to MAX cooldown with each hit. (Reusable in 4 turns).
Attacks the enemies 3 to 5 times with flaming meteoroids with each attack having a 35% chance to stun them for 1 turn and absorb their Attack Bar by 10%. Increases the damage by 50% if the enemy has a harmful effect. (Reusable in 5 turns).
Attacks the enemy, dealing damage and transferring 2 harmful effects on you to the enemy. Increases the damage by 15% if there are no harmful effects to transfer.
Multiplier: 4.0*{ATK}
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Damage +5%
Damage +5%
Damage +10%
Damage +10%
Sweeping Waves
Attacks all enemies with mighty waves, Silencing them for 2 turns. The enemies under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. (Reusable in 5 turns).
Multiplier: 3.0*{ATK}
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Cooltime Turn -1
Maelstrom
Attacks all enemies with the attack that won't land as a Glancing Hit to inflict damage proportionate to your Attack Speed and decreases their Attack Bar to 0. Also decreases their attack speed for 2 turns. (Reusable in 5 turns).
Attacks the enemy, dealing damage and transferring 2 harmful effects on you to the enemy. Increases the damage by 15% if there are no harmful effects to transfer.
Multiplier: 4.0*{ATK}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Sweeping Waves
Attacks all enemies with mighty waves, Silencing them for 2 turns. The enemies under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. (Reusable in 5 turns).
Multiplier: 3.0*{ATK}
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Cooltime Turn -1
Mega Tsunami
Attacks all enemies with a massive tidal wave, removing all beneficial effects on the enemies and decreases the Attack Bar of each enemy by 50%. (Reusable in 6 turns).
Attacks the enemy, dealing damage and transferring 2 harmful effects on you to the enemy. Increases the damage by 15% if there are no harmful effects to transfer.
Multiplier: 4.0*{ATK}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Sweeping Waves
Attacks all enemies with mighty waves, Silencing them for 2 turns. The enemies under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. (Reusable in 5 turns).
Multiplier: 3.0*{ATK}
Show Skill Ups
Cooltime Turn -1
Holy Ground
Removes all harmful effects on all allies and grants them Immunity and Invincibility for 2 turns. If the ally's harmful effects are removed, the duration of Immunity effect will be increased by 1 turn of that ally. (Reusable in 6 turns).
Increase the Critical Rate of ally monsters by 24%
Power Surge
Attacks the enemy, dealing damage and transferring 2 harmful effects on you to the enemy. Increases the damage by 15% if there are no harmful effects to transfer.
Multiplier: 4.0*{ATK}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Spear of Devastation
Attacks the enemy 2 times, removing 1 beneficial effect and setting back the target's skills to MAX cooldown with each hit. (Reusable in 4 turns).
Attacks will deal 50% increased damage on enemies under harmful effects. Also, attacks will deal 50% increased damage on enemies without beneficial effects. Additionally, decreases the HP of all enemies except the target by 40% of the damage dealt and inflicts Continuous Damage for 1 turn. [Automatic Effect]