Attacks the enemy 3 times. The first hit removes 1 beneficial effect with an 80% chance, and the second and third hits decrease its Defense for 2 turns with a 60% chance each. (Reusable in 3 turns).
Attacks the enemy 3 times. The first hit removes 1 beneficial effect with an 80% chance, and the second and third hits decrease its Defense for 2 turns with a 60% chance each. (Reusable in 3 turns).
Inflicts Continuous Damage for 2 turns on each attack. In addition, increases your Attack Bar by 100% when an enemy with 50% HP or below recovers HP. [Automatic Effect]
Attacks the enemy 2 times. The first hit grants the Silence effect for 1 turn with a 60% chance, and the second hit decreases its Attack Power for 2 turns with a 60% chance. (Reusable in 4 turns).
Attacks the enemy to deal damage that increases by 15% for each beneficial effect granted on yourself and harmful effect granted on the enemy. (Reusable in 4 turns).
Attacks the enemy 2 times. The first hit grants the Silence effect for 1 turn with a 60% chance, and the second hit decreases its Attack Power for 2 turns with a 60% chance. (Reusable in 4 turns).
Attacks all enemies 4 times. The first hit grants the Seal effect for 1 turn, the second and third hits block them from removing harmful effects for 2 turns, and the last hit deals additional damage by 25% of their MAX HP (10% for bosses) if the target is granted with a harmful effect. (Reusable in 5 turns).
Attacks the enemy 3 times. The first hit removes 1 beneficial effect with an 80% chance, and the second and third hits decrease its Defense for 2 turns with a 60% chance each. (Reusable in 3 turns).
Grants {target} on the enemy with the lowest MAX HP, and if the target is removed from battle, {target} is granted on the next target. This skill does not activate in boss battles and can be granted on a single target at a time. [Automatic Effect]