Info
ELMNT Fire
TYPE Attack
LEVEL 40
Max Stats
SPD 102
HP 9390
ATK 801
DEF 549
Awakened Stats
SPD 103
HP 9885
ATK 889
DEF 593
Leader Skill
Increase the Attack Power of ally monsters by 33%
Mach Punch
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Iron Uppercut
Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 50% chance. (Reusable in 3 turns).
Multiplier: 6.1*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +15%
Cooltime Turn -1
Attack is the Best Form of Defense (Passive)
When being attacked by an enemy, the chance of receiving a Glancing Hit increases up to 50% as the enemy's Attack Power is lower than your Attack Power. If the enemy's attack lands as a Glancing Hit, removes 1 harmful effect counterattacks with [Iron Uppercut]. [Automatic Effect]
Info
ELMNT Water
TYPE Attack
LEVEL 40
Max Stats
SPD 102
HP 10380
ATK 714
DEF 571
Awakened Stats
SPD 103
HP 11040
ATK 801
DEF 604
Leader Skill
Increase the Attack Speed of ally monsters by 24%
Mach Punch
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Rolling Spike
Attacks all enemies 3 times. Each attack has a 20% chance to remove one beneficial effect and a 30% chance to absorb the Attack Bar randomly between 10% - 15%. (Reusable in 4 turns).
Multiplier: 1.5*{ATK} x3
Show Skill UpsDamage +5%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Overdrive (Passive)
If you receive damage during the turn of the enemy, offsets that damage, fills up your Attack Bar, and increases your Attack Power for 1 turn. [Automatic Effect] (Reusable in 4 turns).
Show Skill UpsCooltime Turn -1
Info
ELMNT Wind
TYPE Attack
LEVEL 40
Max Stats
SPD 102
HP 9555
ATK 758
DEF 582
Awakened Stats
SPD 103
HP 10215
ATK 845
DEF 615
Leader Skill
Increase the Accuracy of ally monsters by 41%
Mach Punch
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Iron Uppercut
Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 50% chance. (Reusable in 3 turns).
Multiplier: 5.5*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +15%
Cooltime Turn -1
Triple Crush
Attacks the enemy with an attack that won't land as a Glancing Hit to steal all beneficial effects and weakens the Defense for 2 turns. If the attack lands as a Critical Hit, attacks the enemy once again to weaken the Defense for 2 turns. If the enemy's Defense is weakened, attacks the enemy with a powerful finishing strike. In addition, the cooldown time of [Triple Crush] will reset if the attack is not made until the finishing strike. (Reusable in 4 turns).
Multiplier: 2.2*{ATK} x3
Show Skill UpsDamage +5%
Damage +10%
Cooltime Turn -1
Info
ELMNT Light
TYPE Attack
LEVEL 40
Max Stats
SPD 102
HP 10050
ATK 769
DEF 538
Awakened Stats
SPD 103
HP 10710
ATK 867
DEF 560
Leader Skill
Increase the Resistance of ally monsters by 41%
Mach Punch
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Rolling Spike
Attacks all enemies 3 times. Each attack has a 20% chance to remove one beneficial effect and a 30% chance to absorb the Attack Bar randomly between 10% - 15%. (Reusable in 4 turns).
Multiplier: 1.5*{ATK} x3
Show Skill UpsDamage +5%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Final Drive
Increases your Attack Power and Critical Rate for 2 turns, and inflicts damage to all enemies that ignores all damage reduction effects. Gains a turn instantly if the enemy gets defeated by this attack. (Reusable in 5 turns).
Multiplier: 5.7*{ATK}
Show Skill UpsDamage +10%
Cooltime Turn -1
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Max Stats
SPD 102
HP 10215
ATK 736
DEF 560
Awakened Stats
SPD 103
HP 10875
ATK 823
DEF 593
Leader Skill
Increase the Critical Rate of ally monsters by 24%
Mach Punch
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Iron Uppercut
Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 50% chance. (Reusable in 3 turns).
Multiplier: 6.1*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +15%
Cooltime Turn -1
Chain Combo Attack
Attacks 6 times with endless attacks. The first 3 hits each remove 1 beneficial effect granted on an enemy and the 4th hit stuns and decreases Defense for 1 turn each. Afterwards, attacks all enemies 2 more times, where the 5th hit removes 1 beneficial effect granted on the enemies and decreases Defense for 1 turn each, and the 6th hit increases the duration of harmful effects granted on them by 1 turn each. (Reusable in 6 turns).
Multiplier: 1.1*{ATK} x6
Show Skill UpsDamage +5%
Damage +10%
Cooltime Turn -1