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Info
ELMNT Fire
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 10545
ATK 856
DEF 582
Leader Skill
Increase the HP of ally monsters by 28%
Dance
Attacks the enemy to increase its chance of landing a Glancing Hit for 2 turns with a 50% chance. Increases the damage by 50% if all of your skills are on cooldown.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +20%
Damage +20%
Dancing Flash
Attacks the enemy to deal damage that ignores Defense. Increases your Attack Bar by 50% when attacked by an enemy while [Dancing Flash] is on cooldown. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Burning Bones, Summer Sun
Attacks all enemies to absorb their Attack Bar by 50% and disturb HP recovery for 2 turns. Your attacks won't land as a Glancing Hit while [Burning Bones, Summer Sun] is on cooldown. (Reusable in 5 turns).
Multiplier: 4.8*{ATK}
Show Skill UpsDamage +20%
Cooltime Turn -1
Info
ELMNT Water
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 9720
ATK 758
DEF 571
Leader Skill
Increase the Defense of ally monsters by 28%
Dance
Attacks the enemy to increase its chance of landing a Glancing Hit for 2 turns with a 50% chance. Increases the damage by 50% if all of your skills are on cooldown.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +20%
Damage +20%
Flowing Dance
Attacks all enemies to decrease their Attack Speed for 2 turns with a 50% chance and increase the duration of harmful effects granted on them by 1 turn. (Reusable in 4 turns).
Multiplier: 3.6*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Whirlpool
Attacks all enemies to Freeze them for 1 turn. Deals additional damage 2 more times to targets with harmful effects and inflicts Continuous Damage to them for 3 turns each. (Reusable in 5 turns).
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +20%
Cooltime Turn -1
Info
ELMNT Wind
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 10380
ATK 878
DEF 571
Leader Skill
Increase the Attack Power of ally monsters by 28%
Dance
Attacks the enemy to increase its chance of landing a Glancing Hit for 2 turns with a 50% chance. Increases the damage by 50% if all of your skills are on cooldown.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +20%
Damage +20%
Dancing Flash
Attacks the enemy to deal damage that ignores Defense. Increases your Attack Bar by 50% when attacked by an enemy while [Dancing Flash] is on cooldown. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Clear Blue Sky
Attacks all enemies, and then grants yourself Increase Attack Speed and Immunity for 2 turns. In addition, increases your Attack Bar by 50% when attacked by an enemy while [Clear Blue Sky] is on cooldown. (Reusable in 5 turns).
Multiplier: 4.6*{ATK}
Show Skill UpsDamage +20%
Cooltime Turn -1
Info
ELMNT Light
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 10215
ATK 867
DEF 593
Leader Skill
Increase the Resistance of ally monsters by 35%
Dance
Attacks the enemy to increase its chance of landing a Glancing Hit for 2 turns with a 50% chance. Increases the damage by 50% if all of your skills are on cooldown.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +20%
Damage +20%
Dancing Flash
Attacks the enemy to deal damage that ignores Defense. Increases your Attack Bar by 50% when attacked by an enemy while [Dancing Flash] is on cooldown. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Sun Halo Dragon
Attacks all enemies 3 times. Each hit leaves a Branding effect for 2 turns and provokes them for 1 turn. Recovers your HP by 10% when attacked by an enemy while [Sun Halo Dragon] is on cooldown. (Reusable in 5 turns).
Multiplier: 1.5*{ATK} x3
Show Skill UpsDamage +15%
Cooltime Turn -1
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 10050
ATK 747
DEF 560
Leader Skill
Increase the Critical Rate of ally monsters by 21%
Dance
Attacks the enemy to increase its chance of landing a Glancing Hit for 2 turns with a 50% chance. Increases the damage by 50% if all of your skills are on cooldown.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +20%
Damage +20%
Flowing Dance
Attacks all enemies to decrease their Attack Speed for 2 turns with a 50% chance and increase the duration of harmful effects granted on them by 1 turn. (Reusable in 4 turns).
Multiplier: 3.6*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Constant Flux
Attacks all enemies 2 times to decrease their Defense for 2 turns and grants an Irresistible effect for 2 turns. (Reusable in 5 turns).
Multiplier: 2.4*{ATK} x2
Show Skill UpsDamage +15%
Cooltime Turn -1