Info
ELMNT Fire
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 10545
ATK 856
DEF 582
Leader Skill
Increase the HP of ally monsters by 28%
Dance
Attacks the enemy to prevent the target from receiving beneficial effects for 2 turns with a 30% chance. Increases the damage by 50% if all of your skills are on cooldown.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +20%
Damage +20%
Dancing Flash
Attacks the enemy to deal damage that ignores Defense. Increases your Attack Bar by 50% when attacked by an enemy while [Dancing Flash] is on cooldown. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Burning Bones, Summer Sun
Attacks all enemies to absorb their Attack Bar by 25% and disturbs HP recovery for 3 turns. Decreases the effect of Attack Bar decreasing effects you receive from enemies by 50% while [Burning Bones, Summer Sun] is on cooldown. This effect does not accumulate. (Reusable in 5 turns).
Multiplier: 4.8*{ATK}
Show Skill UpsDamage +20%
Cooltime Turn -1
Info
ELMNT Water
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 9720
ATK 758
DEF 571
Leader Skill
Increase the Defense of ally monsters by 28%
Dance
Attacks the enemy to prevent the target from receiving beneficial effects for 2 turns with a 30% chance. Increases the damage by 50% if all of your skills are on cooldown.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +20%
Damage +20%
Flowing Dance
Attacks all enemies to decrease their Attack Speed for 2 turns with a 50% chance and increase the duration of harmful effects granted on them by 1 turn. (Reusable in 4 turns).
Multiplier: 3.6*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Whirlpool
Attacks all enemies to Freeze them for 1 turn. Deals additional damage 2 more times to targets with harmful effects and inflicts Continuous Damage to them for 3 turns each. (Reusable in 5 turns).
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +20%
Cooltime Turn -1
Info
ELMNT Wind
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 10380
ATK 878
DEF 571
Leader Skill
Increase the Attack Power of ally monsters by 28%
Dance
Attacks the enemy to prevent the target from receiving beneficial effects for 2 turns with a 30% chance. Increases the damage by 50% if all of your skills are on cooldown.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +20%
Damage +20%
Dancing Flash
Attacks the enemy to deal damage that ignores Defense. Increases your Attack Bar by 50% when attacked by an enemy while [Dancing Flash] is on cooldown. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Clear Blue Sky
Attacks all enemies to stun them for 1 turn and grants Immunity on yourself for 1 turn if an enemy is stunned. Increases your Attack Power for 1 turn when attacked by an enemy while [Clear Blue Sky] is on cooldown. (Reusable in 5 turns).
Multiplier: 4.6*{ATK}
Show Skill UpsDamage +20%
Cooltime Turn -1
Info
ELMNT Light
TYPE Attack
LEVEL 6
Awakened Stats
SPD 103
HP 10215
ATK 867
DEF 593
Leader Skill
Increase the Resistance of ally monsters by 35%
Dance
Attacks the enemy to prevent the target from receiving beneficial effects for 2 turns with a 30% chance. Increases the damage by 50% if all of your skills are on cooldown.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +20%
Damage +20%
Dancing Flash
Attacks the enemy to deal damage that ignores Defense. Increases your Attack Bar by 50% when attacked by an enemy while [Dancing Flash] is on cooldown. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Sun Halo Dragon
Attacks all enemies 3 times to leave a Branding effect for 2 turns. Recovers your HP by 10% when attacked by an enemy while [Sun Halo Dragon] is on cooldown. (Reusable in 5 turns).
Multiplier: 1.5*{ATK} x3
Show Skill UpsDamage +15%
Cooltime Turn -1
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Awakened Stats
SPD 103
HP 10050
ATK 747
DEF 560
Leader Skill
Increase the Critical Rate of ally monsters by 21%
Dance
Attacks the enemy to prevent the target from receiving beneficial effects for 2 turns with a 30% chance. Increases the damage by 50% if all of your skills are on cooldown.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Effect Rate +20%
Damage +20%
Flowing Dance
Attacks all enemies to decrease their Attack Speed for 2 turns with a 50% chance and increase the duration of harmful effects granted on them by 1 turn. (Reusable in 4 turns).
Multiplier: 3.6*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Constant Flux
Attacks all enemies 2 times to decrease their Defense for 2 turns and grants an Irresistible effect for 2 turns. (Reusable in 5 turns).
Multiplier: 2.4*{ATK} x2
Show Skill UpsDamage +15%
Cooltime Turn -1