Info
ELMNT Fire
TYPE Support
LEVEL 40
Max Stats
SPD 100
HP 9885
ATK 659
DEF 659
Awakened Stats
SPD 101
HP 10875
ATK 703
DEF 714
Leader Skill
Increase the Attack Speed of ally monsters in the Arena by 33%
Sword of Promise
Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Fire] is automatically activated if the enemy dies.
Multiplier: 4.1*{ATK} + 180
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Seal of Fire
Attacks the enemy, removing 1 beneficial effect and decreasing its Defense for 2 turns. The damage is proportionate to the enemy's MAX HP. (Reusable in 3 turns).
Multiplier: 4.8*{ATK} + 0.11*{Target MAX HP}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Warrior's Return
Revives the dead ally with 30% HP and increases the revived ally's Attack Power for 1 turn. In addition, if [Warrior's Return] skill is available to be used, the skill will be activated instantly when another ally takes damage that causes death. The MAX skill cooldown is increased by 2 turns each, up to 2 times, whenever you revive an ally with this skill. (Reusable in 4 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Info
ELMNT Water
TYPE HP
LEVEL 40
Max Stats
SPD 100
HP 10710
ATK 714
DEF 549
Awakened Stats
SPD 101
HP 12015
ATK 714
DEF 626
Leader Skill
Increase the Critical Rate of ally monsters in the Arena by 33%
Sword of Promise
Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Water] is automatically activated if the enemy dies.
Multiplier: 4.1*{ATK} + 180
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Seal of Water
Attacks the enemy, decreasing its Attack Speed for 2 turns and freezing the enemy for 1 turn. The damage is proportionate to the enemy's MAX HP. (Reusable in 3 turns).
Multiplier: 4.8*{ATK} + 0.11*{Target MAX HP}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
First Aid (Passive)
Reduces the damage of non-critical attacks by 20% and the damage of critical attacks by half, and removes all harmful effects. Additionally, recovers your HP by 10% and HP of the ally with the worst HP condition (excluding yourself) by 10% at the start of each turn. [Automatic Effect]
Info
ELMNT Wind
TYPE Attack
LEVEL 40
Max Stats
SPD 100
HP 9720
ATK 769
DEF 560
Awakened Stats
SPD 116
HP 11205
ATK 801
DEF 593
Leader Skill
Increase the Resistance of ally monsters in the Arena by 55%
Sword of Promise
Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Soul Reaper] is automatically activated if the enemy dies.
Multiplier: 4.1*{ATK} + 180
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Soul Reaper
Attacks the enemy target to inflict damage. Becomes Invincible for 1 turn and resets the cooldown time of [Sword of Discharge] if the enemy is killed. (Reusable in 5 turns).
Multiplier: 6.5*{ATK}
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Sword of Discharge
Attacks the enemy target to inflict damage and randomly attacks the enemies 2 to 3 times. The enemy's Defense is ignored when used in invincible state. (Reusable in 5 turns).
Multiplier: 2.8*{ATK} x3
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Info
ELMNT Light
TYPE Defense
LEVEL 40
Max Stats
SPD 100
HP 9720
ATK 637
DEF 692
Awakened Stats
SPD 116
HP 10710
ATK 681
DEF 747
Leader Skill
Increase the HP of ally monsters in the Arena by 44%
Sword of Promise
Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Light] is automatically activated if the enemy dies.
Multiplier: 4.1*{ATK} + 180
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Seal of Light
Attacks the enemy to increase its chances of landing a Glancing Hit and Silence the enemy for 2 turns each. The enemy under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. The damage is proportionate to the enemy's MAX HP. (Reusable in 3 turns).
Multiplier: 4.8*{ATK} + 0.11*{Target MAX HP}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
God's Shield (Passive)
Calls upon the power of the divine shield, gaining immunity against all harmful effects. Additionally, the chance of allies receiving a Critical Hit is reduced by 15%. Increases your Attack Bar by 5%, up to 20%, every time an ally is hit by a non-critical attack. The effect is not accumulated with other critical hit reduction effects. [Automatic Effect]
Info
ELMNT Dark
TYPE HP
LEVEL 40
Max Stats
SPD 100
HP 10710
ATK 714
DEF 549
Awakened Stats
SPD 101
HP 11700
ATK 758
DEF 604
Leader Skill
Increases the Attack Speed of ally monsters in the Arena by 33%.
Sword of Promise
Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Soul Reaper] is automatically activated if the enemy dies.
Multiplier: 4.1*{ATK} + 180
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Soul Reaper
Attacks the enemy target to inflict damage. Becomes Invincible for 1 turn and resets the cooldown time of [Ragnarok] if the enemy is killed. (Reusable in 5 turns).
Multiplier: 6.5*{ATK}
Show Skill UpsDamage +10%
Damage +10%
Cooltime Turn -1
Ragnarok
The final battle begins. Both allies and enemies lose 15% of their HP, and the enemies receive massive additional damage. (Reusable in 6 turns).
Multiplier: 5.2*{ATK}
Show Skill UpsDamage +10%
Damage +10%
Cooltime Turn -1