5 Star Monster Fusion Comparisons – Who to Prioritize First?

A lot of summoners are wondering which 5 star fusion monster they should be going after first. Currently, we have 3 of them to fuse. Here is the pros and cons of fusing each monster:

The Pros

Water Phoenix Wind Valkyrja Dark Ifrit
44% Hp increase in dungeons for all monsters Ignores defense when invincible 33% Hp increase in all places
Attack debuff and has single target freeze Great in arena offense  Clears debuffs every turn(excluding stun/freeze)
High damage with rage/blade set Viable Aiden Hell farmer with good runes Does continuous damage and can stun
Viable Dragon B10 member Useful single target nuker in ToA Staple Giant and Dragon B10 member
Useful in ToA Useful member in ToA from 1-100
Good offensive guild war member Good offensive guild war member Excellent Guild War offensive/defensive monster

The Cons

Water Phoenix Wind Valkyrja Dark Ifrit
Very squishy and slow  3rd skill can be wasted on already dead enemies Lacks damage
Does poorly without good runes Needs Neal or Chloe to really shine and that makes her reliant on other monster synergies Still useful with bad runes due to 3rd skill passive
Not that useful outside of Arena and Guild offensive battles

Things to Consider

Keep in mind that you only think about fusing them once you have a solid group of 6-8 five star monsters that you can rely on for PvE content. Do not waste your time fusing these 3 fusion hexagram monsters until level 35+. The time is better spent on leveling existing monsters.

If you want to do well in PvP or Guild War, you need good runes. I mean 5-6 star runes with good substats. In order to do that, you need to be able to do the following with ease:

  1. Mana Farming(Faimon /Chiruka/Aiden/Hydeni)
  2. Giant B10
  3. Tower of Ascension(at least up to floor 80)
  4. Dragon B10
  5. PvP Arena
  6. Guild War Offense and Defense

I made it in this order based on priority. Let’s take a look at how each of these natural 5 star fusion monsters do in each category.

Water Phoenix

Phoenix Water

1) She can farm Faimon Hard well with good runes. I am not sure about Hell since it is quite hard.

2) Not a staple member but is usable for attack debuff and fast mob clear before meeting the Giant

3) Useful in certain floors but not necessarily a deal breaker without her.

4) A great member for Dragon B10. Offers attack debuff, fast stage clear and most importantly 44% increase in base hp to all monsters.

5) Great offensive fire tank killer in the current PvP tank meta.

6) Does well on offense but having it in defense requires violent runes for best effect.

Wind Valkyrja

Valkyrja Wind

1) Can farm Aiden Hell if runed properly.

2) Not that useful for Giant B10.

3) Requires Chloe or Neal to shine in ToA.

4) Definitely not Dragon B10 material.

5) Excellent offensive monster paired with Chloe/Neal for some potent ignore defense damage in PvP.

6) Great for offense and not that great for defense unless you have Chloe/Neal. Even then, the AI will still not shield correctly.

Dark Ifrit

Ifrit Dark

1) He can’t farm as well as the water phoenix or wind valkyrja.

2) Must have for Giant B10 as he removes slows and defense debuffs AND offers continuous damage + stun.

3) Dark Ifrit will solve a majority of your tower of ascension problems alongside the fire sylph baretta

4) Must have for Giant B10 as he removes continuous damage debuffs, making the dragon hit like a wet noodle.

5) Can be used for both offense and defense for PvP. Provides tankiness and utility.

6) Similar to PvP, he clears debuffs for you.

Who to Fuse First?

Here is my recommended priority list:

1) Dark Ifrit

2) Water Phoenix

3) Wind Valkyrja

You can fuse Valkyrja or Phoenix first if you already have Chloe/Velajuel/Delphoi or any immunity monster.

Dark Ifrit is very useful all round and will provide the most bang for your buck. With him, you can:

  • Consistently do Giant B10, which means more 6 star runes
  • Consistently get to ToA 80+ floors, meaning you get the sweet +300 crystals
  • Consistently do Dragon B10, which means more violent 6 star runes
  • Great for PvP and Guild Wars

I think the reasoning is clear here. Which ever you choose, be prepared for 2 months worth of farming and grinding. Good luck!

  • celikdon

    I go for dark ifrit. I just got fusion mons for dark ifrit. I think I will get him in a week. Also I heard wind valkyrja is disappointed if you dont have chloe or like that mons.

    • itachi

      Why Velajuel included as partner for Valkyrja and the like? Velajuel’s Sanctuary is to provide immunity to all allies not invincibility which Katarina needs? Only Neal and Chloe can do this:(

      • Lancastar

        Where does it say to use velajuel for Katarina?

  • Jason

    I Completely Agree with this article.

    The Dark Ifrit is just too versatile to pass up. He is good on almost any team doing almost any run.

    The other 2 monsters are good but do not shine nearly as much as Vero. We are also talking your first fusion here…Dark ifrit will get you the materials quicker for the other 2 fusions.

  • Narci

    He can’t farm as well as the water phoenix or wind valkyrja.

    Veromos does a pretty good job of soloing Faimon hell two as long as he’s decently runed. Mine isn’t maxed out yet and has fairly meh runes but is still doing Faimon hard two. If you’re trying Faimon hell one, that might be the issue you’re having. The lack of buff from Sieq on two as well as additional negative effects that prompt his healing on Faimon hell two make it a much better match.

  • Spungie

    I was lucky. I got Water Undine and Wind Vampire from scrolls before I was level 25, so I have kept them. Now that I am lvl 37 like 10 good 5 star monsters, I am starting on the road to awakening them for fusion. I know it will be worth it in the end though ^^

  • tdfpub

    I think the whole idea of fusion is a pointless waste of time and resources. To many players have commented that most of the monsters available thru fusion can be obtained thru scrolls. And the amount of time, effort and resources required to obtain that monster thru fusion is absurdly high. Fusion is like busing something for $1 million, when you could have had for $3.
    Unless, there is a monster that can only be obtained thru fusion and you are REALLY determined to have it, then you are far better off just finding and developing monsters on your own. One final note, I have seen the base stats for the fusion monsters listed here and they don’t hold a candle to the stats of some of the monsters that belong to Lvl 40 players. (They didn’t get their thru fusion.)

    • Narci

      “Unless, there is a monster that can only be obtained thru fusion”

      …you mean Veromos? =p

      And there are a lot of players who would have literally no five stars without fusion. There is zero other way to guarantee a five star pull. It is a terrible option for low level players because it requires too much sacrifice and too many resources for them but when you actually make some headway in the game, fusion may be a pain but it’s very doable and very viable.

      • Kyle

        I get what your saying about the fact that the nat 5s in fusion being pull able, but fusing a nat 5 for me is only as difficult as evolving a monster into a 6 star. The odds of pulling a nat 5 seem to be 1 in 50 lightnings, or 1 in almost 500 mystic scroll summons. And there’s like 15 natural 5*s that can be pulled in 3 different types. (500×45=21000 pulls before repeat nat 5s on average)

        In all my time of playing I’ve evolved 13 mons into 6* including my 2 fused 5 star mons, water phoenix and dark ifrit, and id give up 2 of any of my other 6*s for them because of how much they have helped me progress.

        Also summon stats for fuse are the monster at level 1 and if you would like to know their true stats and awakened skills I would refer to the monster list in the app’s monster tab.

    • LegolasBro001

      Yeah, provided you are lucky to pull great nb 4* or nb 5* though summon. for that you have to be in the 10% of luckiest player among 10 million. For me, being a level 40 with the so called most decent monster of Fuco, I had no choice but to follow the pointless painfully boring fusion process. But after fusing Vero, it gets easier and I have fused Katarina too. well, now that I have only one to go, it is not that difficult after all. And still I don’t summon any nb 5* yet but manage to get some good ( NOT great ) nb 4* monsters now. So, if you ask me, the fusion is definitely way to go for the players like me. if I were convinced that fusion is pointless, I won’t have any nb5* monster of my own until now.

    • wanzmor

      Well everybody got their freedom to choose to fuse those monster or not. For me I fuse Katarina because I like her look. As I worked on her, I kept spamming the MS that I got on some extent, hoping that I would find the Valkyrja along the way so I wouldn’t have to fuse. Until I finished my fusion mats they didn’t show up so I fused her anyway.

      Anyone who has played this game for a while knows just how hard it is to get the so called nb5. For some it remained a legend even after a year playing. So, is fusing monster worth the effort? I say yes, especially if you are f2p player who doesn’t intend to spend on the game.

  • Vatthra

    That’s why I prioritize Veromos first, because his leader skill can stack up with Chasun for my AD. Just…where that damn dark yeti?! 🙁

    I want to fuse Sigmarus, but, dang Arang is so good, Susanoo can be viable faimon farmer (with good runes, still work at it) and I don’t have any good bomber, so plan to keep Jojo (wind kobold is so so, sadly :/. Maybe next time.

    Great tips!

  • Alex

    Nice breakdown. Honestly I don’t think there is one to prioritize over another. It really depends on your team and which monsters you summon.

    For instance on my alternate account to my Lvl 40, two of my first summons were Wind Werewolf and Water Undine. After that I quickly gained 7/8 monsters remaining for fusion material. Its pretty obvious that I’d go Wind Valk first. On my lvl 40 I currently have mainly monsters for Water Phoenix so obviously that is where I will be going with it.

    Also to a comment above, I agree that fusion monsters are not the “best” in the game. However with two accounts over 6 months on one and another month on the other as an occasional pay player, I have NEVER summoned a 5* natural. So fusion represents the best option for many people who wish to obtain a 5*.

    My advice is to decide if you want to slow build or quick build. On my alternate Im going very slowly obtaining glory shop upgrades and fusing monsters while saving guild points for Ifrit. It will be a longer road but ultimately better than my 40 where I went for immediate gratification. From there you can better decide if fusion is for you.

  • luuisnego1

    I fused Katarina first, i kinda regret cuz i don’t have Chloe, and i barely use Neal so my Katarina is kinda retired,
    My advice, like the summoner said, is to fuse Dark Ifrit first, and then see who fits better in your team, Valk or Phoenix.

  • Fyedka

    In an ideal world, I would go for Ifrit first, but when the materials for Sigma fall right into your lap, it’s too hard to resist! I now have the materials for both, just working on leveling them up.

    • Stalker Fairy

      I’m in the same boat as you.

      I personally wanted Katarina just because adorable if not viable, but I keep getting materials more for Sigmarus:-
      I’ve had Mina since ages(she’s probably my hardest hitting Water mon, even at 4*, even harder than my one Nat 5*, Water Hell Lady(who’s not runed yet, but still…))
      I have enough materials for(and have fused) both Wind 9-Tails(which I’m loving alot; just only made her 5*) and Water Ninja
      Literally the only monster I’m missing is the one Summoner keeps joking about: Water Golem for Jojo

      All of this a few months back.
      I’ve since garnered more monsters for (and am working towards) Water Undine(still need to train/awaken Water Reaper and Fire Imp), Fire Succubus(all mons in training),Wind Vampire(only missing Wind Lizardman which I accidentally fused away the other day OTL). Soon, I too will have to start spamming the chats for Dark Yeti SDs >_>

  • BountyHunterGod

    Still goes for water phoenix. Since she’s very usefull in the last part of the game. You need a hard water hitter.

  • NxN Skabzz

    Up where you said he will hit like a wet noodle. You put Giants B10 instead of Dragon B10.

    • GodReyz

      maybe he’s just too focus on wet noodles and wrong typing beetwen giants and dragons lol

  • wssn

    what about the new update that decrese the heal for dark ifrit from 15 to 3% ?

    • Summoner

      Still top priority.

  • A Random

    4) Must have for Giant B10 as he removes continuous damage debuffs, making the dragon hit like a wet noodle.


  • AtomzSplitter

    Ugg I didn’t consult this guide until today right now I have all the fodder materials for sig. All are at lvl 30 but I needed to awaken a hand full. I planed on fusing ninetail, ninja, and Jojo at the same time then using my exp boosts to rush them to 5 star. But this guide is telling me I should go ifrit instead. Should I change my plans ?

  • Stalker Fairy

    Welp…now I’ve literally all mons available for Katarina
    Water Golem never appeared neither did Wind Lizardman(since I’m only missing Jojo for Sigmarus and Wind Vampire and Dark Yeti for Veromos)

    Thankfully I also have a spare Nine-Tails(my firstArang was my first fusion whom I <3 alot) that I just summoned as well. So, the question is should I wait for any of the above mons or just go straight for Katarina? Unless I get extremely lucky, this would be my 2nd natural 5*.

  • Gibberish

    IMO….Top priority is whom you can fuse. I mean, if you have your Sig fusion mons already and only 2 of either of the others…why NOT use him ?

    So yah, fuse what mon you can. I have 3 months into waiting for a …..wind mino. Sometimes luck is jsut not in the cards and you take what you get and work with it.

    SIDE NOTE…Baretta is more important than Valyk 🙂

    • Alphase

      You can actually farm wind minotaur.