Assassin Review – Fire / Water / Wind / Light / Dark

We will be reviewing the Assassins today. They are offensive monsters.

[Fire] | [Water] | [Wind] | [Light] | [Dark]

4★ Fire Assassin => Lexy

Assassin Fire Lexy Fire

How to get: Fire scrolls and mystical scrolls

Awakened Bonus: Increases Attack Speed by 15.

Leader Skill: None

Skill 1: Expose Weakness: Attacks an enemy and looks for its weakness. This attack decreases the enemy’s Defense for 2 turns with a 50% chance.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%

Skill 2: Death Verdict: Attacks the enemy 2 times. Each attack has a 50% chance to leave a Brand for 2 turns. Enemies with a Brand will receive 25% increased damage. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +15%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1

Skill 3: Deadly Seduction (Passive): Decreases the damage that all other ally Monsters receive by 15%, and decreases the recovery amount of Every Monster on the battle field by 50%. This effect does not accumulate with other damage reduction effects. [Automatic Effect]

Max Awakened Stats

Stat 5★ 6★
Hp 6540  8895
Atk 589  801
Def 428  582
Spd 117 117
Crit Rate 15% 15%
Crit Damage 50% 50%
Resistance 15% 15%
Accuracy 0% 0%
Pros Cons
15% damage reduction for all allies  Healing effects cut by 50%
Good damage with utility Poor hp
Speedy No AoE attack

Rune Recommendations[2/4/6]

Early Late
Fatal/Blade (Atk%/Atk%/Atk%) Violent/Revenge (Atk%/Crit D%/Atk%)


Dungeon:4 Stars (4 / 5)
Arena Offense:4.5 Stars (4.5 / 5)
Arena Defense:4 Stars (4 / 5)
Guild War Offense:4.5 Stars (4.5 / 5)
Guild War Defense:4 Stars (4 / 5)
ToA:4 Stars (4 / 5)

  • Lousypher

    I pulled Stella like a week ago and was wondering if the Brand effect works on bosses before i invest in her.

    • Summoner

      It works like a regular debuff. Unless the boss has auto cleanse or they are immune to debuffs, then it won’t work.

      • Luc Raymond

        Yeah but it affects the healing of your team also

        • U mena LEXA* not STELLA*

          • Robert Hardy

            You do know that the comments section is for ALL of the mons, not just the page you happen to be viewing 😛

            Per Stella,or Lexy
            BOTH are WELL worth sinking 6 star runes into.
            AMAZING defense mons for arena and GW
            The rune builds above limit her use as a mon that depends on other mons. I structure her to BE the support toon through rune selection to apply continuous debuffs

  • wat

    Dunno why “Healing effects cut by 50%” got to Con… it is extremely useful against heavy healing-based teams

    • KoalaPawa

      I agree, I don’t have any assassins but if I can get the fire one, I will always take it in arena to face those annoying Chloe/Bella teams that heals a lot. Apart from that, I don’t think she can be good against like Lumirecia or Ariel, because she have this element disadvantage and she’s sqeeshie so .. yeah, an interesting passive for sure 🙂

    • JonR9

      Because Lexy’s passive skill reduce not only enemy but YOUR team’s heal recovery too. According to the skill description “every” monster.

      • ebook

        so chasun is the way to go, since she does not heal. this passive requires specific team build. As it is built-in darion in a dps with mass heal debuff, it an idea for a whole team. not sure if its viable, or just interesting.

      • Kaugo

        If you are able to use this monster correctly – it’s Passive is PRO!
        If you can’t…. it’s CON… :p

        • nytowl

          i agree with you because if you have a chasun every healer has reduced heal while chasun’s 3rd skill (Fallen Blossom) balances HP, not recover it so that is one way to get a upper edge while using Lexy

  • Zweiundzwanzig

    I got lexy a few days ago and was very happy about it. Started to build her with fatal + focus so far, with speed, atk%, atk% and high speed subs. but she definitly needs also some good acc and hp subs. (Want to Build her vio + Focus soon)
    She’s awakened and lv 32 now, My opinion so far:

    Very good for Arena offence in the right team/ agains the right team (she even works good with my lumirecia).

    Haven’t set her in arena defence so far, not sure of i ever will.

    I used her in dungeon mostly for Training and farming in giants ug6. She is squishy (low hp) but her 2nd skill gets activated a lot (with about 30% Acc so far).

  • Mark

    I have discovered the actual numbers of Stella’s Blade Dance of the Reaper thru testing; she actually needs 300 spd for 7 hits. She starts at 2 hits at her normal speed and gains +1 atk for every 40 spd beyond 100.

    • Matthew Tuinstra

      I got both Lexy and Stella with abother possible Lexy in my summoning pieces. I like both of them a lot and think I may team with Soha (wind orical, sry bad speller) debating on who to use as 4th member. Fire pirate, water kobold bomber, wind lich. Any recmondations?

  • Slasher1

    Natalie last attack isn’t random. It gives the same effect for 2 turns to everyone if you kill the target.

  • Headdies

    Does this passive stack with the light golems passive? Light golem basically only lets the inflicted damage be no greater than 20% of its health pool.

    • WildViolets

      “Decreases the damage that all other ally Monsters receive by 15%, and decreases the recovery amount of Every Monster on the battle field by 50%. This effect does not accumulate with other damage reduction effects.”

  • Leon

    Keep in mind Lexi’s passive will not work against Chasun’s 3rd skill because her third skill balances HP not revocer so that is one way you can make Lexi work foryou if you have both monsters

  • RTboon


    FYI, the ATK value for 6* Isabelle is wrong.
    Pls update.

  • Nesrocks

    Is lexya worth it for late game? I have 22 6* monsters already and I’m not sure if she’s worth the trouble. Sure, specific utility is always great but there’s the runes and whatnot. Comments?

  • Monkey~D~Luffy

    I dont get why people rate Natalie so bad… I mean she does have low HP but she Death Verdict is more useful than Capture Opportunity i find. And also her silence skill is amazing not only it guarantees silence for a mon for 2 turns but if that mon dies ( which is very possible since the skill deals great damage when maxed out) all the opposing mons get silenced. I have her and she has been very useful. The only question i wanted to ask is sometimes i kill an enemy with the 3rd skill and just 2 out of 3 mons will get the silence. Any idea why that happens?

    • The Truth

      Its a regular debuff. You can resist them

  • Iori

    Is tanya worth 6* or should I go for akhmamir… I don’t have a wind nuker and want to build one. akhmamir doesn’t seem to have good damage but his stats are better than tanya.

    • Matrune

      You should go for amir unless you aim for guild wars. Amir isn’t a huge single-target nuker (specially when you have to rune him Spd/Crit D/Att), but his third skill can do tons of AoE damage if you can put at least 3-4 debuffs on each enemy (it can easily do over 60k damage AoE with good runes/6*). Tanya on the other hand is a godess when it comes to single target nuke. She can destory some guild defenses like they are nothing, since the 3rd skill will proc in case you get a kill. If you have a galleon, she’ll do even better. Both monsters are amazing in their own way, it’s up to you to decide in what you want to focus first.

  • Matt W

    Natalie’s 3rd skill debuff isn’t random at all. It’s very clear what it does when you read it.

  • Lordkorgan

    There’s something i just dont understand. Why does Water have high HP pool in the pros and the Dark have poor HP pool in the cons while they both have 9390 at 6* maxed?

    • Summoner

      Ty for catching it. Changed. 🙂

  • kkKILL

    for tanya can i use rage and revenge with atk % cd% and AC %

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