Beast Monk Review – Fire / Water / Wind / Light / Dark

Beast Monks are tanky hybrid monsters. They have a base attack speed of 95.

[Fire] | [Water] | [Wind] | [Light] | [Dark]

5★ Fire Beast Monk => Kumar

Beast Monk Fire Kumar Fire

How to get: Mystical scroll, fire scroll

Awakened Bonus: Strengthen Skill: Power-Up [Crushing Blow].

Leader Skill: Increases the Critical Rate of ally monsters in the Dungeons by 33%.

Skill 1: Crushing Blow (Strengthened): Strikes the enemy to inflict continous damage for 2 turns with a 50% chance and increases your attack speed for 2 turns with a critical hit.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%

Skill 2: Meditate: Recovers 40% of the MAX HP through meditation. Recovers the HP of the ally with the least HP if your HP is more than 50%. (Reusuable in 5 turn(s))

  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Skill 3: Trick of Fire: Attacks all enemies with the spell for power of fire and disturbs the HP recovery for 2 turns with a 75% chance. The Attack Power increases as your MAX HP increases. (Reusuable in 5 turn(s))

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1

Awakened Stats

Stat 5★ 6★
Hp 9570 13005
Atk 436  593
Def 500 681
Spd 96  96
Crit Rate 15% 15%
Crit Damage 50% 50%
Resistance 15% 15%
Accuracy 0% 0%
Pros Cons
Good utility with heal and tankiness Slow
Hp recovery debuff

Rune Recommendations[2/4/6]

Early Late
Energy x3 (Hp%/Hp%/Hp%) Violent/Revenge (Hp%/Crit D%/Hp%)

Rating

Dungeon:4 Stars (4 / 5)
Arena Offense:4 Stars (4 / 5)
Arena Defense:4 Stars (4 / 5)
Guild War Offense:4 Stars (4 / 5)
Guild War Defense:4 Stars (4 / 5)
ToA:4.5 Stars (4.5 / 5)

Player Notes by ALightJedi

With the fire BM (and i assume same goes with wind cause they have pretty much same skills) I built pure HP.

First skill is a basic attack, with a possible CC when awakened, not much to see here.

With lots of HP, his second skill pretty much full heal any none HP monsters, the annoying thing is that the way the AI works the AI would almost never heal a ally monster. However with this skill, he turns out to be a very good solo carry monster however a bit slow as you’re mostly just buying time for your third skill to be up to wave clear.

His third skill reads remarkably similar to the fire/wind death knight second skills, but scales MUCH better and does pretty good damage with pure tank build

Overall, he works well for me, and while its not possible to ask people to get it to try it, i suggest people don’t automatically write off beast monks

24 Comments

  1. Esteban December 4, 2014
  2. Thomas December 5, 2014
    • Summoner December 6, 2014
  3. JAPULOUS December 11, 2014
  4. Ducs13 December 12, 2014
    • Ophilias December 31, 2014
  5. lucifer_brown December 14, 2014
  6. jtasty January 1, 2015
  7. xyz2daq January 19, 2015
  8. kat January 28, 2015
  9. Matthew February 4, 2015
  10. Ophilias February 5, 2015
  11. Rahul March 19, 2015
    • KillerBeeSon May 24, 2015
  12. kenny March 27, 2015
  13. Khonhar April 13, 2015
  14. RobExitus April 23, 2015
  15. TrixBandit May 8, 2015
  16. KillerBeeSon May 24, 2015
  17. pjarana June 1, 2015
  18. ore-sama July 28, 2015
  19. Arthur October 7, 2015
  20. KirklesJohnson January 18, 2016
  21. Dimastrength October 25, 2016

Add Comment

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.

Close