Desert Queen Review – Fire / Water / Wind / Light / Dark

We will be taking a look at the Desert Queen today. These support Illuminati queens are very good.

[Fire] | [Water] | [Wind] | [Light] | [Dark]

5★ Desert Queen => Sekhmet

Desert Queen Fire Sekhmet Fire

How to get: Legendary scroll, mystical scroll, fire scrolls

Awakened Bonus: Increase ability: Increase Effect Accuracy by 25%.

Leader Skill: Increases the HP of ally monsters by 33%.

Skill 1: Touch of Seduction: Attacks the enemy and decreases its Attack Power for 2 turns with a 50% chance.

  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +20%

Skill 2: Curse of the Beautiful: Attacks all enemies three times. Each attack has a 50% chance to decrease the enemy’s Defense, increase the enemy’s chance to dealing a Glancing Hit, or disturb the enemy’s HP recovery. (Reusable in 5 turns)

  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +15%
  • Lv.6 Cooltime Turn -1

Skill 3: Charming Voice: Attacks an enemy, stealing all beneficial effects and sets all of the enemy’s skills on max cool down. (Reusable in 5 turns)

  • Lv.2 Damage +15%
  • Lv.3 Cooltime Turn -1

Max Awakened Stats

Stat 5★ 6★
Hp 8235  11205
Atk 525  714
Def 500  681
Spd 99  99
Crit Rate 15% 15%
Crit Damage 50% 50%
Resistance 15% 15%
Accuracy 25% 25%
Pros Cons
Skill cooldown reset + steal buff Rather slow at 99 speed
Ultimate debuffer
Can be built as a stunner
Good leader skill to make your monsters tankier

Rune Recommendations[2/4/6]

Early Late
Swift/Energy (Spd/Hp%/Hp%) Violent/Will (Spd/Hp%/Hp%)

Rating

Dungeon:4.5 Stars (4.5 / 5)
Arena Offense:4.5 Stars (4.5 / 5)
Arena Defense:4 Stars (4 / 5)
Guild War Offense:4.5 Stars (4.5 / 5)
Guild War Defense:4 Stars (4 / 5)
ToA:4.5 Stars (4.5 / 5)

  • Random Dude

    For the Fire DQ’s third skill, i don’t think it is “AoE skill cooldown reset + steal buff” as you said in the pros. Pretty sure it’s a single target skill.

    • Summoner

      Ty.

  • aaron

    All of them looks really promising, i sure hope i can get any one of them especially Isis. <3

    • Freezers

      Why isis?

      • yolo

        because allahu akbar

        • Irreplaceable

          She’s named after an Egyptian Goddess, not the international terrorist organisation. Stop making ignorant comments like that.

      • Irreplaceable

        Isis’s 3rd skill inflicts oblivion on enemies+sets their abilities on cooldown. And even better, the attack is AOE and has 100% activation rate (before pitting acc and resis). Excellent CC.

        • unknwn

          but thats not attack u know, it just debuff like galeon

  • Kvothe

    Have Hathor. And disagree. She’s amazing in arena defence esp when used with a single target nuker. I’m only level 31, and I’ve won defences against higher level players like level 38 with her on defence.

    Use Violent/Focus with Speed/HP%/Acc% with her.

    • Aidan

      Same! I have her paired with Ryan (water neostone fighter) and my arena defense holds up against people way higher level than me!

      • Kvothe

        Yep. I paired her with Orochi, and I won many defences against level 38~40 players. She’s good in defence, the rating needs to change.

    • Vegastrike

      Hathor has a low Arena Defense rating, because her benefits are incredibly avoidable. If she is on the defense, you simply use an immunity buffer and her OP third skill becomes mute. Sure she can put one person to sleep every 3-4 turns if she beats resistance, but she is built to support. In other words as an attacker, I’ll leave her alone, let immunity kill her third move and she won’t get it back, it’s CD is too large. At this point, she becomes a waste of space, it is 3 v 4. Kill her at the end or if the opportunity presents itself. AOE 2 Turn sleep is an incredibly skill, however you’ll only get hit by it if you don’t know her, or what you are doing.

      • Vegastrike

        Also of note, Ryan and Orochi are only damaging because of dots once again with immunity these monsters also fail.

        • Kvothe

          Immunity is not a good variable to rank area defences though. Because if it is taken into account most of the support mobs and CC mobs would have lower rankings. CC mobs, despair set etc. would have really little value. It is basically forcing the challenger to use 1 AOE immunity mob in their team, or use mobs with high resistance.

          And I never said the attacker is limited to Ryan or Orochi. There are better Single target nukers out there like Theomars, Trevor etc. who can make better use of Hathor’s support.

          Plus the 3rd skill is not limited to sleep. It basically nulls the enemy’s ATB as well. Add that with a speed team and you have a great mob at your hand even in defences. So 3.5 is a low rating for her when the article writer has given higher ratings for mobs with relatively mediocre usage. Experience is better than theory crafting and I personally have won multiple arena defences against teams of relatively higher levels with her in my team.

      • John pravin

        Violent is not necessary on Hathor, Go with swift and focus (sp/Hp%,Hp%), Hathor’s work is to put enemy to sleep before their turns. and Hathor is too good in defense too, I happy that i have one, )

  • Madtibber

    Acc% may increase the effect of skill % chance ?

  • Freezers

    Just got isis from lnd scroll, and i rlly dont know what to do with her. She s my first nb5, and still havent got a clue about how to play and what role is suit for her

  • IdleThought

    For the Water Desert Queen, the third skill has only 1 “Cooltime Turn -1” not two as you have shown.

  • Avarice

    Hathor is GOD in ToA, build her asap.

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