Awakened Bonus: +15% critical rate
Leader Skill: Increases the Accuracy of ally monsters by 41%.
Skill 1: Mega Smash: Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Skill 2: Super Crush: Attacks all enemies and stuns them with a 30% chance. The damage is proportionate to my MAX HP.
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1
Skill 3: Mach Crush: Emits magical energy to attack all enemies. The damage increases by 20% for each harmful effect on the enemies.
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Uses
Akhamamir is the least popular ifrit out of all his brothers. He offers great utility and damage. He deals bonus damage when there are multiple debuffs on the enemies. With 2 AoE attacks, you can opt to make him a good AoE damage dealer when you pair him with other debuff monsters like Aria/Kro/Baretta etc.
He is also a very good candidate for farming Aiden Hell and be your main farming monster.
Offers
[easytable] , , 2 AoE attacks, Bonus 20% AoE damage for each debuff with his 3rd skill[/easytable]
Rune Builds
For farming, you can go Vampire/Blade(Atk%/Crit D%/Atk%) to be able to do Aiden Hell safely at 6 stars max.
Other viable builds are Violent or Swift/Blade(Spd/Crit D%/Atk%) for an all round speedy solid damage dealer.
For stuns, you can also go Despair/Blade(Spd/Crit D%/Atk%) for a chance to stun on the 3rd skill as well.
Important substats: Spd, Atk%, Crit R%, Crit D%
Tower of Ascension Viability
Akhamamir is actually very good in ToA if you built him Despair/Blade. He is able to stun very often and deal some decent damage. Pair him with Veromos for all the continuous damage you need.
Giants and Dragons B10 Viability
Akhamamir can be a great Giants B10 member with AoE and continuous damage. Consider making him your main damage dealer if you don’t already have one wind attacker.
As for Dragons, he is not good due to elemental disadvantage.
Arena and Guild Wars Viability
Akhamamir can be used for guild wars and arena offense against water team compositions like Sigmarius, Galleon, Chandra and tanky monsters. His ability to stun and deal AoE damage will also work very well with defense debuff. Pair Akhamamir with either Galleon/Luer and another AoE monster to deal some serious AoE damage for offense.
As for defense, he is not ideal as he is easily taken care of by burst teams.
Conclusion: Keep
Akhamamir is a good AoE damage dealer. If you already have Lushen, he might not have a place in your team. However, he offers stun and continuous damage which is great for killing tanks. Keep him as your main farmer if you don’t have one for Aiden Hell.]]>