click here.
[nextpage title=”Randy” img=”11114″]
3★ Fire Bounty Hunter => Randy |
How to get: Unknown scrolls, Mystical scrolls, fire scrolls
Awakened Bonus: Increases Attack Speed by 15.
Leader Skill: The Attack Speed of Ally Monsters is increased by 16% in Guild Battles.
Skill 1: Bull’s Eye: Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Chain Fire: Attacks the enemy with 2 arrows and attacks again with a 30% chance. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Ready to Snipe: Increases Critical Rate and Defense of all allies for 3 turns. (Reusable in 6 turn(s))
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6660, 9060
Atk, 460, 626
Def, 428, 582
Spd, 110, 110
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon[/easytable]
Note: He pairs well with defense damage type monsters like Copper and Ramahan.
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Spd/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:4” “Arena Defense:2.5” “Guild War Offense:4” “Guild War Defense:2.5” “ToA:3.5″]
[/nextpage][nextpage title=”Wayne” img=”11113″]
3★ Water Bounty Hunter => Wayne |
How to get: Unknown scrolls, Mystical scrolls, water scrolls
Awakened Bonus: Increases Attack Speed by 15
Leader Skill: Increases the Defense of ally monsters in Guild Battles by 21%.
Skill 1: Bull’s Eye: Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Chain Fire: Attacks the enemy with 2 arrows and attacks again with a 30% chance. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Ready To Ambush: Increases the Attack Bars of all allies by 30%, also increasing their Attack Speed for 2 turns. (Reusable in 6 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6300, 8565
Atk, 476, 648
Def, 436, 593
Spd, 110, 110
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Attack gauge and speed buffer, Glass cannon[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Spd/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:3.5″]
[/nextpage][nextpage title=”Roger” img=”11112″]
3★ Wind Bounty Hunter => Roger |
How to get: Unknown scrolls, Mystical scrolls, wind scrolls
Awakened Bonus: Increases Attack Speed by 15
Leader Skill: The Attack Power of Ally Monsters is increased by 26% in Guild Battles.
Skill 1: Bull’s Eye: Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Arrow of Purification: Attacks the enemy with an arrow and removes one beneficial effect. Your attack bar increases by 50% if you successfully remove a beneficial effect. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 3: Trigger Happy: Unleashes a relentless attack of arrows on all enemies, attacking them 4 time each and gaining another turn if the enemy dies. (Reusable in 6 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6300, 8565
Atk, 492, 670
Def, 420, 571
Spd, 110, 110
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2” “ToA:3″]
[/nextpage][nextpage title=”Walkers” img=”11111″]
3★ Light Bounty Hunter => Walkers |
How to get: Scroll of Light and Darkness
Awakened Bonus: Increase ability: Increases Attack Speed by 15.
Leader Skill: The Resistance of Ally Monsters is increased by 26% in Guild Battles.
Skill 1: Bull’s Eye: Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Arrow of Purification: Attacks the enemy with an arrow and removes one beneficial effect. Your attack bar increases by 50% if you successfully remove a beneficial effect. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 3: Prison of Light: Attack and stun target and also a has 100% chance of resetting skill cooldowns to max.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6540, 8895
Atk, 468, 637
Def, 428, 582
Spd, 110, 110
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Removes beneficial effects, Glass cannon
Cool time increase, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5″]
[/nextpage][nextpage title=”Jamie” img=”11110″]
3★ Dark Bounty Hunter => Jamie |
How to get: Scroll of Light and Darkness
Awakened Bonus: Increase ability: Increases Attack Speed by 15.
Leader Skill: The Critical Rate of Ally Monsters is increased by 16% in Guild Battles.
Skill 1: Bull’s Eye: Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Chain Fire: Attacks the enemy with 2 arrows and attacks again with a 30% chance. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Ready to Charge: Removes the harmful effects on all allies and increases their Attack Power for 3 turns. (Reusable in 6 turn(s))
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6180, 8400
Atk, 517, 703
Def, 404, 549
Spd, 110, 110
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5”]
[/nextpage]
[polldaddy poll=”8401001″]]]>