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Bounty Hunter Review – Fire / Water / Wind / Light / Dark

Bounty Hunter Review – Fire / Water / Wind / Light / Dark

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[Fire] | [Water] | [Wind] | [Light] | [Dark]

[nextpage title=”Randy” img=”11114″]
3★ Fire Bounty Hunter => Randy
Bounty Hunter Fire Randy Awakened Fire How to get: Unknown scrolls, Mystical scrolls, fire scrolls Awakened Bonus: Increases Attack Speed by 15.
Leader Skill: The Attack Speed of Ally Monsters is increased by 16% in Guild Battles. Skill 1: Bull’s Eye: Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Skill 2: Chain Fire: Attacks the enemy with 2 arrows and attacks again with a 30% chance. (Reusable in 3 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Ready to Snipe: Increases Critical Rate and Defense of all allies for 3 turns. (Reusable in 6 turn(s))
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6660, 9060 Atk, 460, 626 Def, 428, 582 Spd, 110, 110 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Glass cannon[/easytable] Note: He pairs well with defense damage type monsters like Copper and Ramahan. Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Spd/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:4” “Arena Defense:2.5” “Guild War Offense:4” “Guild War Defense:2.5” “ToA:3.5″] [/nextpage][nextpage title=”Wayne” img=”11113″]
3★ Water Bounty Hunter => Wayne
Bounty Hunter Water Wayne Water How to get: Unknown scrolls, Mystical scrolls, water scrolls Awakened Bonus: Increases Attack Speed by 15 Leader Skill: Increases the Defense of ally monsters in Guild Battles by 21%. Skill 1: Bull’s Eye: Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Skill 2: Chain Fire: Attacks the enemy with 2 arrows and attacks again with a 30% chance. (Reusable in 3 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Ready To Ambush: Increases the Attack Bars of all allies by 30%, also increasing their Attack Speed for 2 turns. (Reusable in 6 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6300, 8565 Atk, 476, 648 Def, 436, 593 Spd, 110, 110 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Attack gauge and speed buffer, Glass cannon[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Spd/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:3.5″] [/nextpage][nextpage title=”Roger” img=”11112″]
3★ Wind Bounty Hunter => Roger
Bounty Hunter Wind Roger Wind How to get: Unknown scrolls, Mystical scrolls, wind scrolls Awakened Bonus: Increases Attack Speed by 15 Leader Skill: The Attack Power of Ally Monsters is increased by 26% in Guild Battles. Skill 1: Bull’s Eye: Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Skill 2: Arrow of Purification: Attacks the enemy with an arrow and removes one beneficial effect. Your attack bar increases by 50% if you successfully remove a beneficial effect. (Reusable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
Skill 3: Trigger Happy: Unleashes a relentless attack of arrows on all enemies, attacking them 4 time each and gaining another turn if the enemy dies. (Reusable in 6 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6300, 8565 Atk, 492, 670 Def, 420, 571 Spd, 110, 110 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Glass cannon[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2” “ToA:3″] [/nextpage][nextpage title=”Walkers” img=”11111″]
3★ Light Bounty Hunter => Walkers
Bounty Hunter Light Walkers Light How to get: Scroll of Light and Darkness Awakened Bonus: Increase ability: Increases Attack Speed by 15. Leader Skill: The Resistance of Ally Monsters is increased by 26% in Guild Battles. Skill 1: Bull’s Eye: Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Skill 2: Arrow of Purification: Attacks the enemy with an arrow and removes one beneficial effect. Your attack bar increases by 50% if you successfully remove a beneficial effect. (Reusable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
Skill 3: Prison of Light: Attack and stun target and also a has 100% chance of resetting skill cooldowns to max.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6540, 8895 Atk, 468, 637 Def, 428, 582 Spd, 110, 110 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Removes beneficial effects, Glass cannon Cool time increase, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5″] [/nextpage][nextpage title=”Jamie” img=”11110″]
3★ Dark Bounty Hunter => Jamie
Bounty Hunter Dark Jamie Dark How to get: Scroll of Light and Darkness Awakened Bonus: Increase ability: Increases Attack Speed by 15. Leader Skill: The Critical Rate of Ally Monsters is increased by 16% in Guild Battles. Skill 1: Bull’s Eye: Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Skill 2: Chain Fire: Attacks the enemy with 2 arrows and attacks again with a 30% chance. (Reusable in 3 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Ready to Charge: Removes the harmful effects on all allies and increases their Attack Power for 3 turns. (Reusable in 6 turn(s))
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6180, 8400 Atk, 517, 703 Def, 404, 549 Spd, 110, 110 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Glass cannon[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5”] [/nextpage]
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