Death Knight Review – Fire / Water / Wind / Light / Dark
[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Arnold” img=”11114″]
How to get: Mystical scroll and fire scroll
Awakened Bonus: Increases Effect Accuracy by 25%.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
- Lv.2 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★ Hp, 8595, 11700 Atk, 444, 604 Def, 436, 593 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons Deals fixed damage with extortion + heal, Not too useful after using extortion Tanky, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Hp%/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:3.5″] [/nextpage][nextpage title=”Fedora” img=”11113″]
How to get: Mystical scroll, water scroll
Awakened Bonus: Increases Effect Accuracy by 25%.
Leader Skill: Increases the Defense of ally monsters by 25%.
Skill 1: Deadly Blow: Unleashes a fatal blow on an enemy, disturbing the target’s HP recovery for 2 turns with a 50% chance.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +15%
- Lv.2 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★ Hp, 7260, 9885 Atk, 484, 659 Def, 484, 659 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons Tanky, RNG based second skill Has AoE immunity and endure, Poor AI in dungeons and PvP[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Violent/Revenge (Hp%/Hp%/Hp), Violent/Nemesis (Hp%/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:4″] [/nextpage][nextpage title=”Briand” img=”11112″]
How to get: Mystical scroll and wind scroll
Awakened Bonus: Increase ability: Increase Attack Speed by 15.
Leader Skill: Increases the Resistance of ally monsters by 30%.
Skill 1: Deadly Blow: Unleashes a fatal blow on an enemy, disturbing the target’s HP recovery for 2 turns with a 50% chance.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★ Hp, 9450, 12840 Atk, 387, 527 Def, 436, 593 Spd, 116, 116 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Can revive and is tanky, 3rd skill can work against himself[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Despair/Revenge (Hp%/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:4” “Guild War Offense:3.5” “Guild War Defense:3.5” “ToA:4.5″] [/nextpage][nextpage title=”Conrad” img=”11111″]
How to get: Light and Darkness Scroll
Awakened Bonus: Increase ability: Increases Critical Rate by 15%.
Leader Skill: Increases the Attack Speed of ally monsters by 19%.
Skill 1: Deadly Blow: Unleashes a fatal blow on an enemy, disturbing the target’s HP recovery for 2 turns with a 50% chance.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★ Hp, 7140, 9720 Atk, 565, 769 Def, 412, 560 Spd, 101, 101 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Decent damage, 3rd skill is conditional[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3.5″] [/nextpage][nextpage title=”Dias” img=”11110″]
How to get: Light and Darkness Scroll
Awakened Bonus: Increase ability: Increases Effect Resistance by 25%.
Leader Skill: Increases the Resistance of ally monsters by 30%.
Skill 1: Deadly Blow: Unleashes a fatal blow on an enemy, disturbing the target’s HP recovery for 2 turns with a 50% chance.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +15%
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1





