reddit discussion for more info.
Update: Purify now heals past unrecoverable debuff.
[nextpage title=”Iselia” img=”11114″]
How to get: Unknown scrolls, social summon, mystical scrolls, fire scrolls and secret dungeon
Awakened Bonus: Increase Critical Rate by 15%
Leader Skill: None
Skill 1: Fire Hurricane: Attacks the enemy 3 times with a whirling storm of fire. Stuns the enemy for 1 turn with a 20% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +25%
Skill 2: Double Arrow: Shoots two arrows and stuns the enemy if both of them hit the same target. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1
Skill 3: Arrow Attack: Shoots a flurry of arrows, attacking all enemies 4 – 6 times. Each attack has a 20% chance to reduce their Attack Speed by 20% for 2 turns. (Reusable in 6 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
- Lv.5 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6180, 8400
Atk, 533, 725
Def, 387, 527
Spd, 102, 102
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon
Easy to skill up, 2nd skill is random[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2” “ToA:2.5″]
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How to get: Free at the start, unknown scrolls, social summon, mystical scrolls and water scrolls
Awakened Bonus: New Skill [Sleep Spell]
Leader Skill: Increases the Resistance of ally monsters by 20%.
Skill 1: Aqua Hurricane: Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn with a 20% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +25%
Skill 2: Purify: Recovers the target’s HP and removes all harmful effects. The recovery amount is proportionate to the Attack Power. (Reusable in 3 turn(s))
- Lv.2 Recovery +5%
- Lv.3 Recovery +5%
- Lv.4 Recovery +10%
- Lv.5 Recovery +10%
- Lv.6 Cooltime Turn -1
Skill 3: Sleep Spell: Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked. (Reusable in 6 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
- Lv.5 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6660, 9060
Atk, 460, 626
Def, 428, 582
Spd, 104, 104
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good CC, Sleep doesn’t do well in an AoE team
Easy to skill up,[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Energy (Atk%/Atk%/Hp%), Violent/Revenge (Atk%/Atk%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5″]
[/nextpage][nextpage title=”Aeilene” img=”11112″]
How to get: Unknown scrolls, social summon, magic shop, mystical scrolls, secret dungeon and wind scrolls
Awakened Bonus: New Skill[Spirits’s Wraith]
Skill 1: Gust: Attacks the enemy 3 times with a whirling gust of wind. Stuns the enemy for 1 turn with 20% chance.
- Lv.2 Harmful effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Harmful effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful effect Rate +25%
Skill 2: Purify: Recovers the target’s HP and removes all of the harmful effects. The recovery amount is proportionate to the Attack Power. (Reusable in 3 turn(s))
- Lv.2 Recovery +5%
- Lv.3 Recovery +5%
- Lv.4 Recovery +10%
- Lv.5 Recovery +10%
- Lv.6 Cooltime Turn -1
Skill 3: Spirit’s Wrath: Attacks the enemy with the spirit’s power. Damage is increased by 30% for each harmful effect on the enemy. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 5805, 7905
Atk, 444, 604
Def, 379, 516
Spd, 104, 104
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Has some damage and support, Low health pool[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Energy (Atk%/Atk%/Hp%), Violent/Revenge (Atk%/Atk%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:2.5” “Arena Offense:2.5” “Arena Defense:2.5” “Guild War Offense:2.5” “Guild War Defense:2” “ToA:2″]
[/nextpage][nextpage title=”Neal” img=”11111″]
How to get: Scroll of Light and Darkness, secret dungeon(Hall of Light)
Awakened Bonus: New Skill[Holy Shield]
Leader Skill: Increases the Resistance of ally monsters by 20%.
Skill 1: Light Hurricane: Attacks the enemy 3 times with a whirling storm of light. Stuns the enemy for 1 turn with a 20% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +25%
Skill 2: Purify: Recovers the target’s HP and removes all harmful effects. The recovery amount is proportionate to the Attack Power. (Reusable in 3 turn(s))
- Lv.2 Recovery +5%
- Lv.3 Recovery +5%
- Lv.4 Recovery +10%
- Lv.5 Recovery +10%
- Lv.6 Cooltime Turn -1
Skill 3: Holy Shield: Removes the ally’s harmful effect and makes them invincible for 2 turns. (Reusable in 7 turn(s))
- Lv.2 Cooltime turn -1
- Lv.3 Cooltime turn -1
- Lv.4 Cooltime turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7755, 10545
Atk, 500, 681
Def, 315, 428
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Has invulnerability buff for 2 turns, Invincibility does not stop harmful effects from landing
Good trialof ascension monster,[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Energy (Atk%/Atk%/Hp%), Violent/Revenge (Atk%/Atk%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:4″]
[/nextpage][nextpage title=”Sorin” img=”11110″]
How to get: Scroll of Light and Darkness, secret dungeon(Hall of Darkness)
Awakened Bonus: New Skill[Spirit’s Curse]
Leader Skill: None
Skill 1: Dark Gust: Attacks the enemy 3 times with a whirling dark gust. Stuns the enemy for 1 turn with a 20% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +25%
Skill 2: Double Arrow: Shoots two arrows and stuns the enemy if both of them hit the same target. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1
Spirit’s Curse: Inflicts damage on the enemy with a curse, increasing the enemy’s chance of dealing a Glancing Hit for 3 turns.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 5685, N/A
Atk, 452, N/A
Def, 379, N/A
Spd, 102, 102
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon
3rd skill is great against damage dealers, No healing skills[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:2.5” “Guild War Defense:2.5” “ToA:2.5”]
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