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Harpu Review – Fire / Water / Wind / Light / Dark

Harpu Review – Fire / Water / Wind / Light / Dark

reddit discussion here.

[Fire] | [Water] | [Wind] | [Light] | [Dark]

[nextpage title=”Colleen” img=”11114″]
2★ Fire Harpu => Colleen
Harpu Fire Colleen Fire How to get: Unknown scrolls, social summon, magic shop and secret dungeon Awakened Bonus: New Skill[Fiery Dance]
Leader Skill: None Skill 1: Blackout Kick: Attacks the enemy with ruthless combo kicks 2 times. Increases chances of weakening their Attack Power for 2 turns with 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +5%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Skill 2: Deadly Dart: Throws sharp feathers to attack the enemy and prevents them from recovering their HP for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Fiery Dance: Recovers the HP of all allies by 25% and increases their Attack Power for 3 turns. (Reusable in 5 turn(s))
  • Lv.2 Recovery +5%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 7995, 10875 Atk, 339, 461 Def, 339, 461 Spd, 106, 106 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Very useful for Hall of Wind, Poor defense Permanent attack buff now :), [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Revenge x3 (Spd or Hp%/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2” “ToA:4.5″] [/nextpage][nextpage title=”Sisroo” img=”11113″]
2★ Water Harpu => Sisroo
Harpu Water Sisroo Water How to get: Unknown scrolls, Mt. White Ragon, social summon, magic shop and secret dungeon Awakened Bonus: New Skill[Frozen Field] Leader Skill: None Skill 1: Blackout Kick: Attacks the enemy with ruthless combo kicks 2 times. Increases chances of weakening their Attack Power for 2 turns with 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +5%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Skill 2: Deadly Dart: Throws sharp feathers to attack the enemy and prevents them from recovering their HP for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Frozen Field: Attacks all enemies 3 times with an arctic frost. Each attack has a 50% chance to decrease the target’s Attack Speed for 2 turns. (Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 5325, 7245 Atk, 428, 582 Def, 428, 582 Spd, 106, 106 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons AoE slow, Squishy[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:2.5” “Arena Offense:2.5” “Arena Defense:2” “Guild War Offense:2” “Guild War Defense:2” “ToA:2″] [/nextpage][nextpage title=”Seal” img=”11112″]
2★ Wind Harpu => Seal
Harpu Wind Seal Wind How to get: Unknown scrolls, social summon, magic shop and secret dungeon Awakened Bonus: New Skill[Whirlpool] Leader Skill: None Skill 1: Blackout Kick: Attacks the enemy with ruthless combo kicks 2 times. Increases chances of weakening their Attack Power for 2 turns with 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +5%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Skill 2: Shriek: Unleashes a piercing scream, stunning the enemy and inflicting Continuous Damage for 3 turns. This skill receives 50% additional Accuracy. (Reusable in 4 turn(s))
  • Lv.2 Cooltime Turn -1
Skill 3: Whirlpool: Summons a powerful whirlpool, inflicting damage on all enemies, and reducing their Attack Bars by 40%. (Reusable in 5 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooldtime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 5940, 8070 Atk, 452, 615 Def, 363, 494 Spd, 108, 108 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Attack bar reducer, Squishy Utility monster, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:2.5” “Arena Defense:2” “Guild War Offense:2.5” “Guild War Defense:2” “ToA:2.5″] [/nextpage][nextpage title=”Sia” img=”11111″]
2★ Light Harpu => Sia
Harpu Light Sia Light How to get: Scroll of Light & Darkness and Hall of Light secret dungeon Awakened Bonus: New Skill[Great Friends] Leader Skill: None Skill 1: Blackout Kick: Attacks the enemy with ruthless combo kicks 2 times. Increases chances of weakening their Attack Power for 2 turns with 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +5%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Skill 2: Shriek: Unleashes a piercing scream, stunning the enemy and inflicting Continuous Damage for 3 turns. This skill receives 50% additional Accuracy. (Reusable in 4 turn(s))
  • Lv.2 Cooltime Turn -1
Skill 3: Great Friends: Attacks the enemies randomly 6 times by bringing out your friends and decreases the Attack gauge by 20% with each attack. (Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6780, 9225 Atk, 492, 670 Def, 387, 527 Spd, 105, 105 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Decent damage, Glass cannon Good CC skills, Requires healer to survive[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2” “ToA:3″] [/nextpage][nextpage title=”Seren” img=”11110″]
3★ Dark Harpu => Seren
Harpu Dark Seren Dark How to get: Scroll of Light & Darkness and Hall of Darkness secret dungeon Awakened Bonus: New Skill[Violent Friends] Leader Skill: None Skill 1: Blackout Kick: Attacks the enemy with ruthless combo kicks 2 times. Increases chances of weakening their Attack Power for 2 turns with 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +5%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Skill 2: Deadly Dart: Throws sharp feathers to attack the enemy and prevents them from recovering their HP for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Violent Friends: Calls out some violent friends to gang up on one enemy to attack 4 times and weakens the defense for 2 turns with a 30% chance for each attack. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6540, 8895 Atk, 484, 659 Def, 412, 560 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Decent damage, Glass cannon[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2” “ToA:3”] [/nextpage]
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