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Hell Lady Review – Fire / Water / Wind / Light / Dark

Hell Lady Review – Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Raki” img=”11114″]

5★ Fire Hell Lady => Raki
Hell Lady Fire Raki Fire How to get: Mystical scroll and fire scrolls Awakened Bonus: Increases Critical Rate by 15% Leader Skill: Increases the Attack Power of ally monsters in the Arena by 44%. Skill 1: Wound: Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
Skill 2: Shatter: Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime turn -1
  • Lv.6 Cooltime turn -1
Skill 3: Soul Crusher: Inflicts great damage with a powerful attack which is strong enough to destroy souls. The enemy can’t be revived if the enemy is killed with this skill. (Reusable in 5 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7380, 10050 Atk, 630, 856 Def, 452, 615 Spd, 104, 104 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons 2 turn AoE with defense debuff when max skilled, Low attack for an offense monster 3rd skill works well against tanky revive teams, Low % on defense debuff[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:4.5” “Guild War Defense:3.5” “ToA:4″] [/nextpage][nextpage title=”Beth” img=”11113″]
5★ Water Hell Lady => Beth
Hell Lady Water Beth Water How to get: Mystical scrolls, water scrolls Awakened Bonus: Increases Effect Accuracy by 25% Leader Skill: Increases the HP of ally monsters in the Arena by 44%. Skill 1: Wound: Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
Skill 2: Gouge: Performs a ruthless charge, attacking all enemies 3 times. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage effects. (Reusable in 3 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime turn -1
Skill 3: Eternal Scar: Attacks an enemy 2 times, each attack decreasing the defense of the enemy for 3 turns and disturbing the HP recovery for 3 turns. Additionally, this attack will destroy the enemy’s MAX HP by 75% of the damage dealt. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7500, 10215 Atk, 613, 834 Def, 460, 626 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons Viable Giant B10 Hunter, Due to being water type – easy pickings for Lushen Low cooldowns when maxed, Low attack for an offense monster [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Blade x3 (Atk%/Crit D%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4″] [/nextpage][nextpage title=”Ethna” img=”11112″]
5★ Wind Hell Lady => Ethna
Hell Lady Wind Ethna Wind How to get: Mystical scrolls, wind scrolls Awakened Bonus: Increases Attack Speed by 15 Leader Skill: Increases the Critical Rate of ally monsters in the Arena by 33%. Skill 1: Wound: Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
Skill 2: Shatter: Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime turn -1
  • Lv.6 Cooltime turn -1
Skill 3: Capture: Attacks the enemy 5 times to remove the beneficial effect with a 50% chance with each attack and stuns the enemy for 1 turn with a 30% chance. The chances of the enemy being stunned increases as the enemy’s HP decreases after the attack. The stun is guaranteed if the enemy has 30% or less HP. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7635, 10380 Atk, 622, 845 Def, 444, 604 Spd, 119, 119 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons 2 turn AoE with defense debuff when max skilled, Low attack for an offense monster 3rd skill does good damage and can stun over time, Low % on defense debuff[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4″] [/nextpage][nextpage title=”Asima” img=”11111″]
5★ Light Hell Lady => Asima
Hell Lady Light Asima Light How to get: Light and Darkness Scroll Awakened Bonus: Increases Effect Accuracy by 25% Leader Skill: Increases the Accuracy of ally monsters in the Arena by 55%. Skill 1: Wound: Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
Skill 2: Gouge: Performs a ruthless charge, attacking all enemies 3 times. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage effects. (Reusable in 3 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime turn -1
Skill 3: Crumble: Attacks all enemies 3 times to weaken the Defense for 2 turns with a 50% chance and inflicts continuous damage for 2 turns with a 50% chance. (Reusable in 5 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7875, 10710 Atk, 597, 812 Def, 452, 615 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons Defense debuff, Low damage for an offensive monster Excellent damage over time skills, Hard to get Excellent Giant Hunter, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4.5″] [/nextpage][nextpage title=”Craka” img=”11110″]
5★ Dark Hell Lady => Craka
Hell Lady Dark Craka Dark How to get: Light and Darkness Scroll Awakened Bonus: Increases Resistance by 25% Leader Skill: Increases the Defense of ally monsters in the Arena by 44%. Skill 1: Wound: Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
Skill 2: Shatter: Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime turn -1
  • Lv.6 Cooltime turn -1
Skill 3: Summon Perpetrator: An ally is revived with 30% HP and able to use all skills. (Reusable in 7 turn(s))
  • Lv.2 Cooltime turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 8475, 11535 Atk, 565, 769 Def, 444, 604 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 40%, 40% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good reviver, Jack of all trades with no specific niche Low cooldown on 2nd skill when maxed out, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4.5”] [/nextpage]
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