Reddit.
[nextpage title=”Kahli” img=”11114″]
3★ Fire High Elemental => Kahli |
How to get: Unknown scrolls, Mystical scrolls, fire scrolls, Vrofagus Ruins
Awakened Bonus: New Skill: Acquire [God of Fire].
Leader Skill: Increases the Critical Rate of ally monsters with Fire attribute by 23%.
Skill 1: Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Tectonic Shift: Strikes an enemy with an attack strong enough to split the Earth. Ignores the enemy’s Defense to inflict significant damage (Reusable in 4 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
God of Fire: Increases the Attack Power and Attack Speed of all allies for 2 turns, and becomes invincible for 1 turn. (Reusable in 6 turn(s))
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 4605, 6255
Atk, 646, 878
Def, 379, 516
Spd, 102, 102
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros,Cons
High damage,Glass cannon
Ignores Defense,Needs healer to survive[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Crit D%/Atk%), Rage/Will (Spd/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:1.5” “Guild War Offense:4” “Guild War Defense:1.5” “ToA:4″]
[/nextpage][nextpage title=”Ellena” img=”11113″]
3★ Water High Elemental => Ellena |
How to get: Unknown scrolls, Mystical scrolls, water scrolls, Hydeni Ruins
Awakened Bonus: New Skill: Acquire [Ice Prison].
Leader Skill: Increases the Critical Rate of ally monsters with Water attribute by 23%.
Skill 1: Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Tectonic Shift: Strikes an enemy with an attack strong enough to split the Earth. Ignores the enemy’s Defense to inflict significant damage (Reusable in 4 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Ice Prison: Puts the enemy in an ice prison and freezes them for 2 turns. (Reusable in 5 turns.))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 4365, 5925
Atk, 597, 812
Def, 444, 604
Spd, 103, 103
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros,Cons
High damage/Ignores Defense with 2nd skill,Glass cannon
Viable Giant Hunting Leader,Requires healer to survive[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Destroy (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:1.5” “Guild War Offense:3.5” “Guild War Defense:1.5” “ToA:3.5″]
[/nextpage][nextpage title=”Moria” img=”11112″]
3★ Wind High Elemental => Moria |
How to get: Unknown scrolls, Mystical scrolls, wind scrolls, Kabir Ruins
Awakened Bonus: New Skill: Acquire [Concentrated Attack].
Leader Skill: Increases the Critical Rate of ally monsters with Wind attribute by 23%.
Skill 1: Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Soul Split: Pierces the enemy’s soul, disturbing the enemy’s HP recovery for 2 turns, and recovering 35% HP if the enemy dies. (Reusable in 3 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
Skill 3: Concentrated Attack: Attacks an enemy with an ally. This attack always lands a critical hit. (Reusable in 4 turns)
[easytable]Stat, 5★, 6★
Hp, 4110, 5595
Atk, 686, 933
Def, 371, 505
Spd, 105, 105
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros,Cons
High damage,Glass cannon
Has some form of sustain, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Blade (Atk%/Crit D%/Atk%), Violent/Destroy (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:1.5” “Guild War Offense:3.5” “Guild War Defense:1.5” “ToA:3.5″]
[/nextpage][nextpage title=”Shren” img=”11111″]
3★ Light High Elemental => Shren |
How to get: Scroll of Light & Darkness
Awakened Bonus: New skill: Acquire [Mystical Blood Transfusion].
Leader Skill: Increases the Critical Rate of ally monsters with Light attribute by 23%.
Skill 1: Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Tectonic Shift: Strikes an enemy with an attack strong enough to split the Earth. Ignores the enemy’s Defense to inflict significant damage (Reusable in 4 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Mystical Blood Transfusion: Removes the harmful effects on another ally and herself, evens up the HP ratio, and heals 25% of each monster’s HP. (Reusable in 4 turn(s))
[easytable]Stat, 5★, 6★
Hp, 7635, 10380
Atk, 533, 725
Def, 291, 395
Spd, 103, 103
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros,Cons
Harmful effect removal,Does not do as much damage as before due to being changed from Attack -> Support
Has sustain,[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Destroy (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5″]
[/nextpage][nextpage title=”Jumaline” img=”11110″]
3★ Dark High Elemental => Jumaline |
How to get: Scroll of Light & Darkness
Awakened Bonus: New skill: Acquire [Bloodthirst (Passive)].
Leader Skill: Increases the Critical Rate of ally monsters with Dark attribute by 23%.
Skill 1: Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Soul Split: Pierces the enemy’s soul, disturbing the enemy’s HP recovery for 2 turns, and recovering 35% HP if the enemy dies. (Reusable in 3 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
Bloodthirst (Passive): Recovers HP by 20% if you land a Critical Hit and increases your Critical Rate by 30% for the next 2 turns. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 5325, 7245
Atk, 638, 867
Def, 339,461
Spd, 104, 104
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros,Cons
High damage,Glass cannon
Good sustain,Hard to get[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5”]
[/nextpage]
[polldaddy poll=”8388538″]]]>