Warning: Schizophrenic Gamer does cuss a lot, but bear with him. 🙂
[nextpage title=”Fairo” img=”11114″]
3★ Fire Imp Champion => Fairo |
Â
How to get: Mystical scrolls, fire scroll, social summons, unknown scroll
Awakened Bonus:Â Increases Critical Rate by 15%.
Leader Skill: None
Skill 1: Spear Charge: Charge towards the enemy with a spear to inflict continuous damage for 1 turn with a 50% chance. Increases your Attack power for 2 turn if you get a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Spear Pierce: Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for two turns if you get a Critical Hit. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Flame Thrower: Throws a ball in flames to attack all enemies 2 times and inflicts continuous damage for 2 turns with a 75% chance for each attack. (Reusable in 5 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
- Lv.6 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 6300, 8565
Atk, 517, 703
Def, 396, 538
Spd, 102, 102
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Decent damage, Squishy
Great against high hp bosses, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5″]
[/nextpage][nextpage title=”Yaku” img=”11113″]
3★ Water Imp Champion => Yaku |
Â
How to get: Mystical scrolls, water scroll, social summons, unknown scroll
Awakened Bonus:Â Increases Critical Rate by 15%.
Leader Skill: None
Skill 1: Spear Charge: Charge towards the enemy with a spear to inflict continuous damage for 1 turn with a 50% chance. Increases your Attack power for 2 turn if you get a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Spear Pierce: Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for two turns if you get a Critical Hit. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Wipe Out: Charges towards the enemy to attack 5 times consecutively. Ignores the enemy’s Defense with a 25% chance. (Reusable in 4Â turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 6060, 8235
Atk, 525, 714
Def, 404, 549
Spd, 102, 102
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good damage, Conditional defense ignore skill
Great against high hp bosses, Squishy[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5″]
[/nextpage][nextpage title=”Pigma” img=”11112″]
3★ Wind Imp Champion => Pigma |
Â
How to get: Mystical scrolls, wind scrolls, social summons, unknown scroll
Awakened Bonus:Â Increase ability: Increases Critical Rate by 15%.
Leader Skill: None
Skill 1: Spear Charge: Charge towards the enemy with a spear to inflict continuous damage for 1 turn with a 50% chance. Increases your Attack power for 2 turn if you get a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Defensive Formation: Takes a defensive stance, recovering 25% HP and counterattacking for 2 turns. (Reusable in 4 turn(s))
- Lv.2 Recovery +10%
- Lv.3 Recovery +10%
- Lv.4 Cooltime Turn -1
Skill 3: Storm Warrior (Passive): Embraces the power of thunder, granting all attacks a 35% chance to stun the target. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 6660, 9060
Atk, 436, 593
Def, 452, 614
Spd, 102, 102
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Build in stun, Squishy if you build damage
Has sustain, No AoE[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Rage/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5″]
[/nextpage][nextpage title=”Shaffron” img=”11111″]
3★ Light Imp Champion => Shaffron |
Â
How to get: Scroll of Light and Darkness
Awakened Bonus:Â Increases Critical Rate by 15%.
Leader Skill: None
Skill 1: Spear Charge: Charge towards the enemy with a spear to inflict continuous damage for 1 turn with a 50% chance. Increases your Attack power for 2 turn if you get a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Defensive Formation: Takes a defensive stance, recovering 25% HP and counterattacking for 2 turns. (Reusable in 4 turn(s))
- Lv.2 Recovery +10%
- Lv.3 Recovery +10%
- Lv.4 Cooltime Turn -1
Skill 3: Shining Spear: Attacks the enemy and recovers by 100% of the inflicted damage. Gets another turn immediately if your HP is full after the attack. (Reusable in 5 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 6540, 8895
Atk, 444, 604
Def, 452, 615
Spd, 102, 102
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good sustain, Rather average attack power at 604[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Rage/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3″]
[/nextpage][nextpage title=”Loque” img=”11110″]
3★ Dark Imp Champion => Loque |
Â
How to get: Light and Darkness Scroll
Awakened Bonus:Â Increases Critical Rate by 15%.
Leader Skill: None
Skill 1: Spear Charge: Charge towards the enemy with a spear to inflict continuous damage for 1 turn with a 50% chance. Increases your Attack power for 2 turn if you get a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Spear Pierce: Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for two turns if you get a Critical Hit. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Spear Shower: Attacks the enemy 5 times by throwing a javelin and inflicts continuous damage for 2 turns with a 50% chance for each attack. (Reusable in 4Â turn(s))
- Lv.2 Harmful effect rate +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime turn -1
[easytable]Stat, 5★, 6★
Hp, 5940, 8070
Atk, 549, 747
Def, 387, 527
Spd, 102, 102
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Damage over time, Squishy[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Despair/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5”]
[/nextpage]
[polldaddy poll=”8509095″]]]>