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Inferno Review – Fire / Water / Wind / Light / Dark

Inferno Review – Fire / Water / Wind / Light / Dark

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[Fire] | [Water] | [Wind] | [Light] | [Dark]

[nextpage title=”Tagaros” img=”11114″]
3★ Fire Inferno => Tagaros
Inferno Fire Tagaros Awakened Fire How to get: Vrofagus Ruins, Unknown scrolls, Mystical scrolls, fire scrolls and secret dungeon Awakened Bonus: New Skill [Meteor]
Leader Skill: Increases the Critical Rate of ally monsters with Fire attribute by 23%. Skill 1:Fire Smash: Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Hell Fire: Attacks all enemies and reduces their Defense for 2 turns with a 70% chance. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Skill 3: Meteor: Strikes an enemy with a giant meteor, stunning the target and inflicting Continuous Damage on the rest of the enemies for 3 turns. (Reusable in 5 turn(s))
  • v.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
[easytable]Stat, 5★, 6★ Hp, 5685, 7740 Atk, 670, 911 Def, 283, 384 Spd, 95, 95 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Glass cannon[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Blade x3 (Atk%/Crit R%/Atk%), Despair/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2” “Guild War Offense:3.5” “Guild War Defense:2” “ToA:3.5″] [/nextpage][nextpage title=”Purian” img=”11113″]
3★ Water Inferno => Purian
Inferno Water Purian Water How to get: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Secret Dungeon Awakened Bonus: Leader Skill (Increases the Critical Rate of ally monsters with Water attribute by 23%) Leader Skill: Increases the Critical rate of ally monsters with Water attribute by 23% Skill 1: Ice Smash: Attacks an enemy with a strong smashing blow. On critical Hit, this attack will increase your Attack Bar by 30%.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Pierce: Pierces the enemy with a sharp icicle. This attack receives a 50% Critical Rate bonus, and stuns the enemy for 1 turn when this attack lands as a Critical Hit. (Reusable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Adrenaline: Fills the Attack Bars of all allies by 50% and increases their Critical Rate for 3 turns. (Reusable in 5 turn(s))
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
[easytable]Stat, 5★, 6★ Hp, 5445, 7410 Atk, 573, 823 Def, 396, 538 Spd, 97, 97 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Glass cannon , Requires healer to survive[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Blade (Spd/Crit R%/Atk%), Swift/Blade (Spd/Crit R%/Atk%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2” “ToA:3″] [/nextpage][nextpage title=”Anduril” img=”11112″]
3★ Wind Inferno => Anduril
Inferno Wind Anduril Wind How to get: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Secret Dungeon Awakened Bonus: Leader Skill (Critical Rate – Wind) Leader Skill: Increases the Critical Rate of ally monsters with Wind attribute by 23%. Skill 1: Thunder Smash: Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Hell Lightning: Attacks all enemies and reduces their Attack Power for 2 turns with a 80% chance (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Skill 3: Hell Blow: Attacks an enemy with overwhelming hatred and reduces the enemy’s Attack Bar to 0. This attack always lands as a Crushing Hit regardless of the enemy’s attribute. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1
[easytable]Stat, 5★, 6★ Hp, 5205, 7080 Atk, 605, 823 Def, 379, 516 Spd, 98, 98 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Glass cannon[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Blade x3 (Atk%/Crit R%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:1.5” “Guild War Offense:3” “Guild War Defense:1.5” “ToA:3″] [/nextpage][nextpage title=”Eludian” img=”11111″]
3★ Light Inferno => Eludian
  Inferno Light Eludian Light How to get: Light and Darkness Scroll Awakened Bonus: Leader skill: Increases the Critical Rate of ally monsters with Light attribute by 23%. Leader Skill: Increases the Critical Rate of ally monsters with Light attribute by 23%. Skill 1: Holy Smash: Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Pierce: Pierces the enemy with the light of retribution. This attack receives a 50% Critical Rate bonus. (Reusuable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Judgement of Light: Inflicts significant damage with Judgment of Light and removes all beneficial effects from the target. (Reusuable in 5 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
[easytable]Stat, 5★, 6★ Hp, 5685, 7740 Atk, 638, 867 Def, 315, 428 Spd, 95, 95 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Glass cannon Can remove beneficial effects, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Blade x3 (Atk%/Crit R%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3″] [/nextpage][nextpage title=”Drogan” img=”11110″]
3★ Dark Inferno => Drogan
Inferno Dark Drogan Dark How to get: Scroll of Light and Darkness Awakened Bonus: New skill: Acquire [Last Curse (Passive)]. Leader Skill: Increases the Critical Rate of ally monsters with Dark attribute by 23%. Skill 1: Dark Smash: Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Hell Shadow: Attack all enemies and reduce their Defense for 2 turns with a 70% chance.
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Skill 3: Last Curse (Passive) – Inflicts 33% of Max HP as damage on attacker when dying. [easytable]Stat, 5★, 6★ Hp, 6180, 8400 Atk, 646, 878 Def, 274, 373 Spd, 95, 95 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Glass cannon[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Spd/Hp%/Hp%), Despair/Revenge (Hp%/Crit D%/Hp%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3”] [/nextpage]
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