Reddit discussion if you would like to see what other players have to say about him.
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3★ Fire Inferno => Tagaros |
How to get: Vrofagus Ruins, Unknown scrolls, Mystical scrolls, fire scrolls and secret dungeon
Awakened Bonus: New Skill [Meteor]
Leader Skill: Increases the Critical Rate of ally monsters with Fire attribute by 23%.
Skill 1:Fire Smash: Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Hell Fire: Attacks all enemies and reduces their Defense for 2 turns with a 70% chance. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Skill 3: Meteor: Strikes an enemy with a giant meteor, stunning the target and inflicting Continuous Damage on the rest of the enemies for 3 turns. (Reusable in 5 turn(s))
- v.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 5685, 7740
Atk, 670, 911
Def, 283, 384
Spd, 95, 95
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Blade x3 (Atk%/Crit R%/Atk%), Despair/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2” “Guild War Offense:3.5” “Guild War Defense:2” “ToA:3.5″]
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3★ Water Inferno => Purian |
How to get: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Secret Dungeon
Awakened Bonus: Leader Skill (Increases the Critical Rate of ally monsters with Water attribute by 23%)
Leader Skill: Increases the Critical rate of ally monsters with Water attribute by 23%
Skill 1: Ice Smash: Attacks an enemy with a strong smashing blow. On critical Hit, this attack will increase your Attack Bar by 30%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Pierce: Pierces the enemy with a sharp icicle. This attack receives a 50% Critical Rate bonus, and stuns the enemy for 1 turn when this attack lands as a Critical Hit. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Adrenaline: Fills the Attack Bars of all allies by 50% and increases their Critical Rate for 3 turns. (Reusable in 5 turn(s))
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 5445, 7410
Atk, 573, 823
Def, 396, 538
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon
, Requires healer to survive[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Blade (Spd/Crit R%/Atk%), Swift/Blade (Spd/Crit R%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2” “ToA:3″]
[/nextpage][nextpage title=”Anduril” img=”11112″]
3★ Wind Inferno => Anduril |
How to get: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Secret Dungeon
Awakened Bonus: Leader Skill (Critical Rate – Wind)
Leader Skill: Increases the Critical Rate of ally monsters with Wind attribute by 23%.
Skill 1: Thunder Smash: Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Hell Lightning: Attacks all enemies and reduces their Attack Power for 2 turns with a 80% chance (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Skill 3: Hell Blow: Attacks an enemy with overwhelming hatred and reduces the enemy’s Attack Bar to 0. This attack always lands as a Crushing Hit regardless of the enemy’s attribute. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 5205, 7080
Atk, 605, 823
Def, 379, 516
Spd, 98, 98
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Blade x3 (Atk%/Crit R%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:1.5” “Guild War Offense:3” “Guild War Defense:1.5” “ToA:3″]
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3★ Light Inferno => Eludian |
How to get: Light and Darkness Scroll
Awakened Bonus: Leader skill: Increases the Critical Rate of ally monsters with Light attribute by 23%.
Leader Skill: Increases the Critical Rate of ally monsters with Light attribute by 23%.
Skill 1: Holy Smash: Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Pierce: Pierces the enemy with the light of retribution. This attack receives a 50% Critical Rate bonus. (Reusuable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Judgement of Light: Inflicts significant damage with Judgment of Light and removes all beneficial effects from the target. (Reusuable in 5 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
[easytable]Stat, 5★, 6★
Hp, 5685, 7740
Atk, 638, 867
Def, 315, 428
Spd, 95, 95
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon
Can remove beneficial effects, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Blade x3 (Atk%/Crit R%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3″]
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3★ Dark Inferno => Drogan |
How to get: Scroll of Light and Darkness
Awakened Bonus: New skill: Acquire [Last Curse (Passive)].
Leader Skill: Increases the Critical Rate of ally monsters with Dark attribute by 23%.
Skill 1: Dark Smash: Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Hell Shadow: Attack all enemies and reduce their Defense for 2 turns with a 70% chance.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Skill 3: Last Curse (Passive) – Inflicts 33% of Max HP as damage on attacker when dying.
[easytable]Stat, 5★, 6★
Hp, 6180, 8400
Atk, 646, 878
Def, 274, 373
Spd, 95, 95
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Spd/Hp%/Hp%), Despair/Revenge (Hp%/Crit D%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3”]
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