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Lanett [Dark Magic Knight] – Monster Spotlight

Lanett [Dark Magic Knight] – Monster Spotlight

Magic Knight DarkLanett Dark[/easytable] Natural: ★★★★ Type: Defense How to get: Light and Darkness Scroll, Hall of Heroes September 2015 Awakening Materials: Dark High Essence x10, Dark Mid Essence x20, High Essence x5, Mid Essence x15

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7380, 10050 Atk, 452, 615 Def, 509, 692 Spd, 90, 90[/easytable]

Skills

Awakened Bonus: Leader Skill: Increases the Attack Speed of ally monsters by 19% Leader Skill: Increases the Attack Speed of ally monsters by 19%. Skill 1: Blade Surge: Attacks a single target for 2 times and then attacks all enemies on the 3rd attack.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Magic Shot: Shoots 4 magic bullets that seek enemies with low HP. This skill has a 50% chance to disturb the target’s HP recovery for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Gravity Shot: Attacks a target with a massive magic bullet, dealing damage according to the target’s MAX HP. This attack also heals all allies for 30% of the damage dealt. (Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Uses

Lanett is a great utility monster that does very well against high health monsters and bosses. The fact that she is dark element and suffers no glancing penalties, she is ideal for the Necropolis due to multi hitting 1st and 2nd skills and a strong nuke + heal vs the Lich King. She is also a great candidate for Hall of Water Guardian.

Offers

[easytable] Unrecoverable Debuff, 2 multi hitting skills(x3 on 1st/x4 on 2nd), Big damage + AoE heal vs high hp monsters[/easytable]

Rune Builds

For the Necropolis shield break vs the Lich King, I suggest going Revenge x3(Atk%/Crit R% or Hp%/Hp%). This will give her some attack power for the crystals and golems before the boss. Plus, she won’t be squishy and die at the boss. For full damage build, I recommend Rage/Blade(Atk%/Crit D%/Atk%). As stupid as it sounds for a monster with 615 attack power, her 3rd skill scales at 610% damage + 14.25% enemy max hp. That is quite a powerful nuke and this is something worth going for if you want her to deal some serious damage. I won’t recommend Despair as that is more suited for Lapis than on Lanett. Important substats: Spd, Atk%, Crit R%, Hp%

Tower of Ascension Viability

I don’t think she is that great for ToA normal or hard. There are better monsters such as Siggy, Baretta, Aria, Veromos etc that fills the stunner/continuous damage role. However, she is GREAT VS the final boss on 100 due to her 3rd skill. It will hit pretty hard if you decide to go full damage.

Giants and Dragons B10 Viability

Lanette can be used in Giant and Dragon B10 due to her 3rd skill nuke + AoE heal, but I think Sigmarius will outperform Lanette on both roles. No harm trying her out for both dungeons though. I personally will build her for Necropolis due to multi hitting 1st and 2nd skills.

Arena and Guild Wars Viability

With the tank meta, Lanett can be useful against tanky monsters like Chasun/Ritesh etc. If you build her full damage, she will be squishy and needs the protection of Chloe/Healer to survive. Not much will be added here until the community gets to test her out as people get her to 6 star level 40. She does has potential.

Conclusion: Keep for Necropolis

I find her to be the better shield breaker against the Lich King compared to Lapis. Her 3rd skill can also heal the team, which can come in handy sometimes. You can also build her as your offense unit if you need a non Fire/Water/Wind attacker.]]>