other players have to say about him.
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How to get: Mystical scroll, fire scroll
Awakened Bonus: Leader Skill: Increases the Critical Rate of ally monsters in the Arena by 24%.
Leader Skill: Increases the Critical Rate of ally monsters in the Arena by 24%.
Skill 1: Soul Summoning: Summons the souls of the dead to attack the enemy 2 – 3 times. Each attack has a 40% chance to decrease the enemy’s Attack Speed for 2 turns.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
Skill 2: Sinkhole: Inflicts damage to all enemies with a hole that consumes souls and recovers by 50% of the inflicted damage. Absorbs the enemy’s attack gauge by 15% with a 15% chance for each attack. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Transcendance (Passive): Gains a turn with a 15% chance whenever an enemy’s turn ends. If this effect activates, your Attack Power and Critical Rate is increased for 1 turn. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 7140, 9720
Atk, 581, 790
Def, 396, 538
Spd, 96, 96
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good utility, Slow[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3.5″]
[/nextpage][nextpage title=”Rigel” img=”11113″]
How to get: Mystical scroll and water scroll
Awakened Bonus: Leader Skill: Increases the HP of ally monsters in the Arena by 33%.
Leader Skill: Increases the HP of ally monsters in the Arena by 33%.
Skill 1: Soul Summoning: Summons the souls of the dead to attack the enemy 2 – 3 times. Each attack has a 40% chance to decrease the enemy’s Attack Speed for 2 turns.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
Skill 2: Deadly Touch: Randomly attacks the enemies several times and weakens the enemy’s defense for 2 turns with a 35% chance with each attack and exchanges the decrease attack speed effect with a freezing effect for 1 turn. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
- Lv.6 Cooltime Turn -1
Skill 3: End of Evolution (Passive): Gains immunity against freeze, stun, and sleep effects and decreases the chances of being attacked with a critical hit by 25%. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 7260, 9885
Atk, 533, 725
Def, 436, 593
Spd, 96, 96
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Immune to hard stuns and freezes, 2nd skill is random[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Focus (Spd/Hp%/Acc%), Violent/Revenge (Hp%/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3″]
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How to get: Mystical scroll, wind scroll
Awakened Bonus: Increases the Attack Power of ally monsters in the Arena by 33%.
Leader Skill: Increases the Attack Power of ally monsters in the Arena by 33%.
Skill 1: Soul Summoning: Summons the souls of the dead to attack the enemy 2 – 3 times. Each attack has a 40% chance to decrease the enemy’s Attack Speed for 2 turns.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
Skill 2: Deadly Touch: Randomly attacks the enemies several times and weakens the enemy’s defense for 2 turns with a 35% chance with each attack and exchanges the decrease attack speed effect with a freezing effect for 1 turn. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
- Lv.6 Cooltime Turn -1
Skill 3: Wall of the Dead (Passive): Creates a shield every turn to absorb incoming damage proportionate to your level. Decreases the attacker’s Attack Speed for 1 turn if you’re attacked when you have the shield. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 7995, 10875
Atk, 517, 703
Def, 404, 549
Spd, 96, 96
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Slows people down if attacked + can stun, He himself is slow as well :p
Can be tanky, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Focus (Spd/Hp%/Acc%), Violent/Nemesis (Spd/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:3.5″]
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How to get: Light and Darkness Scroll
Awakened Bonus: Leader Skill: Increases the Attack Speed of ally monsters in the Arena by 24%.
Leader Skill: Increases the Attack Speed of ally monsters in the Arena by 24%.
Skill 1: Soul Summoning: Summons the souls of the dead to attack the enemy 2 – 3 times. Each attack has a 40% chance to decrease the enemy’s Attack Speed for 2 turns.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
Skill 2: Sinkhole: Inflicts damage to all enemies with a hole that consumes souls and recovers by 50% of the inflicted damage. Absorbs the enemy’s attack gauge by 15% with a 15% chance for each attack. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Endless Attachment (Passive): Becomes invincible for 1 turn if your HP falls below 50%. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 7140, 9720
Atk, 476, 648
Def, 500, 681
Spd, 96, 96
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good utility, Slow unless in the arena as leader[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3.5″]
[/nextpage][nextpage title=”Grego” img=”11110″]
How to get: Light and Darkness Scroll
Awakened Bonus: Leader Skill: Increases the Resistance of ally monsters in the Arena by 40%.
Leader Skill: Increases the Resistance of ally monsters in the Arena by 40%.
Skill 1: Soul Summoning: Summons the souls of the dead to attack the enemy 2 – 3 times. Each attack has a 40% chance to decrease the enemy’s Attack Speed for 2 turns.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
Skill 2: Deadly Touch: Randomly attacks the enemies several times and weakens the enemy’s defense for 2 turns with a 35% chance with each attack and exchanges the decrease attack speed effect with a freezing effect for 1 turn. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
- Lv.6 Cooltime Turn -1
Skill 3: King of the Dead (Passive): Decreases the inflicted damage from all attributes by 50% but the recovery amount you receive is also decreased by 50%. The attack power increases by 50% when an ally or enemy dies. Accumulates up to 5 times. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 8835, 12015
Atk, 452, 615
Def, 412, 560
Spd, 96, 96
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Low cooldowns when max skilled, Recovery reduction by 50%
Can slow and debuff, Slow
Damage reduction by 50% and power increase when allies die,[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Focus (Spd/Hp%/Acc%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:4”]
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