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Lich Review – Fire / Water / Wind / Light / Dark

Lich Review – Fire / Water / Wind / Light / Dark

other players have to say about him.

[Fire] | [Water] | [Wind] | [Light] | [Dark]

[nextpage title=”Antares” img=”11114″]
4★ Fire Lich=> Antares
Lich Fire Antares Awakend Fire How to get: Mystical scroll, fire scroll Awakened Bonus: Leader Skill: Increases the Critical Rate of ally monsters in the Arena by 24%.
Leader Skill: Increases the Critical Rate of ally monsters in the Arena by 24%. Skill 1: Soul Summoning: Summons the souls of the dead to attack the enemy 2 – 3 times. Each attack has a 40% chance to decrease the enemy’s Attack Speed for 2 turns.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Skill 2: Sinkhole: Inflicts damage to all enemies with a hole that consumes souls and recovers by 50% of the inflicted damage. Absorbs the enemy’s attack gauge by 15% with a 15% chance for each attack. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Transcendance (Passive): Gains a turn with a 15% chance whenever an enemy’s turn ends. If this effect activates, your Attack Power and Critical Rate is increased for 1 turn. [Automatic Effect] [easytable]Stat, 5★, 6★ Hp, 7140, 9720 Atk, 581, 790 Def, 396, 538 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good utility, Slow[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3.5″] [/nextpage][nextpage title=”Rigel” img=”11113″]
4★ Water Lich=> Rigel
Lich Water Rigel Water How to get: Mystical scroll and water scroll Awakened Bonus: Leader Skill: Increases the HP of ally monsters in the Arena by 33%. Leader Skill: Increases the HP of ally monsters in the Arena by 33%. Skill 1: Soul Summoning: Summons the souls of the dead to attack the enemy 2 – 3 times. Each attack has a 40% chance to decrease the enemy’s Attack Speed for 2 turns.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Skill 2: Deadly Touch: Randomly attacks the enemies several times and weakens the enemy’s defense for 2 turns with a 35% chance with each attack and exchanges the decrease attack speed effect with a freezing effect for 1 turn. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Skill 3: End of Evolution (Passive): Gains immunity against freeze, stun, and sleep effects and decreases the chances of being attacked with a critical hit by 25%. [Automatic Effect] [easytable]Stat, 5★, 6★ Hp, 7260, 9885 Atk, 533, 725 Def, 436, 593 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Immune to hard stuns and freezes, 2nd skill is random[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Focus (Spd/Hp%/Acc%), Violent/Revenge (Hp%/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3″] [/nextpage][nextpage title=”Fuco” img=”11112″]
4★ Wind Lich=> Fuco
Lich Wind Fuco Wind How to get: Mystical scroll, wind scroll Awakened Bonus:  Increases the Attack Power of ally monsters in the Arena by 33%. Leader Skill: Increases the Attack Power of ally monsters in the Arena by 33%. Skill 1: Soul Summoning: Summons the souls of the dead to attack the enemy 2 – 3 times. Each attack has a 40% chance to decrease the enemy’s Attack Speed for 2 turns.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Skill 2: Deadly Touch: Randomly attacks the enemies several times and weakens the enemy’s defense for 2 turns with a 35% chance with each attack and exchanges the decrease attack speed effect with a freezing effect for 1 turn. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Skill 3: Wall of the Dead (Passive): Creates a shield every turn to absorb incoming damage proportionate to your level. Decreases the attacker’s Attack Speed for 1 turn if you’re attacked when you have the shield. [Automatic Effect] [easytable]Stat, 5★, 6★ Hp, 7995, 10875 Atk, 517, 703 Def, 404, 549 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Slows people down if attacked + can stun, He himself is slow as well :p Can be tanky, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Focus (Spd/Hp%/Acc%), Violent/Nemesis (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:3.5″] [/nextpage][nextpage title=”Halphas” img=”11111″]
4★ Light Lich=> Halphas
Lich Light Halphas Light How to get: Light and Darkness Scroll Awakened Bonus: Leader Skill: Increases the Attack Speed of ally monsters in the Arena by 24%. Leader Skill: Increases the Attack Speed of ally monsters in the Arena by 24%. Skill 1: Soul Summoning: Summons the souls of the dead to attack the enemy 2 – 3 times. Each attack has a 40% chance to decrease the enemy’s Attack Speed for 2 turns.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Skill 2: Sinkhole: Inflicts damage to all enemies with a hole that consumes souls and recovers by 50% of the inflicted damage. Absorbs the enemy’s attack gauge by 15% with a 15% chance for each attack. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Endless Attachment (Passive): Becomes invincible for 1 turn if your HP falls below 50%. [Automatic Effect] [easytable]Stat, 5★, 6★ Hp, 7140, 9720 Atk, 476, 648 Def, 500, 681 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good utility, Slow unless in the arena as leader[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3.5″] [/nextpage][nextpage title=”Grego” img=”11110″]
4★ Dark Lich=> Grego
Lich Dark Grego Dark How to get: Light and Darkness Scroll Awakened Bonus: Leader Skill: Increases the Resistance of ally monsters in the Arena by 40%. Leader Skill: Increases the Resistance of ally monsters in the Arena by 40%. Skill 1: Soul Summoning: Summons the souls of the dead to attack the enemy 2 – 3 times. Each attack has a 40% chance to decrease the enemy’s Attack Speed for 2 turns.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Skill 2: Deadly Touch: Randomly attacks the enemies several times and weakens the enemy’s defense for 2 turns with a 35% chance with each attack and exchanges the decrease attack speed effect with a freezing effect for 1 turn. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Skill 3: King of the Dead (Passive): Decreases the inflicted damage from all attributes by 50% but the recovery amount you receive is also decreased by 50%. The attack power increases by 50% when an ally or enemy dies. Accumulates up to 5 times. [Automatic Effect] [easytable]Stat, 5★, 6★ Hp, 8835, 12015 Atk, 452, 615 Def, 412, 560 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Low cooldowns when max skilled, Recovery reduction by 50% Can slow and debuff, Slow Damage reduction by 50% and power increase when allies die,[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Focus (Spd/Hp%/Acc%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:4”] [/nextpage]
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