[Fire] | [Water] | [Wind] | [Light] | [Dark]
[nextpage title=”Igmanodon” img=”11114″]
3★ Fire Lizardman => Igmanodon |
How to get: Unknown scrolls, mystical scroll, fire scroll and social summon
Awakened Bonus: Increase ability: Increases Critical Rate by 15%.
Leader Skill: None
Skill 1: Poisonous Teeth: Attacks the enemy 2 times and weakens the enemy’s Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
Skill 2: Destructive Blow: The Attack power increases as your HP decreases and your critical rate increases by 30%. The Attack Power increases according to Defense. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Brutal Skin (Passive): Decreases the chances of being attacked with a critical hit by 50% and decreases the attacker’s attack speed for 1 turn with a 50% chance when attacked. [Automatic Effect]
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6420, 8730
Atk, 428, 582
Def, 473, 648
Spd, 103, 103
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Tanky bruiser, Needs HP build to be tankier[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3″]
[/nextpage][nextpage title=”Kernodon” img=”11113″]
3★ Water Lizardman => Kernodon |
How to get: Mt. Runar, unknown scrolls, mystical scroll, water scroll and social summon
Awakened Bonus: Increases Effect Accuracy by 25%.
Leader Skill: None
Skill 1: Poisonous Teeth: Attacks the enemy 2 times and weakens the enemy’s Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
Skill 2: Poisonous Whirlwind: Attacks all enemies dealing damage proportionate to your Defense and inflicts Continuous Damage for 3 turns with a 50% chance. The damage of this skill will increase by 30% for each harmful effect on the enemy. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Skill 3: Bloody Skin (Passive): Decreases the inflicted damage from opponents of Wind Attribute by 50%. [Automatic Effect]
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6300, 8565
Atk, 420, 571
Def, 492, 670
Spd, 96, 96
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 25%, 25%[/easytable]
[easytable]Pros, Cons
Neutralized damage against Wind monsters, Requires quite a lot of accuracy for cc to be effective
Viable faimon 1 hell farmer, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5″]
[/nextpage][nextpage title=”Velfinodon” img=”11112″]
3★ Wind Lizardman => Velfinodon |
How to get: Unknown scrolls, mystical scroll, social summons and wind scroll
Awakened Bonus: Increase ability: Increases Effect Accuracy by 25%
Leader Skill: None
Skill 1: Poisonous Teeth: Attacks the enemy 2 times and weakens the enemy’s Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
Skill 2: Poisonous Whirlwind: Attacks all enemies dealing damage proportionate to your Defense and inflicts Continuous Damage for 3 turns with a 50% chance. The damage of this skill will increase by 30% for each harmful effect on the enemy. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Skill 3: Bone Scale (Passive): Reflects 10% of the inflicted damage to the attacker when attacked and provokes the attacker for 1 turn with a 30% chance. [Automatic Effect]
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7020, 8895
Atk, 412, 560
Def, 484, 659
Spd, 103, 103
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 25%, 25%[/easytable]
[easytable]Pros, Cons
Can 10% return damage and provoke, Can be squishy with no hp runes[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3″]
[/nextpage][nextpage title=”Glinodon” img=”11111″]
3★ Light Lizardman => Glinodon |
How to get: Light and Darkness Scroll
Awakened Bonus: Increase ability: Increases Critical Rate by 15%.
Leader Skill: None
Skill 1: Poisonous Teeth: Attacks the enemy 2 times and weakens the enemy’s Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
Skill 2: Destructive Blow: The Attack power increases as your HP decreases and your critical rate increases by 30%. The Attack Power increases according to Defense. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Detect Weakspot (Passive): Increases the Critical Rate by 20% and the Critical Damage by 20%. [Automatic Effect]
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6420, 8730
Atk, 444, 604
Def, 460, 626
Spd, 103, 103
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage bruiser, No AoE skills[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5″]
[/nextpage][nextpage title=”Devinodon” img=”11110″]
3★ Dark Lizardman => Devinodon |
How to get: Light and Darkness Scroll
Awakened Bonus: Increase ability: Increases Effect Accuracy by 25%.
Leader Skill: None
Skill 1: Poisonous Teeth: Attacks the enemy 2 times and weakens the enemy’s Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
Skill 2: Poisonous Whirlwind: Attacks all enemies dealing damage proportionate to your Defense and inflicts Continuous Damage for 3 turns with a 50% chance. The damage of this skill will increase by 30% for each harmful effect on the enemy. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Skill 3: Camouflage (Passive): Increases the enemy’s chances of landing a Glancing Hit by 30% and counterattacks with a 15% chance. [Automatic Effect]
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6660, 9060
Atk, 436, 593
Def, 452, 615
Spd, 103, 103
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 25%, 25%[/easytable]
[easytable]Pros, Cons
Decent damage with some continuous damage/defense debuff, Conditional 3rd skill[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3”]
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