Minotauros Review – Fire / Water / Wind / Light / Dark

We will be looking at the Minotauros today. They have a base attack speed of 98.
[Fire] | [Water] | [Wind] | [Light] | [Dark]
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How to get: Unknown scrolls, Mystical scrolls, fire scrolls
Awakened Bonus: Leader skill: Increases the HP of ally monsters with Fire attribute by 30%.
Skill 1: Headbutt: Attacks with the horns and provokes for 1 turn with a 50% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +15%
Skill 2: Chop: Attacks with an axe and increases your attack gauge by 50% if you get a Critical Hit. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 3: Push: Runs towards the enemy to attack and removes up to 2 beneficial effects. Stuns the enemy for 1 turn when you get a Critical Hit. (Reusable in 4 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Awakened Stats
Stat | 5★ | 6★ |
---|---|---|
Hp | 7140 | 9720 |
Atk | 452 | 615 |
Def | 404 | 549 |
Spd | 99 | 99 |
Crit Rate | 15% | 15% |
Crit Damage | 50% | 50% |
Resistance | 15% | 15% |
Accuracy | 0% | 0% |
Pros | Cons |
---|---|
Good CC | No AoE |
Rune Recommendations[2/4/6]
Early | Late |
---|---|
Fatal/Blade (Atk%/Crit R%/Atk%) | Violent/Revenge (Atk%/Crit D%/Atk%) |
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3″]
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How to get: Unknown scrolls, Mystical scrolls, water scrolls
Awakened Bonus: Leader skill: Increases the HP of ally monsters with Water attribute by 30%.
Leader skill: Increases the HP of ally monsters with Water attribute by 30%.
Skill 1: Headbutt: Attacks with the horns and provokes for 1 turn with a 50% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +15%
Skill 2: Slaughter: Attacks with an axe and recovers by 25% of the enemy’s MAX HP if the enemy dies. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Stab: Attacks the enemy’s weak spot with an axe and disturbs the HP recovery for 2 turns. Recovers by 35% of the enemy’s MAX HP if the enemy dies. (Reusable in 4 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Awakened Stats
Stat | 5★ | 6★ |
---|---|---|
Hp | 7875 | 10710 |
Atk | 428 | 582 |
Def | 379 | 516 |
Spd | 99 | 99 |
Crit Rate | 15% | 15% |
Crit Damage | 50% | 50% |
Resistance | 15% | 15% |
Accuracy | 0% | 0% |
Pros | Cons |
---|---|
Good Sustain | No AoE |
Rune Recommendations[2/4/6]
Early | Late |
---|---|
Fatal/Blade (Atk%/Atk%/Atk%) | Violent/Revenge (Atk%/Crit D%/Atk%) |
Rating
[usrlist “Dungeon:3” “Arena Offense:2.5” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3″]
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How to get: Unknown scrolls, Mystical scrolls, wind scrolls and Chiruka Remains
Awakened Bonus: Leader skill: Increases the HP of ally monsters with Wind attribute by 30%.
Leader skill: Increases the HP of ally monsters with Wind attribute by 30%.
Skill 1: Headbutt: Attacks with the horns and provokes for 1 turn with a 50% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +15%
Skill 2: Slaughter: Attacks with an axe and recovers by 25% of the enemy’s MAX HP if the enemy dies. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Lord of Labyrinthos (Passive): Your Attack Power is increased by 50% and you are healed by 30% of the damage you deal. [Automatic Effect]
Awakened Stats
Stat | 5★ | 6★ |
---|---|---|
Hp | 7635 | 10380 |
Atk | 436 | 593 |
Def | 387 | 527 |
Spd | 99 | 99 |
Crit Rate | 15% | 15% |
Crit Damage | 50% | 50% |
Resistance | 15% | 15% |
Accuracy | 0% | 0% |
Pros | Cons |
---|---|
50% bonus attack power | No AoE |
Decent sustain with passive |
Rune Recommendations[2/4/6]
Early | Late |
---|---|
Fatal/Blade (Atk%/Atk%/Atk%) | Violent/Revenge (Atk%/Crit D%/Atk%) |
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3.5″]
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How to get: Scroll of Light and Darkness
Awakened Bonus: Leader skill: Increases the HP of ally monsters with Light attribute by 30%.
Leader skill: Increases the HP of ally monsters with Light attribute by 30%.
Skill 1: Headbutt: Attacks with the horns and provokes for 1 turn with a 50% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +15%
Skill 2: Chop: Attacks with an axe and increases your attack gauge by 50% if you get a Critical Hit. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 3: Beast Man (Passive): Recovers by 10% every turn and your attack speed increases as your HP decreases. [Automatic Effect]
Awakened Stats
Stat | 5★ | 6★ |
---|---|---|
Hp | 7500 | 10215 |
Atk | 420 | 571 |
Def | 412 | 560 |
Spd | 99 | 99 |
Crit Rate | 15% | 15% |
Crit Damage | 50% | 50% |
Resistance | 15% | 15% |
Accuracy | 0% | 0% |
Pros | Cons |
---|---|
Good Sustain and Tank | No AoE |
Rune Recommendations[2/4/6]
Early | Late |
---|---|
Fatal/Blade (Atk%/Crit R%/Atk%) | Violent/Revenge (Atk%/Crit D%/Atk%) |
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3″]
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How to get: Scroll of Light and Darkness
Awakened Bonus: Leader Skill: Increases the HP of ally monsters with Dark attribute by 30%.
Leader Skill: Increases the HP of ally monsters with Dark attribute by 30%.
Skill 1: Headbutt: Attacks with the horns and provokes for 1 turn with a 50% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +15%
Skill 2: Slaughter: Attacks with an axe and recovers by 25% of the enemy’s MAX HP if the enemy dies. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Exile (Passive): Increases your Attack Power by 100% and your Attack power increases additionally as your HP decreases. You won’t be able to receive any beneficial effects during battle. [Automatic Effect]
Awakened Stats
Stat | 5★ | 6★ |
---|---|---|
Hp | 7380 | 10050 |
Atk | 436 | 593 |
Def | 404 | 549 |
Spd | 99 | 99 |
Crit Rate | 15% | 15% |
Crit Damage | 50% | 50% |
Resistance | 15% | 15% |
Accuracy | 0% | 0% |
Pros | Cons |
---|---|
Good tank bruiser with sustain | No AoE |
Rune Recommendations[2/4/6]
Early | Late |
---|---|
Fatal/Blade (Atk%/Atk%/Atk%) | Violent/Revenge (Atk%/Crit D%/Atk%) |
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3”]
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