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Info
ELMNT Fire
TYPE Support
LEVEL 40
Max Stats
SPD 99
HP 9885
ATK 692
DEF 626
Awakened Stats
SPD 100
HP 10050
ATK 681
DEF 790
Leader Skill
Increases the HP of ally monsters with Fire attribute by 50%.
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Multiplier: 180%+270%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Punishment
Attacks the enemy with flames of punishment, decreasing the Defense for 1 turn and inflicting Continuous Damage for 2 turns. The damage increases according to your Defense. (Reusable in 3 turns).
Multiplier: 230%+500%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime turn -1
Sanctuary
Removes all harmful effects on all allies, granting them immunity for 3 turns, and increasing the Attack Bar by 30%. (Reusable in 6 turns)
Show Skill UpsLv.2 Cooltime Turn -1
Lv.3 Cooltime turn -1
Early Runes
Swift / Guard(Spd/Def%/Def%)
Late Runes
Violent / Will(Spd/Crit D%/Def%)
Tap on runes to view more information about each rune. Each Archangel has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Water
TYPE Support
LEVEL 40
Max Stats
SPD 99
HP 9555
ATK 593
DEF 747
Awakened Stats
SPD 100
HP 11850
ATK 604
DEF 747
Leader Skill
Increases the HP of ally monsters with Water attribute by 50%.
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Multiplier: 180%+270%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Archangel's Blessing
Recovers the ally target's HP by 50% and increases the Defense for 2 turns. (Reusable in 5 turns).
Multiplier: 50%
Show Skill UpsLv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Holy Water
Removes all harmful effects granted on all allies and recovers their HP by 50% each. In addition, increases the Attack Bar of all allies by 20% each and recovers 15% HP each turn for 3 turns by the no. of harmful effects removed on the allies who had their harmful effects removed. (Reusable in 5 turns).
Multiplier: 30%
Show Skill UpsLv.2 Recovery + 10%
Lv.3 Recovery + 10%
Lv.4 Cooltime Turn -1
Early Runes
3x Energy(Spd/Hp%/Hp%)
Late Runes
Violent / Nemesis(Spd/Hp%/Hp%)
Tap on runes to view more information about each rune. Each Archangel has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Wind
TYPE Support
LEVEL 40
Max Stats
SPD 99
HP 8565
ATK 725
DEF 681
Awakened Stats
SPD 115
HP 12015
ATK 626
DEF 714
Leader Skill
Increases the HP of ally monsters with Wind attribute by 50%.
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with 75% chance. The damage increase according to your Defense.
Multiplier: 180%+270%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Archangel's Blessing
Recovers the ally target's HP by 50% and increases the Defense for 2 turns. (Reusable in 5 turns).
Multiplier: 50%
Show Skill UpsLv.2 Cooltime Turn-1
Lv.3 Cooltime Turn-1
Archangel's Mercy
Revives the target dead ally and fills up its HP to the maximum amount and also revives other dead allies with 30% of their HP. Consumes your HP by half and grants Soul Protection on yourself for 2 turns. In addition, consumes your HP additionally by 15% per revived ally. (Reusable in 8 turns).
Show Skill UpsLv.2 Cooltime Turn-1
Lv.3 Cooltime Turn-1
Early Runes
3x Energy(Hp%/Hp%/Hp%)
Late Runes
Violent / Will(Hp%/Hp%/Hp%)
Tap on runes to view more information about each rune. Each Archangel has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Light
TYPE Support
LEVEL 40
Max Stats
SPD 99
HP 10545
ATK 615
DEF 659
Awakened Stats
SPD 100
HP 11535
ATK 604
DEF 769
Leader Skill
Increases the HP of ally monsters with Light attribute by 50%.
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Multiplier: 180%+270%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Archangel's Blessing
Recovers the ally target's HP by 50% and increases the Defense for 2 turns. (Reusable in 5 turns).
Multiplier: 50%
Show Skill UpsLv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Judge (Passive)
Counterattacks instantly when you or an ally is hit with a critical hit and increases your attack bar by 10%. Increases your Defense by 10% each whenever [Judge (Passive)] is activated. (Accumulates up to 10 times) [Automatic Effect]
Multiplier: 75%
Early Runes
3x Guard(Spd/Hp%/Def%)
Late Runes
Despair / Nemesis(Def%/Crit D%/Def%)
Tap on runes to view more information about each rune. Each Archangel has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Dark
TYPE Defense
LEVEL 40
Max Stats
SPD 99
HP 10215
ATK 571
DEF 725
Awakened Stats
SPD 100
HP 10215
ATK 582
DEF 878
Leader Skill
Increases the HP of ally monsters with Dark attribute by 50%.
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Multiplier: 180%+270%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Punishment
Attacks the enemy with flames of punishment, decreasing the Defense for 1 turn and inflicting Continuous Damage for 2 turns. The damage increases according to your Defense. (Reusable in 3 turns).
Multiplier: 230%+500%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Dominator (Passive)
The damage you receive decreases as more allies survive and the damage you inflict increases as more allies die. Additionally, the enemy you attack will be provoked for 1 turn. (Automatic Effect)
Early Runes
3x Guard(Def%/Crit R%/Hp%)
Late Runes
Violent / Revenge(Def%/Crit D%/Def%)
Tap on runes to view more information about each rune. Each Archangel has it's own detailed review page that you can view by tapping on 'View Full Review'.