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Archangel

Archangel consists of 5 natural 5 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Support

LEVEL 40

Max Stats

SPD 99

HP 9885

ATK 692

DEF 626

Awakened Stats

SPD 100

HP 10050

ATK 681

DEF 790

Leader Skill
Increase the HP of ally monsters with Fire attribute by 50%
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Multiplier: 1.9*{ATK} + 3.0*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +15%

Punishment
Attacks the enemy with an attack that deals damage proportionate to your Defense, decreasing the enemy's Defense for 2 turns and recovering the HP of all allies by 15%. (Reusable in 3 turns).
Multiplier: 2.3*{ATK} + 5.0*{DEF}
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Sanctuary
Removes all harmful effects on all allies, granting them Immunity for 3 turns, and increasing the Attack Bar by 30%. (Reusable in 6 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Water

TYPE Support

LEVEL 40

Max Stats

SPD 99

HP 9555

ATK 593

DEF 747

Awakened Stats

SPD 100

HP 11850

ATK 604

DEF 747

Leader Skill
Increase the HP of ally monsters with Water attribute by 50%
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Multiplier: 1.9*{ATK} + 3.0*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +15%

Archangel's Blessing
Recovers the ally target's HP by 35% and increases the Defense for 2 turns. (Reusable in 4 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Holy Water
Removes all harmful effects granted on all allies and recovers their HP by 50% each. In addition, increases the Attack Bar of all allies by 20% each and recovers 15% HP each turn for 3 turns by the no. of harmful effects removed on the allies who had their harmful effects removed. (Reusable in 5 turns).
  Show Skill Ups

Recovery +10%
Recovery +10%
Cooltime Turn -1

Info

ELMNT Wind

TYPE Support

LEVEL 40

Max Stats

SPD 99

HP 8565

ATK 725

DEF 681

Awakened Stats

SPD 115

HP 12015

ATK 626

DEF 714

Leader Skill
Increase the HP of ally monsters with Wind attribute by 50%
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Multiplier: 1.9*{ATK} + 3.0*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +15%

Archangel's Blessing
Recovers the ally target's HP by 35% and increases the Defense for 2 turns. (Reusable in 4 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Archangel's Mercy
Revives the target dead ally and fills up its HP to the maximum amount and also revives other dead allies with 30% of their HP. Consumes your HP by half and grants Soul Protection on yourself for 2 turns. In addition, consumes your HP additionally by 15% per revived ally. (Reusable in 8 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Light

TYPE Support

LEVEL 40

Max Stats

SPD 99

HP 10545

ATK 615

DEF 659

Awakened Stats

SPD 100

HP 11535

ATK 604

DEF 769

Leader Skill
Increases the HP of ally monsters with Light attribute by 50%.
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Multiplier: 1.9*{ATK} + 3.0*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +15%

Archangel's Blessing
Recovers the ally target's HP by 35% and increases the Defense for 2 turns. (Reusable in 4 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Judge (Passive)
Counterattacks the enemy instantly when you or an ally is attacked with a critical hit and increases your Attack Bar by 10%. Increases your Defense by 10% each whenever [Judge (Passive)] is activated. (Accumulates up to 10 times) [Automatic Effect]

Info

ELMNT Dark

TYPE Defense

LEVEL 40

Max Stats

SPD 99

HP 10215

ATK 571

DEF 725

Awakened Stats

SPD 100

HP 10215

ATK 582

DEF 878

Leader Skill
Increase the HP of ally monsters with Dark attribute by 50%
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Multiplier: 1.9*{ATK} + 3.0*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +15%

Punishment
Attacks the enemy with an attack that deals damage proportionate to your Defense, decreasing the enemy's Defense for 2 turns and recovering the HP of all allies by 15%. (Reusable in 3 turns).
Multiplier: 2.3*{ATK} + 5.0*{DEF}
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Dominator (Passive)
The damage you receive decreases as more allies survive and the damage you inflict increases as more allies die. Additionally, the enemy you attack will be provoked for 1 turn. [Automatic Effect]