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Night Fang

Night Fang consists of 3 natural 5 star monsters and 2 natural 4 star monsters.

 
 
 
 
 
Fire

Night Fang

     

Info

ELMNT Fire

TYPE HP

LEVEL 40

Max Stats

SPD

HP

ATK

DEF

Awakened Stats

SPD 102

HP 12675

ATK 626

DEF 670

Leader Skill
Increase the Resistance of ally monsters in Guild Content by 48%
Pack-Defending Sword
Attacks the enemy to leave a Branding effect for 2 turns with a 50% chance. The damage increases according to your MAX HP.
Multiplier: 1.7*{ATK} + 0.19*{MAX HP}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Effect Rate +10%
Damage +15%

Alpha's Protection
Removes all harmful effects on an ally and defends the target for 3 turns. Receives half of the damage inflicted on the defended target while making the damage 0 for the defended target and counterattacks the enemy target. (Reusable in 5 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Unsheathed Claws (Passive)
If your HP is full at the start of your turn, defends the ally with the lowest HP for 1 turn. In addition, when you counterattack, deals 100% increased damage and recovers the HP of all allies by 15%. [Automatic Effect]
Water

Night Fang

     

Info

ELMNT Water

TYPE HP

LEVEL 40

Max Stats

SPD

HP

ATK

DEF

Awakened Stats

SPD 102

HP 12840

ATK 648

DEF 637

Leader Skill
Increase the Critical Rate of ally monsters in Guild Content by 28%
Pack-Defending Sword
Attacks the enemy to leave a Branding effect for 2 turns with a 50% chance. The damage increases according to your MAX HP.
Multiplier: 1.7*{ATK} + 0.19*{MAX HP}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Effect Rate +10%
Damage +15%

Bond of the Pack
Increases the Attack Power of the ally with the highest Attack Power for 1 turn and teams up with the ally to attack the enemy. While attacking, your attack deals damage 2 times, decreasing its Defense for 2 turns with a 50% chance each. (Reusable in 4 turns).
Multiplier: 2.6*{ATK} x2
  Show Skill Ups

Damage +10%
Damage +15%
Cooltime Turn -1

Wolf's Howl
Decreases the cooldown of all allies by 1 turn each, grants Immunity for 2 turns, and creates a Shield equal to 15% of your MAX HP for 2 turns. (Reusable in 5 turns).
  Show Skill Ups

Cooltime Turn -1

Wind

Night Fang

    

Info

ELMNT Wind

TYPE HP

LEVEL 40

Max Stats

SPD

HP

ATK

DEF

Awakened Stats

SPD 102

HP 11370

ATK 637

DEF 582

Leader Skill
Increase the Accuracy of ally monsters in Guild Content by 48%
Pack-Defending Sword
Attacks the enemy to leave a Branding effect for 2 turns with a 50% chance. The damage increases according to your MAX HP.
Multiplier: 1.7*{ATK} + 0.19*{MAX HP}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Effect Rate +10%
Damage +15%

Bond of the Pack
Increases the Attack Power of the ally with the highest Attack Power for 1 turn and teams up with the ally to attack the enemy. While attacking, your attack deals damage 2 times, decreasing its Defense for 2 turns with a 50% chance each. (Reusable in 4 turns).
Multiplier: 2.6*{ATK} x2
  Show Skill Ups

Damage +10%
Damage +15%
Cooltime Turn -1

Alpha Strike
Goes under the Threat state while enemies attack with a single-target skill 2 times, and then attacks all enemies to deal damage proportionate to your MAX HP and stun them for 1 turn with a 50% chance. (Reusable in 5 turns).
Multiplier: 0.29*{MAX HP}
  Show Skill Ups

Damage +15%
Cooltime Turn -1

Light

Night Fang

    

Info

ELMNT Light

TYPE HP

LEVEL 40

Max Stats

SPD

HP

ATK

DEF

Awakened Stats

SPD 102

HP 11535

ATK 604

DEF 604

Leader Skill
Increase the Defense of ally monsters in Guild Content by 38%
Pack-Defending Sword
Attacks the enemy to leave a Branding effect for 2 turns with a 50% chance. The damage increases according to your MAX HP.
Multiplier: 1.7*{ATK} + 0.19*{MAX HP}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Effect Rate +10%
Damage +15%

Alpha's Protection
Removes all harmful effects on an ally and defends the target for 3 turns. Receives half of the damage inflicted on the defended target while making the damage 0 for the defended target and counterattacks the enemy target. (Reusable in 5 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Qualities of an Alpha (Passive)
Increases your Attack Bar by 10% when an ally, excluding yourself, is attacked. Increases your Attack Bar by 50% whenever an ally, excluding yourself, falls under an inability effect. [Automatic Effect]
Dark

Night Fang

     

Info

ELMNT Dark

TYPE HP

LEVEL 40

Max Stats

SPD

HP

ATK

DEF

Awakened Stats

SPD 102

HP 13005

ATK 615

DEF 659

Leader Skill
Increase the HP of ally monsters in Guild Content by 38%
Pack-Defending Sword
Attacks the enemy to leave a Branding effect for 2 turns with a 50% chance. The damage increases according to your MAX HP.
Multiplier: 1.7*{ATK} + 0.19*{MAX HP}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Effect Rate +10%
Damage +15%

Bond of the Pack
Increases the Attack Power of the ally with the highest Attack Power for 1 turn and teams up with the ally to attack the enemy. While attacking, your attack deals damage 2 times, decreasing its Defense for 2 turns with a 50% chance each. (Reusable in 4 turns).
Multiplier: 2.6*{ATK} x2
  Show Skill Ups

Damage +10%
Damage +15%
Cooltime Turn -1

Spirits of Wolf Warriors
Attacks the enemy to reset its Attack Bar. Afterwards, attacks all enemies 3 times. Each hit increases their cooldown by 1 turn with a 50% chance and decreases their Attack Speed for 2 turns with a 50% chance. The damage is proportionate to your MAX HP. (Reusable in 5 turns).
Multiplier: 0.11*{MAX HP}
  Show Skill Ups

Damage +15%
Cooltime Turn -1