Attacks all enemies 2 times. Each hit decreases their Attack Speed for 2 turns with a 50% chance and increases their chance of landing a Glancing Hit for 2 turns with a 50% chance. (Reusable in 4 turns).
Removes all harmful effects on all allies, and attacks all enemies to remove all beneficial effects and disturb HP recovery for 2 turns. The damage is proportionate to your MAX HP. (Reusable in 5 turns).
Creates a Shield equal to 20% of your MAX HP on all allies for 2 turns and grants them Reflect Damage for 2 turns. (Reusable in 4 turns).
Multiplier: 0.2*{MAX HP}
Show Skill Ups
Shield +5%
Shield +15%
Cooltime Turn -1
World Tree Roots (Passive)
Increases your Attack Bar by 10% whenever an ally with a Shield is attacked. In addition, removes 1 harmful effect on allies with a Shield whenever you gain a turn and recovers their HP by 10%. [Automatic Effect]
Creates a Shield equal to 20% of your MAX HP on all allies for 2 turns and grants them Reflect Damage for 2 turns. (Reusable in 4 turns).
Multiplier: 0.2*{MAX HP}
Show Skill Ups
Shield +5%
Shield +15%
Cooltime Turn -1
World Tree Wisdom (Passive)
Allies with a Shield gain immunity against Attack Bar decreasing effects. In addition, removes 1 harmful effect on the ally target and decreases its chance of receiving a Critical Hit for 1 turn whenever you create a Shield on an ally. [Automatic Effect]
Creates a Shield equal to 20% of your MAX HP on all allies for 2 turns and grants them Reflect Damage for 2 turns. (Reusable in 4 turns).
Show Skill Ups
Shield +5%
Shield +15%
Cooltime Turn -1
World Tree Blessing
Removes all harmful effects on all allies and increases their Attack Bar by 30%. In addition, if the skill is not on cooldown at the moment of death, revives with 30% HP and activates World Tree Blessing. World Tree Blessing is maintained until the battle ends. (Reusable in 6 turns).
Attacks all enemies 2 times. Each hit decreases their Attack Speed for 2 turns with a 50% chance and increases their chance of landing a Glancing Hit for 2 turns with a 50% chance. (Reusable in 4 turns).
Attacks all enemies 2 times. Each hit ignores effects that resist death and stuns them for 1 turn. When attacking on your turn while [Seed of Doom] is on cooldown, ignores effects that resist death and stuns the enemy for 1 turn with an 80% chance. (Reusable in 5 turns).