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Sylph

Sylph consists of 5 natural 4 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Attack

LEVEL 40

Max Stats

SPD 104

HP 10215

ATK 626

DEF 505

Awakened Stats

SPD 105

HP 11205

ATK 681

DEF 549

Leader Skill
Increases the Attack Speed of ally monsters by 19%.
Spirit Throw
Throws a small spirit at the enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.
Multiplier: 380% -20
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

Turbulence
Compresses the air around the enemy, causing turbulence which sets their Attack Bar to 0. (Reusable in 4 turns)
Multiplier: 600%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Phoenix's Fury
Summons a Phoenix to breathe fire on all enemies and inflicts Continuous Damage for 3 turns. (Reusable in 5 turns)
Multiplier: 400%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Phoenix's Fury (Strengthened)
Summons a Phoenix to breathe fire on all enemies and inflicts 2 Continuous Damage for 3 turns. (Reusable in 5 turns)
Multiplier: 400%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Early Runes

Swift / Focus(Spd/Hp%/Acc%)

Spd
Hp%
Acc%

Late Runes

Despair / Revenge(Spd/Hp%/Acc%)

Spd
Hp%
Acc%

Tap on runes to view more information about each rune. Each Sylph has it's own detailed review page that you can view by tapping on 'View Full Review'.

Water Sylph

Tyron

    

Info

ELMNT Water

TYPE Attack

LEVEL 40

Max Stats

SPD l104

HP 9885

ATK 659

DEF 494

Awakened Stats

SPD 105

HP 10875

ATK 725

DEF 527

Leader Skill
Increases the Attack Speed of ally monsters by 19%.
Spirit Throw
Throws a small spirit at the enemy and increases your Critical Rate by 30% at next turn if you get a Critical Hit.
Multiplier: 380% -20
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

Spirit Throw (Strengthened)
Throws a small Spirit at the enemy with a 30% chance to attack consecutively. This attack increases your Critical Rate by 30% at next turn if you get a Critical Hit.
Multiplier: (380% -20) xN
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%

Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns. (Reusable in 5 turns)
Multiplier: 130% x2
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1

Hailstorm
Attacks all enemies with a hailstorm and freezes them for 1 turn. (Reusable in 6 turns)
Multiplier: 300%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Early Runes

Swift / Focus(Spd/Atk%/Acc%)

Spd
Atk%
Acc%

Late Runes

Despair / Revenge(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Tap on runes to view more information about each rune. Each Sylph has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Wind

TYPE Attack

LEVEL 40

Max Stats

SPD 105

HP 9390

ATK 758

DEF 428

Awakened Stats

SPD 106

HP 10215

ATK 834

DEF 461

Leader Skill
Increases the Attack Speed of ally monsters in the Arena by 24%.
Spirit Throw
Throws a small Spirit at the enemy and increases the chances of a Critical Hit at next turn if you get a Critical Hit by 30%.
Multiplier: 380% -20
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns. (Reusable in 5 turns)
Multiplier: 130% x2
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Cyclone (Strengthened)
Attacks all enemies 3 times with a cyclone. Each strike has a 40% chance of increasing the chances of the enemy to miss an attack for 2 turns. (Reusable in 5 turns)
Multiplier: 130% x3
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Airbender
Creates a hurricane around the enemy and absorbs their Attack Speed for 3 turns. (Reusable in 5 turns)
Multiplier: 840%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Early Runes

Fatal / Blade(Atk%/Atk%/Atk%)

Atk%
Atk%
Atk%

Late Runes

Violent / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Sylph has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Light

TYPE HP

LEVEL 40

Max Stats

SPD 104

HP 10215

ATK 659

DEF 472

Awakened Stats

SPD 105

HP 11535

ATK 703

DEF 505

Leader Skill
Increases the Attack Speed of ally monsters in the Dungeons by 24%.
Throws a small spirit at your enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.
Multiplier: 380% -20
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increase the enemy's chance of landing a Glancing Hit for 2 turns. (Reusable in 5 turns)
Multiplier: 130% x2
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1

Double Cyclone
Attacks all enemies with a cyclone 4 times. Each attack has a 20% chance to stun the enemy. (Reusable in 5 turns)
Multiplier: 110% x4
  Show Skill Ups

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Early Runes

Swift / Focus(Spd/Atk%/Acc%)

Spd
Atk%
Acc%

Late Runes

Despair / Revenge(Spd/Crit D%/Atk%)

Spd
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Sylph has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 104

HP 10545

ATK 604

DEF 505

Awakened Stats

SPD 105

HP 11205

ATK 736

DEF 494

Leader Skill
Increases the Attack Speed of ally monsters in the Dungeons by 24%.
Spirit Throw
Throws a small spirit at your enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.
Multiplier: 380% -20
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

Turbulence
Compresses the air around the enemy, causing turbulence which sets their Attack bar to 0. (Reusable in 4 turns)
Multiplier: 600%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%

Turbulence (Strengthened)
Causes turbulence to set the enemy's Attack Bar to 0 and increase your Attack Bar by 50%. (Reusable in 4 turns)
Multiplier: 600%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Nightfall
Surrounds all enemies with night and puts them to sleep for 2 turns. (Reusable in 7 turns)
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Early Runes

Swift / Focus(Spd/Atk%/Acc%)

Spd
Atk%
Acc%

Late Runes

Despair / Revenge(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Tap on runes to view more information about each rune. Each Sylph has it's own detailed review page that you can view by tapping on 'View Full Review'.