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Info
ELMNT Fire
TYPE Attack
LEVEL 40
Max Stats
SPD 104
HP 10215
ATK 626
DEF 505
Awakened Stats
SPD 105
HP 11205
ATK 681
DEF 549
Leader Skill
Increases the Attack Speed of ally monsters by 19%.
Spirit Throw
Throws a small spirit at the enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.
Multiplier: 380% -20
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Turbulence
Compresses the air around the enemy, causing turbulence which sets their Attack Bar to 0. (Reusable in 4 turns)
Multiplier: 600%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Phoenix's Fury
Summons a Phoenix to breathe fire on all enemies and inflicts Continuous Damage for 3 turns. (Reusable in 5 turns)
Multiplier: 400%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Phoenix's Fury (Strengthened)
Summons a Phoenix to breathe fire on all enemies and inflicts 2 Continuous Damage for 3 turns. (Reusable in 5 turns)
Multiplier: 400%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Early Runes
Swift / Focus(Spd/Hp%/Acc%)
Late Runes
Despair / Revenge(Spd/Hp%/Acc%)
Tap on runes to view more information about each rune. Each Sylph has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Water
TYPE Attack
LEVEL 40
Max Stats
SPD l104
HP 9885
ATK 659
DEF 494
Awakened Stats
SPD 105
HP 10875
ATK 725
DEF 527
Leader Skill
Increases the Attack Speed of ally monsters by 19%.
Spirit Throw
Throws a small spirit at the enemy and increases your Critical Rate by 30% at next turn if you get a Critical Hit.
Multiplier: 380% -20
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns. (Reusable in 5 turns)
Multiplier: 130% x2
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1
Awakened
Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns.Also, reduces the attack bar by 50% if you attack an enemy under the Decrease Attack Speed Effect with each attack. (Reusable in 5 turns)
Multiplier: TBD
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1
Hailstorm
Attacks all enemies with a hailstorm to decrease their Attack Speed for 2 turns and freezes them for 1 turn. (Reusable in 6 turns)
Multiplier: 300%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Early Runes
Swift / Focus(Spd/Atk%/Acc%)
Late Runes
Despair / Revenge(Spd/Hp%/Hp%)
Tap on runes to view more information about each rune. Each Sylph has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Wind
TYPE Attack
LEVEL 40
Max Stats
SPD 105
HP 9390
ATK 758
DEF 428
Awakened Stats
SPD 106
HP 10215
ATK 834
DEF 461
Leader Skill
Increases the Attack Speed of ally monsters in the Arena by 24%.
Spirit Throw
Throws a small Spirit at the enemy and increases the chances of a Critical Hit at next turn if you get a Critical Hit by 30%.
Multiplier: 380% -20
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns. (Reusable in 5 turns)
Multiplier: 130% x2
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Awakened
Cyclone (Strengthened)
Attacks all enemies 3 times with a cyclone. Each strike has a 40% chance of increasing the chances of the enemy to land a Glancing Hit for 2 turns. The damage increases according to the Attack Speed. (Reusable in 4 turns)
Multiplier: ((Spd+30)/1.50)% x3
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Airbender
Creates a hurricane around the enemy to remove all beneficial effects and absorbs the Attack Bar by 50%. The inflicted damage will be increased by 30% if the enemy had no beneficial effects. (Reusable in 5 turns).
Multiplier: 840%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Early Runes
Fatal / Blade(Atk%/Atk%/Atk%)
Late Runes
Violent / Revenge(Atk%/Crit D%/Atk%)
Tap on runes to view more information about each rune. Each Sylph has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Light
TYPE HP
LEVEL 40
Max Stats
SPD 104
HP 10215
ATK 659
DEF 472
Awakened Stats
SPD 105
HP 11535
ATK 703
DEF 505
Leader Skill
Increases the Attack Speed of ally monsters in the Dungeons by 24%.
Spirit THrow
Throws a small spirit at your enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.
Multiplier: 380% -20
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increase the enemy's chance of landing a Glancing Hit for 2 turns. (Reusable in 5 turns)
Multiplier: 130% x2
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1
Awakened
Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increase the enemy's chance of landing a Glancing Hit for 2 turns. The damage is proportionate to the enemy's Max HP. (Reusable in 5 turns)
Double Cyclone
Attacks all enemies with a cyclone 4 times. Each attack has a 20% chance to stun the enemy and absorbs the Attack Bar by 20%. (Reusable in 5 turns)
Multiplier: 110% x4
Show Skill UpsLv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Early Runes
Swift / Focus(Spd/Atk%/Acc%)
Late Runes
Despair / Revenge(Spd/Crit D%/Atk%)
Tap on runes to view more information about each rune. Each Sylph has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Max Stats
SPD 104
HP 10545
ATK 604
DEF 505
Awakened Stats
SPD 105
HP 11205
ATK 736
DEF 494
Leader Skill
Increases the Attack Speed of ally monsters by 19%.
Spirit Throw
Throws a small spirit at your enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.
Multiplier: 380% -20
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Turbulence
Compresses the air around the enemy, causing turbulence which sets their Attack bar to 0. (Reusable in 4 turns)
Multiplier: 600%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Turbulence (Strengthened)
Causes turbulence to set the enemy's Attack Bar to 0 and increase your Attack Bar by 50%. (Reusable in 4 turns)
Multiplier: 600%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Nightfall
Surrounds all enemies with night and puts them to sleep for 2 turns and prevents them from receiving beneficial effects for 2 turns. (Reusable in 7 turns)
Show Skill UpsLv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Early Runes
Swift / Focus(Spd/Atk%/Acc%)
Late Runes
Despair / Revenge(Spd/Hp%/Hp%)
Tap on runes to view more information about each rune. Each Sylph has it's own detailed review page that you can view by tapping on 'View Full Review'.