Increases the Attack Speed of ally monsters by 19%.
Spirit Throw
Throws a small spirit at the enemy to attack, decreasing its Attack Bar by 30% with a 75% chance.
Multiplier: 3.8*{ATK} - 20
Show Skill Ups
Damage +5%
Damage +10%
Damage +10%
Turbulence
Compresses the air around the enemy and causes turbulence to deal damage proportional to the enemy's MAX HP and sets the Attack Bar to 0. (Reusable in 4 turns).
Summons a Phoenix to breathe fire on all enemies and inflicts 2 Continuous Damage for 3 turns. This attack won't land as a Glancing Hit. (Reusable in 5 turns).
Increases the Attack Speed of ally monsters by 19%.
Spirit Throw
Throws a small spirit at the enemy to attack, decreasing its Attack Bar by 30% with a 75% chance.
Multiplier: 3.8*{ATK} - 20
Show Skill Ups
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Awakened
Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns.Also, reduces the attack bar by 50% if you attack an enemy under the Decrease Attack Speed Effect with each attack. (Reusable in 4 turns)
Increases the Attack Speed of ally monsters in the Arena by 24%.
Spirit Throw
Throws a small spirit at the enemy to attack, decreasing its Attack Bar by 30% with a 75% chance.
Multiplier: 3.8*{ATK} - 20
Show Skill Ups
Damage +5%
Damage +10%
Damage +10%
Awakened
Cyclone
Attacks all enemies 3 times with a cyclone. Each strike has a 40% chance of increasing the chances of the enemy to land a Glancing Hit for 2 turns. The damage increases according to the Attack Speed. (Reusable in 4 turns)
Multiplier: {ATK}*({SPD} + 30)/150 x3
Show Skill Ups
Damage +10%
Damage +10%
Cooltime Turn -1
Airbender
Creates a hurricane around the enemy to remove all beneficial effects and absorbs the Attack Bar by 50%. The inflicted damage will be increased by 30% if the enemy had no beneficial effects. (Reusable in 5 turns).
Increase the Attack Speed of ally monsters in the Dungeons by 24%
Spirit Throw
Throws a small spirit at the enemy to attack, decreasing its Attack Bar by 30% with a 75% chance.
Multiplier: 3.8*{ATK} - 20
Show Skill Ups
Damage +5%
Damage +10%
Damage +10%
Awakened
Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increase the enemy's chance of landing a Glancing Hit for 2 turns. The damage is proportionate to the enemy's Max HP. (Reusable in 4 turns)
Increases the Attack Speed of ally monsters by 19%.
Spirit Throw
Throws a small spirit at the enemy to attack, decreasing its Attack Bar by 30% with a 75% chance.
Multiplier: 3.8*{ATK} - 20
Show Skill Ups
Damage +5%
Damage +10%
Damage +10%
Awakened
Turbulence
Causes turbulence to set the enemy's Attack Bar to 0 and increase your Attack Bar by 50%. (Reusable in 4 turns)
Multiplier: 6.0*{ATK}
Show Skill Ups
Damage +10%
Damage +10%
Cooltime Turn -1
Nightfall
Surrounds all enemies with night and puts them to sleep for 2 turns and prevents them from receiving beneficial effects for 2 turns. (Reusable in 7 turns)