Wind Satoru GojoSatoru Gojo
Defense
Satoru Gojo Skills
Leader Skill
Increase the Accuracy of ally monsters by 41%
Infinite Strike
Attacks the enemy to stun for 1 turn with a 30% chance.
Multiplier: 3.8*{ATK}
Show Skill Ups
Damage +5%
Damage +5%
Damage +15%
Effect Rate +20%
Cursed Technique Lapse: Blue
Attacks all enemies 2 to 3 times to deal damage proportionate to your Defense. Each hit steals 1 beneficial effect and decreases Attack Bar by 15% with a 20% chance each. (Reusable in 4 turns).
Multiplier: 1.5*{DEF} x2
Show Skill Ups
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Limitless
Increases your Defense for 2 turns, and then attacks all enemies to deal damage proportionate to your Defense and provoke them for 2 turns. The duration of Provoke increases by 1 turn if their Defense is 40% or lower than yours. This effect does not stack with other effects that increase the duration of harmful effects. (Reusable in 5 turns).
Multiplier: 4.6*{DEF}
Show Skill Ups
Damage +20%
Cooltime Turn -1
AWAKEN / SKILL UPS
SKILL UPS TO MAX
12
SOURCES
BUILDS
Select Usage
Here are our build recommendations for Wind Satoru Gojo. Click on each rune / artifact for more information.
Every monster can be equipped with different runes, depending on your team and strategy. Feel free to discuss with the community or ask if you need any advice on Discord.
Real Time Arena
Despair / Will(SPD/HP%/DEF%)






SPD
HP%
DEF%
Stats
Base Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|
| Level | Stars | HP | Atk | Def |
|---|
Awakened Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 106 | 15% | 50% | 40% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 35 | 5 | 7380 | 484 | 597 |
| 40 | 6 | 10050 | 659 | 812 |





