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Ninja Review – Fire / Water / Wind / Light / Dark

Ninja Review –  Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Garo” img=”11114″]

4★ Fire Ninja=> Garo
Ninja Fire Garo Awakened Fire How to get: Mystical scrolls, fire scroll Awakened Bonus: Leader Skill (Increases the Attack Speed of ally monsters with Fire attribute by 30%)
Leader Skill: Increases the Attack Speed of ally monsters with Fire attribute by 30%. Skill 1: Ninja Stars: Throws ninja stars to attack and inflicts Continuous Damage for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Skill 2: Dragon Attack: Throws an uppercut punch to an enemy 2 times. Each attack has a 50% chance to stun the enemy. (Reusable in 3 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Cooltime Turn -1
Skill 3: Narrow Escape (Passive): Offsets the incoming damage that may cause you to die with a 50% chance. [Automatic Effect]

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 6060, 8235 Atk, 646, 878 Def, 404, 549 Spd, 107, 107 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Fire speed demon leader, Low hp pool Can escape death if lucky, Squishy[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5″] [/nextpage][nextpage title=”Susano” img=”11113″]
4★ Water Ninja => Susano
Ninja Water Susano Water How to get: Mystical scrolls, water scroll and Fusion Hexagram Awakened Bonus: Leader Skill (Increases the Attack Speed of ally monsters with Water attribute by 30%) Leader Skill: Increases the Attack Speed of ally monsters with Water attribute by 30%. Skill 1: Ninja Stars: Throws ninja stars to attack and inflicts Continuous Damage for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Skill 2: Slicing Winds: Inflicts great damage by slashing the enemy with the energy of the sword and reduces the enemy’s Attack Bar by 30%. The damage of this skill increases according to the Attack Speed. (Reusable in 3 turn(s))
  • Lv.2 Damage + 5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Clear Water (Passive): Reduces the odds of receiving a Critical Hit by 50% and increases your Resistance by 50%. [Automatic Effect]

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 5940, 8070 Atk, 670, 911 Def, 387, 527 Spd, 107, 107 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons More durable compared to other damage types, Low hp pool Attack bar reducer, Viable faimon hell farmer, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3.5″] [/nextpage][nextpage title=”Orochi” img=”11112″]
4★ Wind Ninja => Orochi
Ninja Wind Orochi Wind How to get: Mystical scroll and wind scroll Awakened Bonus: Leader Skill (Increases the Attack Speed of ally monsters with Wind attribute by 30%) Leader Skill: Increases the Attack Speed of ally monsters with Wind attribute by 30%. Skill 1: Ninja Stars: Throws ninja stars to attack and inflicts Continuous Damage for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Skill 2: Slicing Winds: Inflicts great damage by slashing the enemy with the energy of the sword and reduces the enemy’s Attack Bar by 30%. The damage of this skill increases according to the Attack Speed. (Reusable in 3 turn(s))
  • Lv.2 Damage + 5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Storm and Gale: Rapidly throws 6 ninja stars, dealing damage and inflicting Continuous Damage for 1 turn if you get a Critical Hit. (Reusable in 5 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 8475, 11535 Atk, 565, 769 Def, 323, 439 Spd, 107, 107 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good damage over time skills, Average base attack power at 769 Attack bar reducer, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Spd%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:4″] [/nextpage][nextpage title=”Gin” img=”11111″]
4★ Light Ninja => Gin
Ninja Light Gin Light How to get: Light and Darkness Scroll Awakened Bonus: Leader skill: Increases the Attack Speed of ally monsters with Light attribute by 30%. Leader skill: Increases the Attack Speed of ally monsters with Light attribute by 30%. Skill 1: Ninja Stars: Throws ninja stars to attack and inflicts Continuous Damage for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Skill 2: Slicing Winds: Inflicts great damage by slashing the enemy with the energy of the sword and reduces the enemy’s Attack Bar by 30%. The damage of this skill increases according to the Attack Speed. (Reusable in 3 turn(s))
  • Lv.2 Damage + 5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Sensation: Blows up a ray of light to inflict damage 2 times to all enemies. Each attack has a 50% chance to increase the enemy’s chances of landing a Glancing Hit for 3 turns. (Reusable in 5 turn(s))
  • Lv.2 Damage + 5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 6900, 9390 Atk, 613, 834 Def, 379, 516 Spd, 107, 107 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Crowd Control Ninja, Squishy Good light team speed leader, 3rd skill pales in comparison to the Light Succubus’s 3rd[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:4″] [/nextpage][nextpage title=”Han” img=”11110″]
5★ Dark Ninja => Han
Ninja Dark Han Dark How to get: Light and Darkness Scroll Awakened Bonus: Increase ability: Increase Critical Critical Rate by 15%. Leader Skill: Increases the Attack Speed of ally monsters with Dark attribute by 30%. Skill 1: Ninja Stars: Throws ninja stars to attack and inflicts Continuous Damage for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Skill 2: Dragon Attack: Throws an uppercut punch to an enemy 2 times. Each attack has a 50% chance to stun the enemy. (Reusable in 3 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Cooltime Turn -1
Skill 3: Simple Solution: Attacks an enemy 3 times dealing lethal damage. Your Attack Bar recovers for 25% for each strike that lands as a Critical Hit. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 8835, 12015 Atk, 573, 780 Def, 412, 560 Spd, 107, 107 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good damage and can stun, Base attack power is rather average at 780[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4”] [/nextpage]
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