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How to get: Unknown scrolls, social summon, magic shop and secret dungeon
Awakened Bonus: New Skill[Incinerate]
Leader Skill: None
Skill 1: Spirit Ball: Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy’s chance to land a Glancing Hit for 2 turns.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Skill 2: Ignite: Attacks the enemy with a burning flame, inflicting Continuous Damage for 3 turns. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Incinerate: Inflicts great damage by blowing up the Continuous Damage effects on the enemy. The inflicted damage increases by 50% for each effect. (Reusable in 4 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 4965, 6750
Atk, 541, 736
Def, 339, 461
Spd, 111, 111
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Works well with damage over time monsters, Low Hp
Good damage, Requires healer to survive[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:1.5” “Guild War Offense:2” “Guild War Defense:2” “ToA:3″]
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How to get: Unknown scrolls, social summon, magic shop and secret dungeon
Awakened Bonus: New Skill[Shooting star]
Leader Skill: None
Skill 1: Spirit Ball: Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy’s chance to land a Glancing Hit for 2 turns.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Skill 2: Decelerate: Attacks all enemies, decreasing their Attack Speed for 2 turns with an 80% chance on each target. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Skill 3: Shooting Star: Summons shooting stars that attack all enemies randomly. The inflicted damage increases if the same target gets hit again. (Reusable in 5 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6780, 9225
Atk, 404, 549
Def, 355, 483
Spd, 111, 111
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Speed debuff, Squishy[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Focus (Hp%/Hp%/Acc%), Despair/Revenge (Spd/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:2.5” “Arena Defense:2” “Guild War Offense:2” “Guild War Defense:2” “ToA:2.5″]
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How to get: Unknown scrolls, social summon, magic shop and secret dungeon
Awakened Bonus: New Skill[Pep Talk]
Leader Skill: None
Skill 1: Spirit Ball: Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy’s chance to land a Glancing Hit for 2 turns.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Skill 2: Decelerate: Attacks all enemies, decreasing their Attack Speed for 2 turns with an 80% chance on each target. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Skill 3: Pep Talk: Increases the Attack Power and Defense of all allies for 3 turns. (Reusable in 5 turn(s))
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 5325, 7245
Atk, 444, 604
Def, 412, 560
Spd, 111, 111
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Attk/Def buff, Squishy
Great in Cairos Dungeon,[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Focus (Hp%/Hp%/Acc%), Despair/Revenge (Spd/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:4.5″]
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How to get: Light and Darkness scroll, secret dungeon(Hall of Light)
Awakened Bonus: New Skill[Holy Call]
Leader Skill: None
Skill 1: Spirit Ball: Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy’s chance to land a Glancing Hit for 2 turns.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Skill 2: Ignite: Attacks the enemy with a burning flame, inflicting Continuous Damage for 3 turns. (Reusable in 3 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Holy Call: Revives 1 or 2 dead allies randomly and fills up their HP by 15%. (Reusable in 9 turn(s))
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
- Lv.4 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6180, 8400
Atk, 428, 582
Def, 371, 505
Spd, 111, 111
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Hybrid Support, Squishy[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Energy (Hp%/Hp%/Hp%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:2” “Arena Defense:2” “Guild War Offense:2” “Guild War Defense:2” “ToA:3.5″]
[/nextpage][nextpage title=”Camaryn” img=”11110″]
How to get: Light and Darkness scroll, secret dungeon(Hall of Darkness)
Awakened Bonus: New Skill[Absorb Energy]
Leader Skill: None
Skill 1: Spirit Ball: Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy’s chance to land a Glancing Hit for 2 turns.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Skill 2: Decelerate: Attacks all enemies, decreasing their Attack Speed for 2 turns with an 80% chance on each target. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Skill 3: Absorb Energy: Attacks the enemy 3 times with spirit balls and recovers HP by 50% of the inflicted damage. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 5445, 7410
Atk, 517, 703
Def, 331, 450
Spd, 111, 111
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:2.5” “Arena Defense:1.5” “Guild War Offense:2.5” “Guild War Defense:2” “ToA:3”]
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