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Polar Queen Review – Fire / Water / Wind / Light / Dark

Polar Queen Review – Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Brandia” img=”11114″]

5★ Fire Polar Queen => Brandia
Polar Queen Fire Brandia Fire How to get: Mystical scrolls, fire scrolls. Awakened Bonus: Increases Attack Speed by 15. https://www.youtube.com/watch?v=jtAluU75jWM Leader Skill: Increases the HP of ally monsters in the Arena by 44% Skill 1: Essence Explosion: Attacks the enemy to inflict damage and weakens the Defense for 2 turns with a 30% chance.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Skill 2: Aura of Dawn: Creates a shield that’s proportionate to your level to protect all allies for 2 turns and weakens the Attack Power of all enemies for 2 turns with an 80% chance. (Reusable in 4 turn(s))
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Shield +10%
  • Lv.4 Shield +10%
  • Lv.5 Harmful Effect Rate +10%
Skill 3: Touch of Mercy: Attacks the enemy with an attack where the damage is increased by 30% for each harmful effect of the enemy. Puts the enemy to sleep for 2 turns after the attack. (Reusable in 5 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7755, 10545 Atk, 605, 823 Def, 452, 615 Spd, 111, 111 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Attack and Support hybrid, Slow if not awakened Attack debuff with complimentary shield, 3rd skill takes debuffs away Damage increase with more debuffs on enemy, Works well with debuff monsters, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:5” “Arena Offense:4” “Arena Defense:4.5” “Guild War Offense:4” “Guild War Defense:4.5” “ToA:5”] [/nextpage][nextpage title=”Alicia” img=”11113″]
5★ Water Polar Queen => Alicia
Polar Queen Water Alicia Water How to get: Mystical scroll, water scroll Awakened Bonus: Increases Critical Rate by 15%. https://www.youtube.com/watch?v=qUlO2B4oOfE Leader Skill: Increases the Attack Power of ally monsters in the Arena by 44%. Skill 1: Essence Explosion: Attacks the enemy to inflict damage and weakens the Defense for 2 turns with a 30% chance.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Skill 2: Storm of Midnight: Attacks all enemies with a powerful storm. The damage increases proportionate to the enemy’s attack speed. (Reusable in 3 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
Skill 3: Frost Rush: Attacks all enemies with ice pillars. Gains another turn instantly if the enemy dies. (Reusable in 5 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7260, 9885 Atk, 581, 790 Def, 509, 692 Spd, 96, 96 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good damage, Low attack power at 6 stars 2 Area of effect damage skills, Lacks crowd control skills Ability to gain 1 turn with 3rd skill, Slow Does plenty of AoE damage, Low hp pool[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:5” “Arena Defense:3.5” “Guild War Offense:5” “Guild War Defense:3.5” “ToA:4.5”] [/nextpage][nextpage title=”Tiana” img=”11112″]
5★ Wind Polar Queen => Tiana
Polar Queen Wind Tiana Wind How to get: Mystical scrolls, wind scroll Awakened Bonus: Increases Resistance by 25%. https://www.youtube.com/watch?v=c06ubOs8kwk Leader Skill: Increases the Defense of ally monsters in the Arena by 44%. Skill 1: Essence Explosion: Attacks the enemy to inflict damage and weakens the Defense for 2 turns with a 30% chance.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Skill 2: Storm of Midnight: Attacks all enemies with a powerful storm. The damage increases proportionate to the enemy’s attack speed. (Reusable in 3 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
Skill 3: Wind of Changes: Removes all harmful and beneficial effects of all allies and enemies and increases the attack gauge of all allies by 30%. This effect can’t be resisted. (Reusable in 6 turn(s))
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 8715, 11850 Atk, 533, 725 Def, 460, 626 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 40%, 40% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Direct Chloe Counter, Slow 30% attack bar increase, 3rd skill also removes your own beneficial effects[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Swift/Will (Spd/Hp%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:4” “Arena Defense:4” “Guild War Offense:4” “Guild War Defense:4” “ToA:3.5”] [/nextpage][nextpage title=”Elenoa” img=”11111″]
5★ Light Polar Queen => Elenoa
Polar Queen Light Elenoa Light How to get: Light and Darkness Scroll Awakened Bonus: Increases Attack Speed by 15. https://www.youtube.com/watch?v=bch5IRD04Ko Leader Skill: Increases the Resistance of ally monsters in the Arena by 55%. Skill 1: Essence Explosion: Attacks the enemy to inflict damage and weakens the Defense for 2 turns with a 30% chance.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Skill 2: Aura of Dawn: Creates a shield that’s proportionate to your level to protect all allies for 2 turns and weakens the Attack Power of all enemies for 2 turns with an 80% chance. (Reusable in 4 turn(s))
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Shield +10%
  • Lv.4 Shield +10%
  • Lv.5 Harmful Effect Rate +10%
Skill 3: Brutal Order: Instantly recovers an ally target’s turn and also reduces all ally’s cooldowns in effect by 2 turns. In return, the target will receive 10% of its MAX HP as damage. (Reusable in 7 turn(s))
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 8115, 11040 Atk, 509, 692 Def, 525, 714 Spd, 111, 111 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Empowers unit with a turn and -2 turn cd bonus, Low attack power Shield and attack power debuff, 3rd skill causes ally to lose 10% hp[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4.5” “Arena Defense:4” “Guild War Offense:4.5” “Guild War Defense:4” “ToA:4.5”] [/nextpage][nextpage title=”Lydia” img=”11110″]
5★ Dark Polar Queen => Lydia
Polar Queen Dark Lydia Dark How to get: Light and Darkness Scroll Awakened Bonus: Increases Critical Rate by 15%. https://www.youtube.com/watch?v=KDuf73fzgWI Leader Skill: Increases the Accuracy of ally monsters in the Arena by 55%. Skill 1: Essence Explosion: Attacks the enemy to inflict damage and weakens the Defense for 2 turns with a 30% chance.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Skill 2: Storm of Midnight: Attacks all enemies with a powerful storm. The damage increases proportionate to the enemy’s attack speed. (Reusable in 3 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
Skill 3: Inject Darkness: Recovers the ally’s HP by the amount that’s proportionate to your Attack Power and reflects 30% of the incoming damage back to the attacker for 2 turns. (Reusable in 6 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1
  • Lv.5 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7755, 10545 Atk, 581, 790 Def, 476, 648 Spd, 96, 96 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Amplify damage, Slow Good against speed teams, Lacks crowd control skills[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4.5”] [/nextpage]
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