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Rakshasa Review – Fire / Water / Wind / Light / Dark

Rakshasa Review – Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Hwa” img=”11114″]

4★ Fire Rakshasa=> Hwa
Rakshasa Fire Hwa Awakened Fire How to get: Mystical scrolls, fire scroll Awakened Bonus: Increases Accuracy by 25%
Leader Skill: Increases the Critical Rate of ally monsters by 19%. Skill 1: Swing: Attacks the enemy with a whip, decreasing the enemy’s Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Skill 2: Burning Swing: Attacks with a burning whip and inflicts Continuous Damage for 3 turns. (Reusable in 4 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Burning Whip (Passive): Decreases the enemy’s Attack Bar by 25% and strikes again with a 20% chance. [Automatic Effect]

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7140, 9720 Atk, 557, 758 Def, 420, 571 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons Can control enemy turns very well with passive , Squishy Excellent giant hunter and attack bar reducer, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Focus (Spd/Atk%/Acc%), Violent/Revenge (Spd/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:5” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:5″] [/nextpage][nextpage title=”Su” img=”11113″]
4★ Water Rakshasa => Su
Rakshasa Water Su Water How to get: Mystical scroll and water scroll Awakened Bonus: Increases Critical Rate by 15%. Leader Skill: Increases the Attack Power of ally monsters by 25%. Skill 1: Swing: Attacks the enemy with a whip, decreasing the enemy’s Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Skill 2: Fast Swing: Attacks 3 times a row and inflicts Continuous Damage for 2 turns if you land a Critical Hit. (Reusable in 5 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Delicate Whip: Attacks and recovers by 50% of the inflicted damage. Stuns the enemy for 1 turn if you attack an enemy is suffering more than 3 harmful effects. (Reusable in 5 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1
  • Lv.5 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7260, 9885 Atk, 565, 769 Def, 404, 549 Spd, 104, 104 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Excellent damage over time, Squishy Has sustain and stun, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:4″] [/nextpage][nextpage title=”Yen” img=”11112″]
4★ Wind Rakshasa=> Yen
Rakshasa Wind Yen Wind How to get: Mystical scroll and wind scroll Awakened Bonus: Increases Critical Rate by 15%. Leader Skill: Increases the Attack Power of ally monsters by 25%. Skill 1: Swing: Attacks the enemy with a whip, decreasing the enemy’s Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Skill 2: Fast Swing: Attacks 3 times a row and inflicts Continuous Damage for 2 turns if you land a Critical Hit. (Reusable in 5 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Dancing Whip (Passive): Get an extra turn with a 15% chance when your turn is over. [Automatic Effect]

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7500, 10215 Atk, 573, 780 Def, 379, 516 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons Don’t stop moving girl, Squishy[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Spd/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:4″] [/nextpage][nextpage title=”Pang” img=”11111″]
4★ Light Rakshasa => Pang
Rakshasa Light Pang Light How to get: Light and Darkness Scroll Awakened Bonus: Increase ability: Increases Accuracy by 25%. Leader Skill: Increases the Critical Rate of ally monsters by 19%. Skill 1: Swing: Attacks the enemy with a whip, decreasing the enemy’s Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Skill 2: Burning Swing: Attacks with a burning whip and inflicts Continuous Damage for 3 turns. (Reusable in 4 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Cruel Whip (Passive): Elongates the harmful effect on the enemy for 1 turn. Damage is increased by 30% if the enemy’s HP is below 50%. [Automatic Effect]

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7260, 9885 Atk, 541, 736 Def, 428, 582 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons Pro long’s harmful effect by 1 turn, Squishy Decent damage, Conditional damage increase[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Focus (Spd/Atk%/Acc%), Violent/Revenge (Spd/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:4.5” “Guild War Defense:3.5” “ToA:4.5″] [/nextpage][nextpage title=”Ran” img=”11110″]
4★ Dark Rakshasa => Ran
Rakshasa Dark Ran Dark How to get: Light and Darkness Scroll Awakened Bonus: Increase ability: Increases Critical Rate by 15%. Leader Skill: Increases the Attack Power of ally monsters by 25%. Skill 1: Swing: Attacks the enemy with a whip, decreasing the enemy’s Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Skill 2: Fast Swing: Attacks 3 times a row and inflicts Continuous Damage for 2 turns if you land a Critical Hit. (Reusable in 5 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Devil’s Whip: Attacks an enemy 4 times, decreasing the Attack Bar by 20% with a 75% chance for each attack. This attack is a guaranteed stun for 1 turn if the enemy’s Attack Bar is depleted. (Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7755, 10545 Atk, 549, 747 Def, 387, 527 Spd, 104, 104 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Squishy Single target attack bar reducer, Hard to get[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Focus (Spd/Atk%/Acc%), Violent/Revenge (Spd/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:4”] [/nextpage]
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