Sea Emperor Review – Fire / Water / Wind / Light / Dark

We will be reviewing the Sea Emperor today. They are powerful natural 5 star monsters.
[Fire] | [Water] | [Wind] | [Light] | [Dark]
[nextpage title=”Okeanos” img=”11114″]
How to get: Fire scroll, mystical scrolls
Awakened Bonus: Increases Critical Rate by 15%.
Leader Skill: Increases the Accuracy of ally monsters by 41%.
Skill 1: Power Surge: Attacks an enemy, dealing damage and transferring a weakening effect on you to the enemy.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Spear of Devastation: Attacks an enemy target 2 times, removing its beneficial effects and turning the skills on cool time. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Rain of Stones: Attacks the enemy multiple times with flaming meteoroids with each attack having a 25% chance to stun the target for 1 turn. Your attack bar will be recovered by 25% for each enemy stunned by this attack. (Reusable in 5 turns)
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1
Max Awakened Stats
Stat | 5★ | 6★ |
---|---|---|
Hp | 7875 | 10710 |
Atk | 565 | 769 |
Def | 384 | 659 |
Spd | 101 | 101 |
Pros | Cons |
---|---|
High defense power for an offense monster | Low attack power at 769 for an attack monster |
Has stun | Random stuns means its not always reliable |
Can transfer harmful effects to enemy and remove beneficial effects | |
High critical chance | |
Increase cool time |
Rune Recommendations[2/4/6]
Early | Late |
---|---|
Fatal/Blade (Atk%/Atk%/Atk%) | Violent/Revenge (Atk%/Crit D%/Atk%) |
Rating
[usrlist “Dungeon:4.5” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:4.5” “Guild War Defense:3.5” “ToA:4”]
[/nextpage][nextpage title=”Poseidon” img=”11113″]
How to get: Water scrolls, mystical scrolls
Awakened Bonus: Increases Effect Accuracy by 25%.
Leader Skill: Increases the Attack Power of ally monsters by 33%.
Skill 1: Power Surge: Attacks an enemy, dealing damage and transferring a weakening effect on you to the enemy.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Sweeping Waves: Attacks all enemies with mighty waves, preventing them from using skills with cool times for 1 turn. (Reusable in 5 turns)
- Lv.2 Cooltime Turn -1
Skill 3: Maelstrom: Attacks all enemies decreasing their Attack bar 75% each, and slowing down their Attack Speed for 2 turns. (Reusable in 6 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Max Awakened Stats
Stat | 5★ | 6★ |
---|---|---|
Hp | 8115 | 11040 |
Atk | 525 | 714 |
Def | 509 | 692 |
Spd | 101 | 101 |
Pros | Cons |
---|---|
Lots of crowd control skills | Accuracy dependent skills |
High base hp | |
Prevent usage of skills with cooltime | |
Area of effect attack bar decrease and slow |
Rune Recommendations[2/4/6]
Early | Late |
---|---|
Swift/Focus (Spd/Hp%/Acc%) | Violent/Revenge (Spd/Hp%/Hp%) |
Rating
[usrlist “Dungeon:4.5” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:4.5” “Guild War Defense:3.5” “ToA:4.5”]
[/nextpage][nextpage title=”Triton” img=”11112″]
How to get: Wind scrolls, mystical scrolls
Awakened Bonus: Increases Effect Accuracy by 25%.
Leader Skill: Increases the Defense of ally monsters by 33%.
Skill 1: Power Surge: Attacks an enemy, dealing damage and transferring a weakening effect on you to the enemy.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Sweeping Waves: Attacks all enemies with mighty waves, preventing them from using skills with cool times for 1 turn. (Reusable in 5 turns)
- Lv.2 Cooltime Turn -1
Skill 3: Mega Tsunami: Attacks all enemies with a gigantic tsunami, decreasing their Attack Bar by 25% each and removing all beneficial effects on them. (Reusable in 6 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Max Awakened Stats
Stat | 5★ | 6★ |
---|---|---|
Hp | 7995 | 10875 |
Atk | 500 | 681 |
Def | 541 | 736 |
Spd | 101 | 101 |
Pros | Cons |
---|---|
Lots of crowd control skills | Accuracy dependent skills |
High base hp | |
Prevent usage of skills with cooltime | |
Removes beneficial effects |
Rune Recommendations[2/4/6]
Early | Late |
---|---|
Swift/Focus (Spd/Hp%/Acc%) | Violent/Revenge (Spd/Hp%/Hp%) |
Rating
[usrlist “Dungeon:3.5” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:4.5” “Guild War Defense:3.5” “ToA:4.5”]
[/nextpage][nextpage title=”Pontos” img=”11111″]
How to get: Scroll of Light and Darkness
Awakened Bonus: Increases Resistance by 25%.
Leader Skill: Increases the Attack Speed of ally monsters by 24%.
Skill 1: Power Surge: Attacks an enemy, dealing damage and transferring a weakening effect on you to the enemy.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Sweeping Waves: Attacks all enemies with mighty waves, preventing them from using skills with cool times for 1 turn. (Reusable in 5 turns)
- Lv.2 Cooltime Turn -1
Skill 3: Sanctuary: Removes all harmful effects on all allies and grants them Immunity and Invincibility for 1 turn. (Reusable in 6 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Max Awakened Stats
Stat | 5★ | 6★ |
---|---|---|
Hp | 9075 | 12345 |
Atk | 444 | 604 |
Def | 525 | 714 |
Spd | 101 | 101 |
Pros | Cons |
---|---|
Grants cleanse and immunity for 1 turn | Still feel his 3rd skill is inferior to Chloe's 3rd skill |
Very high base hp | |
Prevent usage of skills with cooltime |
Rune Recommendations[2/4/6]
Early | Late |
---|---|
Swift/Energy (Spd/Hp%/Hp%) | Violent/Revenge (Spd/Hp%/Hp%) |
Rating
[usrlist “Dungeon:4.5” “Arena Offense:4.5” “Arena Defense:4” “Guild War Offense:4.5” “Guild War Defense:4” “ToA:4.5”]
[/nextpage][nextpage title=”Manannan” img=”11110″]
How to get: Light and Darkness Scroll
Awakened Bonus: Increases Critical Rate by 15%.
Leader Skill: Increases the Critical Rate of ally monsters by 24%.
Skill 1: Power Surge: Attacks an enemy, dealing damage and transferring a weakening effect on you to the enemy.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Spear of Devastation: Attacks an enemy target 2 times, removing its beneficial effects and turning the skills on cool time. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: King of the Ruins (Passive): Attacks deal 50% increased damage on enemies that are under harmful effects. Also, attacks will deal 50% increased damage on enemies that do not have any beneficial effects. [Automatic Effect]
Max Awakened Stats
Stat | 5★ | 6★ |
---|---|---|
Hp | 7500 | 10215 |
Atk | 630 | 856 |
Def | 444 | 604 |
Spd | 101 | 101 |
Pros | Cons |
---|---|
High base damage | No bonus damage when enemies have beneficial effects |
Removes beneficial effects | |
Almost always get bonus 50% more damage |
Rune Recommendations[2/4/6]
Early | Late |
---|---|
Fatal/Blade (Atk%/Atk%/Atk%) | Violent/Revenge (Atk%/Crit D%/Atk%) |
Rating
[usrlist “Dungeon:4.5” “Arena Offense:5” “Arena Defense:3.5” “Guild War Offense:5” “Guild War Defense:3.5” “ToA:4.5”]
[/nextpage]