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Sky Dancer Review – Fire / Water / Wind / Light / Dark

Sky Dancer Review – Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark]

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4★ Fire Sky Dancer => Hwahee
sky-dancer-fire hwahee How to get: Mystical scrolls, fire scrolls Awakened Bonus: Power Up [Amuse] – Scales according to Attack Power instead of 20% Max Hp https://www.youtube.com/watch?v=m7eI4V-HOMg Leader Skill: None Skill 1: Graceful Touch: Attacks with a grateful touch and possesses the enemy with a 30% chance to increase the enemy’s chances of missing for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
Skill 2:Amuse (Strengthened): Recovers the allies and increases the Attack Power for 3 turns. The recovery amount is in proportion to the Attack Power. (Reusable in 4 turn(s))
  • Lv.2 Recovery +5%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Pride Will Fall: Dances to attack the enemies randomly. Becomes instantly reusable if an enemy dies. (Reusable in 5 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7020, 9555 Atk, 565, 769 Def, 420, 571 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Low hp pool AoE heal and give attack buff, 3rd skill is random – making it hard to deal damage to the right targets 3rd skill hits hard, Lacks CC(only glancing hits)[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4.5” “Guild War Defense:4” “ToA:4”] [/nextpage][nextpage title=”Mihyang” img=”11113″]
4★ Water Sky Dancer => Mihyang
sky-dancer-water mihyang How to get: Mystical scrolls, water scrolls Awakened Bonus: Increases Resistance by 25% https://www.youtube.com/watch?v=QqWLzYrzbKU Leader Skill: None Skill 1: Graceful Touch: Attacks with a grateful touch and possesses the enemy with a 30% chance to increase the enemy’s chances of missing for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
Skill 2: Blade Fan: Throws a fan of blades to attack the enemy 3 times, with each attack having a 50% chance to remove one of the enemy’s beneficial effect. The damage increases according to your attack speed. Increases the Attack Bar of the ally according to the number of beneficial effects removed. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Dance of Mirage: Recovers all allies with a mysterious dance and extends the time of beneficial effects and shortens the time of the harmful effects. The recovery power is in proportion to the Attack Power. (Reusable in 4 turn(s))
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 8235, 11205 Atk, 492, 670 Def, 412, 560 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Removes beneficial effects, Needs attack power for better recovery power on 3rd skill AoE heal + extend beneficial effects, Viable Rift Raid R5 member, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Spd/Atk%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4”] [/nextpage][nextpage title=”Chasun” img=”11112″]
4★ Wind Sky Dancer => Chasun
sky-dancer-wind chasun How to get: Mystical scrolls, wind scrolls Awakened Bonus: Increases Resistance by 25%. https://www.youtube.com/watch?v=M10yX9GWSKk Leader Skill: None Skill 1: Graceful Touch: Attacks with a grateful touch and possesses the enemy with a 30% chance to increase the enemy’s chances of missing for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
Skill 2: Amuse: Recovers the allies by 20% of my MAX HP and increase the Attack Power for 2 turns. (Reusable in 4 turn(s))
  • Lv.2 Recovery +5%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Fallen Blossoms: Balances the HP and the attack gauge of the target ally and your HP to a higher amount than before. (Reusable in 5 turn(s))
  • Lv. 2 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 8115, 11040 Atk, 484, 659 Def, 428, 582 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Attack bar increase, Lacks damage AoE heal and attack buff, Arena bully and quite tanky, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Violent/Nemesis (Hp%/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4.5” “Arena Defense:5” “Guild War Offense:4.5” “Guild War Defense:5” “ToA:5”] [/nextpage][nextpage title=”Yeonhong” img=”11111″]
5★ Light Sky Dancer => Yeonhong
sky-dancer-light yeonhong How to get: Light and Darkness Scroll Awakened Bonus: Increases Attack Speed by 15 https://www.youtube.com/watch?v=4Toj1DwOmdA Leader Skill: Increases the Resistance of ally monsters in the Arena by 48%. Skill 1: Graceful Touch: Attacks with a grateful touch and possesses the enemy with a 30% chance to increase the enemy’s chances of missing for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
Skill 2: Blade Fan: Throws a fan of blades to attack the enemy 3 times, with each attack having a 50% chance to remove one of the enemy’s beneficial effect. The damage increases according to your attack speed. Increases the Attack Bar of the ally according to the number of beneficial effects removed. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Charge Vitality: Fills up the target ally’s attack gauge to the fullest amount and recovers the HP by 50%. Your attack gauge also increased by 50%. (Reusable in 4 turn(s))
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 8595, 11700 Atk, 541, 736 Def, 460, 626 Spd, 116, 116 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Fills attack bar and heal, Lacks damage Good hp, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Spd/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:4” “Guild War Offense:4” “Guild War Defense:4” “ToA:4.5”] [/nextpage][nextpage title=”Wolyung” img=”11110″]
5★ Dark Sky Dancer => Wolyung
sky-dancer-dark wolyung How to get: Light and Darkness Scroll Awakened Bonus: Power Up [Amuse] – Scales according to Attack Power instead of 20% Max Hp https://www.youtube.com/watch?v=OH-5y5kh4rs Leader Skill: Increases Attack Speed of ally monsters in the Arena by 28% Skill 1: Graceful Touch: Attacks with a grateful touch and possesses the enemy with a 30% chance to increase the enemy’s chances of missing for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
Skill 2:Amuse (Strengthened): Recovers the allies and increases the Attack Power for 3 turns. The recovery amount is in proportion to the Attack Power. (Reusable in 4 turn(s))
  • Lv.2 Recovery +5%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Dagger of Grudge: Attacks the enemy with a hidden dagger. The inflicted damage increased as your HP decreases. Attacks with a critical hit if your HP is below 50%. (Reusable in 4 turns)

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7875, 10710 Atk, 605, 823 Def, 444, 604 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Hard to get AoE heal and sustain, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Spd/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4.5” “Arena Defense:4” “Guild War Offense:4.5” “Guild War Defense:4” “ToA:4”] [/nextpage]
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