[Fire] | [Water] | [Wind] | [Light] | [Dark]
[nextpage title=”Baretta” img=”11114″]
How to get: Mystical scroll, fire scroll and fusion hexagram
Awakened Bonus: Phoenix’s Fury upgrade (Inflicts 2 Continuous Damage)
Leader Skill: Increases the Attack Speed of ally monsters by 19%.
Skill 1: Spirit Throw: Throws a small spirit at the enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 2: Turbulence: Compresses the air around the enemy, causing turbulence which sets their Attack Bar to 0. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Phoenix’s Fury: Summons a Phoenix to breathe fire on all enemies and inflicts Continuous Damage for 3 turns. (Reusable in 5 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 8235, 11205
Atk, 500, 681
Def, 404, 549
Spd, 105, 105
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Great attack bar reducer, Quite squishy if poorly runed[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Focus (Spd/Hp%/Acc%), Despair/Revenge (Spd/Hp%/Acc%)[/easytable]
Rating
[usrlist “Dungeon:4.5” “Arena Offense:3.5” “Arena Defense:3.5” “Guild War Offense:3.5” “Guild War Defense:3.5” “ToA:5″]
[/nextpage][nextpage title=”Tyron” img=”11113″]
How to get: Mystical scroll and water scroll
Awakened Bonus: Spirit Throw upgrade (30% chance to attack consecutively)
Leader Skill: Increases the Attack Speed of ally monsters by 19%.
Skill 1: Spirit Throw: Throws a small spirit at the enemy and increases your Critical Rate by 30% at next turn if you get a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 2: Cyclone: Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy’s chance of landing a Glancing Hit for 3 turns. (Reusable in 5 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Cooltime Turn -1
Skill 3: Hailstorm: Attacks all enemies with a hailstorm and freezes them for 1 turn. (Reusable in 6 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7995, 10875
Atk, 533, 725
Def, 387, 527
Spd, 105, 105
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good crowd control skills, Squishy
Good damage,[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Focus (Spd/Atk%/Acc%), Despair/Revenge (Spd/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4.5” “Arena Offense:4.5” “Arena Defense:4.5” “Guild War Offense:4.5” “Guild War Defense:4.5” “ToA:5″]
[/nextpage][nextpage title=”Shimitae” img=”11112″]
4★ Wind Sylph => Shimitae |
How to get: Mystical scroll and wind scroll
Awakened Bonus: Strengthen skill: Power-up [Cyclone]
Leader Skill: Increases attack speed of ally monsters in the Arena by 24%.
Skill 1: Spirit Throw: Throws a small spirit at the enemy and increases your Critical Rate by 30% at next turn if you get a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 2: Cyclone: Attacks all enemies with a cyclone 2 times and increases the odds of the enemy missing for 3 turns with a 40% chance. (Reusable in 5 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
Skill 3: Airbender: Creates a hurricane around the enemy and absorbs their Attack Speed for 3 turns. (Reusable in 5 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7500, 10215
Atk, 613, 834
Def, 339, 461
Spd, 105, 105
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Excellent arena speed leader, Squishy[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:3.5″]
[/nextpage][nextpage title=”Eredas” img=”11111″]
How to get: Light and Darkness Scroll, Hall of Heroes March 2015
Awakened Bonus: Increase ability: Increases Accuracy by 25%.
Leader Skill: Increases attack speed of ally monsters in the Dungeons by 24%.
Skill 1: Spirit Throw: Throws a small spirit at the enemy and increases your Critical Rate by 30% at next turn if you get a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 2: Cyclone: Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy’s chance of landing a Glancing Hit for 3 turns. (Reusable in 5 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Cooltime Turn -1
Skill 3: Double Cyclone: Attacks all enemies with a cyclone 4 times. Each attack has a 15% chance to stun the enemy. (Reusable in 5 turn(s))
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 8475, 11535
Atk, 517, 703
Def, 371, 505
Spd, 105, 105
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Excellent CC and speed leader for dungeons, Squishy
Decent damage,[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Focus (Spd/Atk%/Acc%), Despair/Revenge (Spd/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:3.5” “Guild War Defense:3.5” “ToA:4″]
[/nextpage][nextpage title=”Aschubel” img=”11110″]
4★ Dark Sylph => Aschubel |
How to get: Light and Darkness Scroll
Awakened Bonus: Strength skill: Power-up [Turbulence].
Leader Skill: Increases the Attack Speed of ally monsters in the Dungeons by 24%.
Skill 1: Spirit Throw: Throws a small spirit at the enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 2: Turbulence: Compresses the air around the enemy, causing turbulence which sets their Attack Bar to 0. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Nightfall: Surrounds all enemies with night and puts them to sleep for 2 turns. (Reusable in 7 turn(s))
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 8235, 11205
Atk, 541, 736
Def, 363, 494
Spd, 105, 105
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Excellent CC, Hard to get[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Focus (Spd/Atk%/Acc%), Despair/Revenge (Spd/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4.5” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:3.5” “Guild War Defense:3.5” “ToA:5”]
[/nextpage]
[polldaddy poll=”8417313″]]]>