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Undine Review – Fire / Water / Wind / Light / Dark

Undine Review – Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Atenai” img=”11114″]

4★ Fire Undine => Atenai
Undine Fire Atenai Awakened Fire How to get: Mystical scrolls and fire scrolls Awakened Bonus: Fire Drop upgrade (inflicting Continuous Damage on the target for 3 turns if the attack lands as a Critical Hit.)
Leader Skill: Increases the Defense of ally monsters with Fire attribute by 40%. Skill 1: Fire Drop: Attacks the enemy with a small Fire burst.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
Skill 2: Fire Frenzy: Attacks all enemies with a fire pillar and disturbs their HP recovery for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Share Life: Evenly matches the percentage of the HP of all allies. Additionally, all allies recover 15% of their HP. (Reusable in 5 turn(s))
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 4605, 12510 Atk, 387, 527 Def, 452, 615 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good healing skills, Lacks damage 1st skill can be a 100% DoT with max critical rate, Slow Good hp pool, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Despair/Nemesis (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:4” “Guild War Offense:4” “Guild War Defense:4” “ToA:4″] [/nextpage][nextpage title=”Mikene” img=”11113″]
4★ Water Undine => Mikene
Undine Water Mikene Water How to get: Fusion Hexagram, mystical scrolls and water scrolls Awakened Bonus: Power-up [Ice Drop] – Freeze enemy when attack is a critical hit Leader Skill: None Skill 1: Ice Drop: Attacks the enemy with an ice shower.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
Skill 2: Aqua Frenzy: Attacks all enemies with a burst of water pillar and increase their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Revive: Revives a dead ally with 40% HP. If this skill is used on yourself, you receive a Soul Protection for 3 turns. (Reusable in 7 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 6540, 8895 Atk, 581, 790 Def, 436, 593 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good Revive, Low base hp 1st skill can be a 100% freeze with max critical rate, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Violent/Revenge(Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:3.5” “Arena Defense:3.5” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:4.5″] [/nextpage][nextpage title=”Delphoi” img=”11112″]
4★ Wind Undine => Delphoi
Undine Wind Delphoi Wind How to get: Mystical scrolls and wind scrolls Awakened Bonus: Strengthen skill: Power-up [Lightning Drop] – Decrease enemy attack speed for 2 turns if a critical hit lands. Leader Skill: Increases the Defense of all monsters with Wind attribute by 40%. Skill 1: Lightning Drop: Attacks the enemy with a quick burst of Lightning.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
Skill 2: Mind Shock: Inflicts damage on an enemy with a strong shock and puts the target’s skill on cool down.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Spirit’s Blessing: Removes all harmful effects on all allies, also granting Immunity for 2 turns and recovering 20% of their HP. (Reusable in 5 turns)
  • Lv.2 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7995, 10875 Atk, 404, 549 Def, 517, 703 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Can dispel CC, Slow AoE immunity, Poor damage [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Violent/Nemesis (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:4” “Guild War Offense:4” “Guild War Defense:4” “ToA:4.5″] [/nextpage][nextpage title=”Icasha” img=”11111″]
4★ Light Undine => Icasha
Undine Light Icasha Light How to get: Light and Darkness Scroll Awakened Bonus: Strengthen skill: Power-up [Light Drop] – Removes a beneficial effect if a critical hit lands. Leader Skill: Increases the Defense of ally monsters with Light attribute by 40% Skill 1: Light Drop: Attacks an enemy with a small ray of light, removing a beneficial effect on the target if the attack lands as a Critical Hit.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
Skill 2: Shock: Inflicts damage on an enemy and puts the target’s skill on cooldown.(4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Absolute Defense: Removes up to 2 harmful effects on the ally target and makes the target Invincible for 3 turns. (Reusable in 8 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -2

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 6780, 9225 Atk, 452, 615 Def, 549, 747 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Dispells beneficial effects, Slow Provides 3 turn invincibility, Low hp pool[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3.5” “Guild War Offense:3.5” “Guild War Defense:3.5” “ToA:4″] [/nextpage][nextpage title=”Tilasha” img=”11110″]
4★ Dark Undine => Tilasha
Undine Dark Tilasha Dark How to get: Light and Darkness Scroll Awakened Bonus: Strengthen skill: Power-up [Dark Drop] – Increase chance of enemy missing(glancing hits) if a critical lands. Leader Skill: Increases the Defense of ally monsters with Dark attribute by 40%. Skill 1: Dark Drop: Attacks the enemy with a cloud of shadow.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
Skill 2: Dark Frenzy: Attacks all enemies with a dark pillar and decrease the Attack Bar by 30% with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Dark Return: Revives an ally with low hp but a full attack bar. (6 turns)
  • Lv.2 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7020, 9555 Atk, 517, 703 Def, 468, 637 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Revives allows your ally to move immediately, Low hp pool[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4”] [/nextpage]
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