The wind lizardman is a natural 3 star defense monster. He has a base attack speed of 102.
Awakened Bonus: Increase ability: Increases Effect Accuracy by 25%
Skill 1: Poisonous Teeth: Attacks the enemy 2 times and weakens the enemy’s Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
Skill 2: Poisonous Whirlwind: Attacks all enemies and inflicts continuous damage for 3 turns with a 50% chance. The Attack power increases according to Defense and the damage increases by 30% for each removed harmful effect. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Skill 3: Bone Scale (Passive): Reflects 10% of the inflicted damage to the attacker when attacked and provokes the attacker for 1 turn with a 30% chance. [Automatic Effect]
Defense – Guard(Hp%/Def%/Acc%)
Speedy – Swift/Endure(Hp%/Def%/Acc%)
More turns – Violent/Revenge(Hp%/Def%/Acc%)
Feel free to rate him below to share your experience with other players!