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Werewolf Review – Fire / Water / Wind / Light / Dark

Werewolf Review – Fire / Water / Wind / Light / Dark

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[Fire] | [Water] | [Wind] | [Light] | [Dark]

[nextpage title=”Garoche” img=”11114″]
3★ Fire Werewolf => Garoche
Werewolf Fire  Garoche Awakened Fire How to get: Vrofagus Ruins, Unknown scrolls, Mystical scrolls, fire scrolls and secret dungeon Awakened Bonus: Increases Attack Speed by 15
Leader Skill: The Attack Power of Ally Monsters is increased by 26% in Guild Battles. Skill 1: Merciless Claws: Attacks the enemy with claws and disturbs the enemy’s HP recovery for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Surprise Attack: Dashes towards an enemy, inflicting damage 2 times. Each attack has a 30% chance to stun the target for 1 turn (Reusable in 4 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Skill 3: Wild Recovery (Passive): Recovers HP by 10% each turn. The recovery effects that you receive increases by 100%. [Automatic Effect] Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 8835, 12015 Atk, 379, 516 Def, 363, 494 Spd, 115, 115 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good HP/Speed and some CC, Lacks damage[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Hp%/Crit D%/Hp%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3″] [/nextpage][nextpage title=”Vigor” img=”11113″]
3★ Water Werewolf => Vigor
Werewolf Water Vigor Water How to get: Unknown scrolls, Mystical scrolls, water scrolls and secret dungeon Awakened Bonus: Increases Attack Speed by 15. Leader Skill: The Attack Speed of Ally Monsters is increased by 24% in Guild Battles. Skill 1: Merciless Claws: Attacks the enemy with claws and disturbs the enemy’s HP recovery for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Predator’s Cry: Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns. (Reusable in 5 turn(s))
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Shred: Attacks the enemy 3 times. Each attack has a 35% chance to decrease the enemy’s Defense for 3 turns. The damage of this attack increases according to your max HP. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +15%
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 8475, 11535 Atk, 428, 582 Def, 339, 461 Spd, 115, 115 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Has good sustain and speed buff, Lacks hard CC[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Hp%/Crit D%/Hp%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:4” “Guild War Offense:3.5” “Guild War Defense:4” “ToA:3.5″] [/nextpage][nextpage title=”Shakan” img=”11112″]
3★ Wind Werewolf => Shakan
Werewolf Wind Shakan Wind How to get: Unknown scrolls, Mystical scrolls, wind scrolls and secret dungeon Awakened Bonus: Increases Attack Speed by 15. Leader Skill: The Resistance of Ally Monsters is increased by 26% in Guild Battles. Skill 1: Merciless Claws: Attacks the enemy with claws and disturbs the enemy’s HP recovery for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Surprise Attack: Dashes towards an enemy, inflicting damage 2 times. Each attack has a 30% chance to stun the target for 1 turn. The damage is proportionate to my MAX HP. (Reusable in 4 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Skill 3: Disdain (Passive): Increases the Attack Power by the amount proportionate to my Max HP if  the enemy’s HP is less than my HP. [Automatic Effect] Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6300, 8565 Atk, 428, 582 Def, 484, 659 Spd, 115, 115 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Bonus damage to squishier monsters, No sustain[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Hp%/Crit D%/Hp%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:2.5” “Arena Defense:2.5” “Guild War Offense:2.5” “Guild War Defense:2.5” “ToA:2.5″] [/nextpage][nextpage title=”Eshir” img=”11111″]
3★ Light Werewolf => Eshir
Werewolf Light Eshir Light How to get: Light and Darkness Scroll Awakened Bonus: Increase ability: Increases Attack Speed by 15. Leader Skill: The HP of Ally Monsters is increased by 21% in Guild Battles. Skill 1: Merciless Claws: Attacks the enemy with claws and disturbs the enemy’s HP recovery for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Predator’s Cry: Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns. (Reusable in 5 turn(s))
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Massacre: Violently attacks the enemy 4 times that  inflicts damage proportional to my Max Hp and removes a beneficial effect with a 50% chance. The cooltime resets if the enemy dies. Reuable in 5 turns.
  • Lv.2 Damage +10%
  • Lv.3 Cooltime Turn -1
  • Lv.4 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 9450, 12840 Atk, 347, 472 Def, 355, 483 Spd, 115, 115 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Removes beneficial effects, Hard to get Increases attack speed and heal, Lacks hard CC Top tier damage dealer with 3rd skill, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Hp%/Crit D%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4.5” “Arena Defense:4” “Guild War Offense:4” “Guild War Defense:4” “ToA:3.5″] [/nextpage][nextpage title=”Jultan” img=”11110″]
3★ Dark Werewolf => Jultan
Werewolf Dark Jultan Dark How to get: Scroll of Light and Darkness Awakened Bonus: Increase ability: Increases Attack Speed by 15. Leader Skill: The Attack Speed of Ally Monsters is increased by 16% in Guild Battles. Skill 1: Merciless Claws: Attacks the enemy with claws and disturbs the enemy’s HP recovery for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Surprise Attack: Dashes towards an enemy, inflicting damage 2 times. Each attack has a 30% chance to stun the target for 1 turn. The damage is proportionate to my MAX HP. (Reusable in 4 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Skill 3: Contaminated Blood (Passive): Inflicts 12% of my MAX HP as damage when you are attacked with a critical hit and weakens the Defense for 1 turn with every attack. [Automatic Effect] Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 8355, 11370 Atk, 412, 560 Def, 363, 494 Spd, 115, 115 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good tank with defense debuff, Hard to get Good damage and scales with hp, Lacks hard CC[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Hp%/Crit D%/Hp%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:4” “ToA:3.5”] [/nextpage]
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