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Yeti Review – Fire / Water / Wind / Light / Dark

Yeti Review – Fire / Water / Wind / Light / Dark

Reddit discussion.

[Fire] | [Water] | [Wind] | [Light] | [Dark]

[nextpage title=”Tantra” img=”11114″]
2★ Fire Yeti => Tantra
Yeti Fire Tantra Fire How to get: Unknown scrolls, social summon, magic shop and secret dungeon Awakened Bonus: New Skill[Ancestors’ Blessing]
Leader Skill: None Skill 1: Slash Hook: Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy’s Attack Speed for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +20%
Skill 2: Fire Burst: Inflicts damage proportional to your MAX HP and reduces the enemy’s Attack Speed for 2 turns. (Reusable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Ancestors’ Blessing: Creates a shield that’s 50% of your MAX HP for 3 turns and recovers 15% of HP at every turn. (reusable in 5 turn(s))
  • Lv.2 Shield +10%
  • Lv.3 Shield +10%
  • Lv.4 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6540, N/A Atk, 412, N/A Def, 363, N/A Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good tank with Ancestor’s Blessing, Average speed at 101 Decent damage as a tank with Fire Burst maxed, Countered by skills that take away buffs[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Revenge x3 (Hp%/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:2.5” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3.5″] [/nextpage][nextpage title=”Kunda” img=”11113″]
2★ Water Yeti => Kunda
Yeti Water Kunda Water How to get: Unknown scrolls, social summon, magic shop, Mt. White Ragon and secret dungeon Awakened Bonus: New Skill[Wall of Ice] Leader Skill: None Skill 1: Slash Hook: Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy’s Attack Speed for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +20%
Skill 2: Heavy Slash: Attacks an enemy with 2 fast punches, each punch having a 30% chance to stun the enemy for 1 turn. (Reusable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Wall of Ice: Grants Immunity to all harmful effects for 3 turns and reflects 30% of damage back to the enemy. Removes all harmful effects. (Reusable in 5 turn(s))
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, N/A, N/A Atk, N/A, N/A Def, N/A, N/A Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons 3rd skill has reflect damage, Lacks tanky skills[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:2.5” “Arena Offense:1.5” “Arena Defense:2” “Guild War Offense:2” “Guild War Defense:2” “ToA:2.5″] [/nextpage][nextpage title=”Rakaja” img=”11112″]
2★ Wind Yeti => Rakaja
Yeti Wind Rakaja Wind How to get: Unknown scrolls, social summon, magic shop and secret dungeon Awakened Bonus: New Skill[Synergy] Leader Skill: None Skill 1: Slash Hook: Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy’s Attack Speed for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +20%
Skill 2: Heavy Slash: Attacks an enemy with 2 fast punches, each punch having a 30% chance to stun the enemy for 1 turn. (Reusable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Synergy: Recovers all ally HP in proportion to the number of surviving allies. (Reusable in 5 turns)
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Cooldown Turn -1
  • Lv.5 Cooldown Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6060, 8235 Atk, 355, 483 Def, 452, 615 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good healer, Lacks a tanky skill Heals more when there are more members,[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:2.5” “Guild War Defense:2” “ToA:3.5″] [/nextpage][nextpage title=”Arkajan” img=”11111″]
2★ Light Yeti => Arkajan
Yeti Light Arkajan Light How to get: Scroll of Light & Darkness and secret dungeon(Hall of Light) Awakened Bonus: New Skill[Silent Rage] Leader Skill: None Skill 1: Slash Hook: Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy’s Attack Speed for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +20%
Skill 2: Heavy Slash: Attacks an enemy with 2 fast punches, each punch having a 30% chance to stun the enemy for 1 turn. (Reusable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Silent Rage[Awakened]: Counterattacks with a 50% chance when an ally is attacked. [Automatic Effect]
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6300, 8565 Atk, 307, 417 Def, 484, 659 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Offensive unit unlike the other Yetis, No tanky skills[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2” “ToA:3″] [/nextpage][nextpage title=”Kumae” img=”11110″]
3★ Dark Yeti => Kumae
Yeti Dark Kumae Dark How to get: Scroll of Light & Darkness and secret dungeon(Hall of Darkness) Awakened Bonus: New Skill[Hostility] Leader Skill: Increases the HP of ally monsters with Dark attribute by 25%. Skill 1: Slash Hook: Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy’s Attack Speed for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +20%
Skill 2: Shadow Burst: Inflicts damage proportional to your MAX HP and reduces the enemy’s Attack Speed for 2 turns. (Reusable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Hostility (Passive) – [Passive] You reflect 10% of damage back to the enemy and fill up your Attack Bar by 30% each time. Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 8235, 11205 Atk, 363, 494 Def, 420, 571 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Can fill attack gauge with passive, Lacks a tanky skill[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5”] [/nextpage]
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