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How to get: Unknown scrolls, social summon, magic shop and secret dungeon
Awakened Bonus: New Skill[Ancestors’ Blessing]
Leader Skill: None
Skill 1: Slash Hook: Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy’s Attack Speed for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +20%
Skill 2: Fire Burst: Inflicts damage proportional to your MAX HP and reduces the enemy’s Attack Speed for 2 turns. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Ancestors’ Blessing: Creates a shield that’s 50% of your MAX HP for 3 turns and recovers 15% of HP at every turn. (reusable in 5 turn(s))
- Lv.2 Shield +10%
- Lv.3 Shield +10%
- Lv.4 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6540, N/A
Atk, 412, N/A
Def, 363, N/A
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good tank with Ancestor’s Blessing, Average speed at 101
Decent damage as a tank with Fire Burst maxed, Countered by skills that take away buffs[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Hp%/Hp%/Hp%), Revenge x3 (Hp%/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:2.5” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3.5″]
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How to get: Unknown scrolls, social summon, magic shop, Mt. White Ragon and secret dungeon
Awakened Bonus: New Skill[Wall of Ice]
Leader Skill: None
Skill 1: Slash Hook: Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy’s Attack Speed for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +20%
Skill 2: Heavy Slash: Attacks an enemy with 2 fast punches, each punch having a 30% chance to stun the enemy for 1 turn. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Wall of Ice: Grants Immunity to all harmful effects for 3 turns and reflects 30% of damage back to the enemy. Removes all harmful effects. (Reusable in 5 turn(s))
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, N/A, N/A
Atk, N/A, N/A
Def, N/A, N/A
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
3rd skill has reflect damage, Lacks tanky skills[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:2.5” “Arena Offense:1.5” “Arena Defense:2” “Guild War Offense:2” “Guild War Defense:2” “ToA:2.5″]
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How to get: Unknown scrolls, social summon, magic shop and secret dungeon
Awakened Bonus: New Skill[Synergy]
Leader Skill: None
Skill 1: Slash Hook: Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy’s Attack Speed for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +20%
Skill 2: Heavy Slash: Attacks an enemy with 2 fast punches, each punch having a 30% chance to stun the enemy for 1 turn. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Synergy: Recovers all ally HP in proportion to the number of surviving allies. (Reusable in 5 turns)
- Lv.2 Recovery +10%
- Lv.3 Recovery +10%
- Lv.4 Cooldown Turn -1
- Lv.5 Cooldown Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6060, 8235
Atk, 355, 483
Def, 452, 615
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good healer, Lacks a tanky skill
Heals more when there are more members,[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:2.5” “Guild War Defense:2” “ToA:3.5″]
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How to get: Scroll of Light & Darkness and secret dungeon(Hall of Light)
Awakened Bonus: New Skill[Silent Rage]
Leader Skill: None
Skill 1: Slash Hook: Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy’s Attack Speed for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +20%
Skill 2: Heavy Slash: Attacks an enemy with 2 fast punches, each punch having a 30% chance to stun the enemy for 1 turn. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Silent Rage[Awakened]: Counterattacks with a 50% chance when an ally is attacked. [Automatic Effect]
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6300, 8565
Atk, 307, 417
Def, 484, 659
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Offensive unit unlike the other Yetis, No tanky skills[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2” “ToA:3″]
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How to get: Scroll of Light & Darkness and secret dungeon(Hall of Darkness)
Awakened Bonus: New Skill[Hostility]
Leader Skill: Increases the HP of ally monsters with Dark attribute by 25%.
Skill 1: Slash Hook: Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy’s Attack Speed for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +20%
Skill 2: Shadow Burst: Inflicts damage proportional to your MAX HP and reduces the enemy’s Attack Speed for 2 turns. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Hostility (Passive) – [Passive] You reflect 10% of damage back to the enemy and fill up your Attack Bar by 30% each time.
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 8235, 11205
Atk, 363, 494
Def, 420, 571
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Can fill attack gauge with passive, Lacks a tanky skill[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5”]
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