We will look at the new Egyptian monster Anubis today. All Anubis has a default 2x hit first skill, making him a good candidate for Necropolis.
How to get: Fire scrolls, mystical scrolls, legendary scrolls
Awakened Bonus: Leader skill: The Critical Rate of ally Monsters is increased by 24% in Guild Battles.
Leader Skill: Increases the Attack Speed of ally monsters Guild Battles by 24%.
Skill 1: Pierce Soul: Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy’s HP recovery for 2 turns.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +15%
Soul Devourer: Deals damage proportionate to your max HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy’s HP becomes lower. (Reusable in 3 turns)
- Lv.2 Damage + 5%
- Lv.3 Damage + 10%
- Lv.4 Damage + 10%
- Lv.5 Cooltime Turn – 1
Skill 3: Savior (Passive): On each turn, grants a shield which is equivalent to 20% of your HP and last for 2 turns to an ally with the lowest HP ratio. [Automatic Effect]
- Lv.2 Shield + 10%
- Lv.3 Shield + 10%
- Lv.4 Shield + 10%
Max Awakened Stats
|Protects low hp monster||No AoE attacks|
|Damage scales with hp on 2nd skill with sustain||Poor base attack power|
|Does well alongside squishy DPS monsters|
|Swift/Energy (Spd/Hp%/Hp%)||Violent/Nemesis (Spd/Hp%/Hp%)|
|Dungeon:||(4 / 5)|
|Arena Offense:||(4 / 5)|
|Arena Defense:||(3.5 / 5)|
|Guild War Offense:||(4 / 5)|
|Guild War Defense:||(3.5 / 5)|
|ToA:||(4 / 5)|