Anubis Review – Fire / Water / Wind / Light / Dark

We will look at the new Egyptian monster Anubis today. All Anubis has a default 2x hit first skill, making him a good candidate for Necropolis.

[Fire] | [Water] | [Wind] | [Light] | [Dark]

4★ Fire Anubis => Khumn

Anubis Fire Khmun Fire

How to get: Fire scrolls, mystical scrolls, legendary scrolls

Awakened Bonus: Leader skill: The Critical Rate of ally Monsters is increased by 24% in Guild Battles.

Leader Skill: Increases the Attack Speed of ally monsters Guild Battles by 24%.

Skill 1: Pierce Soul: Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy’s HP recovery for 2 turns.

  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +15%

Soul Devourer: Deals damage proportionate to your max HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy’s HP becomes lower. (Reusable in 3 turns)

  • Lv.2 Damage + 5%
  • Lv.3 Damage + 10%
  • Lv.4 Damage + 10%
  • Lv.5 Cooltime Turn – 1

Skill 3: Savior (Passive): On each turn, grants a shield which is equivalent to 20% of your HP and last for 2 turns to an ally with the lowest HP ratio. [Automatic Effect]

  • Lv.2 Shield + 10%
  • Lv.3 Shield + 10%
  • Lv.4 Shield + 10%

Max Awakened Stats

Stat 5★ 6★
Hp 7875  10710
Atk 452  615
Def 476  648
Spd 101 101
Crit Rate 15% 15%
Crit Damage 50% 50%
Resistance 15% 15%
Accuracy 0% 0%
Pros Cons
Protects low hp monster  No AoE attacks
Damage scales with hp on 2nd skill with sustain Poor base attack power
Does well alongside squishy DPS monsters

Rune Recommendations[2/4/6]

Early Late
Swift/Energy (Spd/Hp%/Hp%) Violent/Nemesis (Spd/Hp%/Hp%)



Dungeon:4 Stars (4 / 5)
Arena Offense:4 Stars (4 / 5)
Arena Defense:3.5 Stars (3.5 / 5)
Guild War Offense:4 Stars (4 / 5)
Guild War Defense:3.5 Stars (3.5 / 5)
ToA:4 Stars (4 / 5)

  • Deus

    Thebae literally has an aoe attack as it’s 3rd skill yet you list a con as it not having any AoEs? o.O

    • Summoner

      Thanks for the heads up. 🙂

  • TorvaMessorem

    Avaris’ passive works on Necropolis’ Boss?

    • Summoner

      Not sure actually. Will have to test it.

  • Fred

    Check light Anubis’ name, i read “light horus”.
    Awesome website Summoner, thank you so much for helping every1 out 🙂

  • TheVirus

    is wind Anubis a good monster and if so how should i rune him

  • Blah

    Wind Anubis leader skill is 40% accuracy in guild battles, not resistance.

    • Summoner


  • Dakewlguy

    The Fire Anubis’ passive has 3 skill ups available to it fyi

  • FlintyLock

    Summoned the wind Anubis from my 50 ms summon, I am just going to 6* it just to say screw troll2us. Hell, maybe one day they will buff him and make him a little better. Prob not, most likely just gonna be another water joker.

    • FlintLock

      i was thinking about doing the same thing, considering he was my only nat 4 in my mass summon, thanks again for the troll RNGesus.

  • Kateypoo

    You forgot about the water Anubis awakened 3rd skill, it’s OP.

  • Flyboy

    Hi Summoner, a question for anubis’ runes. I just got him from exclusive summoning stones and according to your information for damage runes, it’s
    Damage – Rage or Fatal/Blade(Atk%/Crit D%/Atk%)
    What do I put Rage runes with? Can I put Rage and Blade then?

  • nukzahaha

    i have got dark anubis

    is he good as the score you show me


    • No complains here either. Been protecting my party better then any healer!

  • Ovv

    Last summoning i got water/wind/fire anubis, should i keep any and use as food rest? Or keep all or none?

  • ΔGandalfΔ

    Third skill has changed heals all by 30% with reivive and no permanent heal.

  • ΔGandalfΔ

    Sorry, of course for light anubis

  • Lucas

    There’s been some change for Amarna. now known as GOD.

    awakening effect: strengthen skil (1st skill)

    first skill: Atacks the enemy 2 times to decrase the Defense for 2 turns with a 30% chance each and disturbs the HP recovery.

    third skill: Removes all harmful effects on all allies and recovers thir HP by 30% each. Revives dead allies with 30% HP but the skill cooldown will be increased by 2 turns for each revived ally. (Reusable in 5 turns)

    Lv.2 Recovery +10%
    Lv.3 Recovery +10%
    Lv.4 Cooltime turn -1

    ps: the healing is 30% of his HP.
    ps2: he’s fkng awesome everywhere. Toa/h, hoh, gw, necro… one of the best nat 4s.

  • Ice

    Can anyone tell me what the “Branding Effect” is? I have been trying to look it up since I have the water Anubis but I have not been able to find the answer.

    • ChildishPlays

      Branding effect adds an additonal 25% damage to whichever unit hits it when he is on a target! great skill for improving clear times for gb10 and db10 speed teams. Also great for rift of worlds!

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