Charger Shark Review – Fire / Water / Wind / Light / Dark

We will be reviewing the Charger Sharks today.

[Fire] | [Water] | [Wind] | [Light] | [Dark]

3★ Fire Charger Shark => Ignicius

Charger Shark Fire Ignicus Fire

How to get: Unknown Scrolls, Fire Scrolls, Mystical Scrolls

Awakened Bonus: Leader Skill: Increases the Attack Speed of ally monsters with Fire attribute by 23%.

Leader Skill: Increases the Attack Speed of ally monsters with Fire attribute by 23%.

Skill 1: Lunging Wave: Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%

Skill 2: Incapacitate: Deals damage to all enemies. This attack has a 50% chance to decrease the Attack Power and a 50% chance to decrease the Attack Speed for 2 turns each. (Reusable in 4 turns)

  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1

Skill 3: Wave Harpoon: Attacks the enemy 3 times. Each attack has a 75% chance to weaken the enemy’s Defense for 2 turns. (Reusable in 4 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn – 1

Max Awakened Stats

Stat 5★ 6★
Hp 7260  9885
Atk 468  637
Def 379  516
Spd 105 105
Crit Rate 15% 15%
Crit Damage 50% 50%
Resistance 15% 15%
Accuracy 0% 0%
Pros Cons
Has great debuffs Low base attack power
Viable fire speed leader

Rune Recommendations[2/4/6]

Early Late
Fatal/Blade (Atk%/Atk%/Atk%) Violent/Revenge (Atk%/Crit D%/Atk%)


Dungeon:3 Stars (3 / 5)
Arena Offense:3 Stars (3 / 5)
Arena Defense:2 Stars (2 / 5)
Guild War Offense:3 Stars (3 / 5)
Guild War Defense:2 Stars (2 / 5)
ToA:3 Stars (3 / 5)

  • Sequince

    I’m wondering about the self buff the wind one has. In a lot of the Guild battles I’ve done bringing in a group buffer doesn’t seem like the best idea as the groups are only 3 people, but with this shark, it could be quite a good mon to use in this case, self buff of Haste and Attack, without taking up a turn if leveled up.

    • justasummoner

      If u want a good nuker with aoe buffs, use Kahli for guild battles 🙂 Buffs Haste and Attack too, recives Invincibility for 1 turn, and 3rd skill can hit really hard, since it ignores defense 😉

  • Kasami

    I dont have good revenge runes for Acqus, Can I replace dem with blade ?

    • Noob

      That’d be great for DoTs, cos I’m not sure if attacking back activates passives.

      • Noob

        No it doesn’t.But on the bright side you land more DoTs( in terms of out of 100%) 😀

        • Kasami

          Thanks that was really helpful

          • Quang Nhật

            What is DoT? So, Fatal + Blade is good for Acqus?
            I love this Fish 😀

          • EvoL

            Quang Nhât: It’s Damage over Turn – Cái sọ ấy

  • mrWellord

    Guys i got the fire one. Should i keep him and invest on him?

  • DD

    Got the light one…do you think I should keep him ?
    Looks like no but I kinda like light & dark monsters …

    • lorenzo

      you should definitely keep him, strong passive for farming.

  • freeqer

    lold at Chow Down skill:D Not only slime can kill Chow now;)

  • Jam

    I got the fire one. Should i keep him??

  • desgraci

    I have a question.
    “Attacks an enemy target, decreasing its Attack Power and Attack Speed for 2 turns with an 80% chance. (Reusable in 3 turns)”
    Why would you need acc% on water shark?

    • Akroom

      Fatal Blade or Swift Blade would do perfectly with the water shark.. You don’t need acc because once u skill him up max that 80% goes upto 96%.. IMO All you need is crit rate on slot 4 (try to get atleast 70%) to land those DoTs..
      He’s the newest member of my water hall team

      • mrowr

        You still need acc even if DoTs / debuffs have a high rate of activation. That 96% chance means 96% chance of proccing, not applying. The target still can resist the debuff even if it procs, and yes, DoTs are debuffs.

        So you want high accuracy to help insure the application of dots

  • TorvaMessorem

    Aqcus can solo faimon?

  • BijiAyam

    My aqcus can auto farming faimon 1 hellmode
    using Fatal Blade ATK, CD, ATK. and only took 1min ish.
    You can check my rune setup in Aqcus review. Hope that help. Cheers!

  • Ben

    I have seen a couple people asking about the fire shark. I just got him and also wondering if he is worth keeping.

  • Muffin_Stuffin

    I have the water one with fatal/blade spd/cr%/acc% so far as a 5* he is good faimon Hell farmer.

  • EXsilvershadow

    I just got the Dark Charger Shark. Should I keep him?

  • ZEmajEX

    I suggest Violent/Blade (Atk% or SPD/CD%/Atk% ) on Zephicus
    He’s great at AO/AD, GWO/GWD and Cairos Dungeons.
    Pair him with Bela Shannon or Aquila
    mine is 5* with decent 4~6* Runes and we’re having a good time in Arena, GuildWAR, TOA and Dungeons.

  • Vitalian

    Zephicus second skill attacks all enemys, so he has a aoe attack/all speed debuff. With despair runes he may be good?

    • Vitalian

      So it says in the german description.

  • Dragonayzer

    Acqus’s rune recommendations for late-game are not full, sadly. Should /6/ also be Atk%?

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