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Charger Shark Review – Fire / Water / Wind / Light / Dark

Charger Shark Review – Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Ignicius” img=”11114″]

3★ Fire Charger Shark => Ignicius
Charger Shark Fire Ignicus Fire How to get: Unknown Scrolls, Fire Scrolls, Mystical Scrolls Awakened Bonus: Leader Skill: Increases the Attack Speed of ally monsters with Fire attribute by 23%. https://www.youtube.com/watch?v=_wMp652f_CM Leader Skill: Increases the Attack Speed of ally monsters with Fire attribute by 23%. Skill 1: Lunging Wave: Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Skill 2: Incapacitate: Deals damage to all enemies. This attack has a 50% chance to decrease the Attack Power and a 50% chance to decrease the Attack Speed for 2 turns each. (Reusable in 4 turns)
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1
Skill 3: Wave Harpoon: Attacks the enemy 3 times. Each attack has a 75% chance to weaken the enemy’s Defense for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn – 1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 7260,  9885 Atk, 468, 637 Def, 379, 516 Spd, 105, 105 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Has great debuffs, Low base attack power Viable fire speed leader, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2” “ToA:3”] [/nextpage][nextpage title=”Aqcus” img=”11113″]
3★ Water Charger Shark => Acqus
Charger Shark Water Aqcus Water How to get: Unknown Scrolls, Water Scrolls, Mystical Scrolls Awakened Bonus: Leader Skill: Increases the Attack Speed of ally monsters with Water attribute by 23%. https://www.youtube.com/watch?v=h01KotRSVDo Leader Skill: Increases the Attack Speed of ally monsters with Water attribute by 23%. Skill 1: Lunging Wave: Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Skill 2: Drive: Attacks an enemy target, decreasing its Attack Power and Attack Speed for 2 turns with an 80% chance. (Reusable in 3 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
Skill 3: The Smell of Blood (Passive): When landing as a Critical Hit, this attack additionally inflicts Continuous Damage for 1 turn on the target. If the target dies from this attack, you will heal as much as the amount of damage dealt as the finishing blow. [Automatic Effect] Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6660, 9060 Atk, 525, 714 Def, 363, 494 Spd, 105, 105 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Applies good debuffs, Squishy Can deal continuous damage with critical hits, No Area of Effect skills Has some sustain if an enemy dies, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2” “ToA:4”] [/nextpage][nextpage title=”Zephicus” img=”11112″]
3★ Wind Charger Shark => Zephicus
Charger Shark Wind Zephicus Wind How to get: Unknown Scrolls, Wind Scrolls, Mystical Scrolls Awakened Bonus: Leader Skill: Increases the Attack Speed of ally monsters with Wind attribute by 23%. https://www.youtube.com/watch?v=01WpFdsBq1o Leader Skill: Increases the Attack Speed of ally monsters with Wind attribute by 23%. Skill 1: Lunging Wave: Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Skill 2: Drive: Attacks an enemy target, decreasing its Attack Power and Attack Speed for 2 turns with an 80% chance. (Reusable in 3 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
Skill 3: Spiritism: Calls upon the power of the sea to increase the Attack Power and Attack Speed for 3 turns. You instantly gain another turn after using this ability. (Reusable in 5 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp,7500, 10215 Atk, 444, 604 Def, 387, 527 Spd, 105, 105 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Nice self buff with attack and attack speed, Low base attack power , No Area of Effect skills[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5”] [/nextpage][nextpage title=”Rumicus” img=”11111″]
4★ Light Charger Shark => Rumicus
Charger Shark Light Rumicus Light How to get: Light and Darkness Scroll Awakened Bonus: Leader Skill: Increases the Attack Speed of ally monsters with Light attribute by 23%. https://www.youtube.com/watch?v=1nwOy7qwjXM Leader Skill: Increases the Attack Speed of ally monsters with Light attribute by 23%. Skill 1: Lunging Wave: Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Skill 2: Drive: Attacks an enemy target, decreasing its Attack Power and Attack Speed for 2 turns with an 80% chance. (Reusable in 3 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
Skill 3: Feast (Passive): Recovers 30% HP and 50% Attack Bar whenever you kill an enemy. [Automatic Effect] Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 7020, 9555 Atk, 509, 692 Def, 355, 483 Spd, 105, 105 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good single target debuffs, No Area of Effect skills Can recover hp and increase attack bar if enemy dies, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3”] [/nextpage][nextpage title=”Calicus” img=”11110″]
3★ Dark Charger Shark => Calicus
Charger Shark Dark Calicus Dark How to get: Light and Darkness Scroll Awakened Bonus: Leader skill: Increases the Attack Speed of all monsters with Dark attribute by 23%. https://www.youtube.com/watch?v=XpA_FB0PNMs Leader skill: Increases the Attack Speed of all monsters with Dark attribute by 23%. Skill 1: Lunging Wave: Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Skill 2: Incapacitate: Deals damage to all enemies. This attack has a 50% chance to decrease the Attack Power and a 50% chance to decrease the Attack Speed for 2 turns each. (Reusable in 4 turns)
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1
Skill 3: Chow Down: Performs an attack that deals more damage accordingly to how low the enemy’s HP is. If the enemy has lower than 30% HP, this attack will deal 100% more damage. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 7140, 9720 Atk, 492, 670 Def, 363, 494 Spd, 105, 105 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Deals more damage when enemy has lower hp, Squishy Good debuffs, Low base attack power[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5”] [/nextpage]
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