Occult Girl Review – Fire / Water / Wind / Light / Dark

Occult Girls are cute little monsters that sting like a bee. They are offensive hybrids with a base attack speed 104.

[Fire] | [Water] | [Wind] | [Light] | [Dark]

5★ Fire Occult Girl => Rica

Occult Girl Fire Rica Awakened Fire

How to get: Fire scrolls and mystical scrolls.

Awakened Bonus: Increases Accuracy by 25%.

Leader Skill: Increases the Critical Rate of ally monsters with Fire attribute by 38%.

Skill 1: Help Me, Teddy: Summons a teddy bear to attack the enemy. This attack has a 20% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn if the enemy falls asleep.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%

Skill 2: Toy Knight: Summons a doll knight and attacks all enemies, stunning them for 1 turn with a 50% chance.(Reusable in 4 turn(s))

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%

Skill 3: Fire Guardian Angel: Attacks all enemies 3 times. Each attack has a 40% chance to decrease their Attack Speed and inflict Continuous Damage for 2 turns. (Reusable in 5 turn(s))

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Cooltime Turn -1

Awakened Stats

Stat 5★ 6★
Hp 7500 10215
Atk 605  823
Def 468  637
Spd 105 105
Crit Rate 15% 15%
Crit Damage 50% 50%
Resistance 15% 15%
Accuracy 25% 25%
Pros Cons
Little girl annihilates wind dungeons Squishy
Stuns and can decrease attack speed  

Rune Recommendations[2/4/6]

Early Late
Fatal/Blade (Atk%/Atk%/Atk%) Violent/Revenge (Atk%/Crit D%/Atk%)

Rating

Dungeon:4.5 Stars (4.5 / 5)
Arena Offense:4 Stars (4 / 5)
Arena Defense:3.5 Stars (3.5 / 5)
Guild War Offense:4 Stars (4 / 5)
Guild War Defense:3.5 Stars (3.5 / 5)
ToA:5 Stars (5 / 5)

Player Notes by ph34rb0t

Rica

When discussing Rica, I think we should talk about her absurd passive on Ability 1, the absurd leader skill, and the absurd aoe damage she does. Also, awakening ads 25% accuracy to incredibly high bases.

Ability 1 does a ton of damage single target, and if the sleep activates (25% base from ability) she gets a second turn.

Ability 2 does a ton of aoe damage, and stuns with a 60% chance.

Ability 3 hits all enemies three times, each hit having a 40% chance to slow for 2 turns. Also, if they are sub 30% hp, it is a guaranteed crit.

Leader skill – Crit rate of all fire allies increased by 38%.

If anything, her being runed Rage Focus/Blade, or Violent Focus/blade with %atk/%atk/%atk will give you the most throughput, she is THAT deadly without runes.

You only need to reach 50% acc to give her 100% on all the skills. (3×90% is a guarantee for skill 3, I’ve never had it fail against non resist stackers). That is a built in double/triple/quadra/etc… on her ability 1. Given the base 15% resist, you’ll fail eventually, but man it feels good to chain sleep a monster into oblivion.

The fact that she has a base crit rate of 50% given her leader skill is also absurd, you can get another 50% from substats and can afford to get that extra 63% atk on rune 4.

39 Comments

  1. NayWeis November 28, 2014
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